Redneck Rampage

Redneck Rampage

Cover art
Developer(s) Xatrix Entertainment
Publisher(s)
Director(s) Drew Markham
Barry Dempsey
Producer(s) Chris Benson
Bill Dugan
Greg Goodrich
Designer(s) Drew Markham
Alex Mayberry
Mal Blackwell
Corky Lehmkuhl
Programmer(s) Rafael Paiz
Artist(s) Michael Kaufman
Claire Praderie
Jason Hoover
Composer(s) Mojo Nixon
Reverend Horton Heat
Beat Farmers
Cement Pond
Engine Build engine based on Duke Nukem 3D
Platform(s) MS-DOS
Mac OS
Release date(s)

DOS/Windows:

  • NA April 30, 1997
  • EU 1997

Mac OS:

Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Redneck Rampage is a 1997 first-person shooter game developed by Xatrix Entertainment and published by Interplay. The game features music by psychobilly artists. As the name implies, Redneck Rampage has many hillbilly elements in it.

Gameplay

Like most first-person-shooters, Redneck Rampage offers a variety of ways for the character to regenerate health or hit points. These power-ups consist of the allegedly redneck related moon pies, pork rinds, beer and liquor. A small supply of each can be carried for future use (the two exceptions were pork rinds and Delicious Googoo Clusters, which were used automatically upon being picked up. Unlike all other power-ups, Googoo Clusters could take your health above 100%, to a maximum of 150%). Each of these power-ups had distinct disadvantages: The more food the character ate, the more flatulent he became (represented by a "gut" meter in the user display), making it difficult to sneak up on enemies as the character would move forward and make a distinct fart sound frequently after eating. However, eating food did decrease the "drunk meter" slightly (see below).

When drinking alcohol, the health was restored and as an added benefit the character became somewhat less affected by enemy fire (the proverbial bulletproof). This only worked to a minor degree, and the more the character drank, the less coordinated they became. This was measured on a "drunk meter" in the user display. Toward the high end of the meter, after consuming a large amount of alcohol, the character movements would become erratic and the user would have difficulty controlling the character as he moved in directions that did not correspond to the input on the keyboard. The ingame video would also become grainy and less viewable. At the maximum drunk level, the character would simply fall down, followed by the sounds of vomiting and the loss of all motor regardless of user input. All of these effects would pass after a few minutes as the character sobered up. During this time, the character can not use weapons and is essentially defenseless. The side effects of both power-up types forces the user to use them sparingly and gives another reason to avoid damage during gameplay. However, one other power-up, moonshine, gives the player increased speed for a brief amount of time, at the end of which both the "drunk meter" and the "gut meter" were reset to zero.

To end each level, the player (Leonard) has to whack his brother Bubba on the head with a crowbar.

Plot

The game's plot revolves around two brothers, Leonard and Bubba, fighting through the fictional town of Hickston, Arkansas to rescue their prized pig Bessie and thwart an alien invasion. The brothers battle through such locales as a meat packing plant and a trailer park, and battle evil clones of their neighbors. There are also male and female alien enemies. The bosses are the Assface and the leader of alien invasion, the Queen Vixen.

Add-ons and spin-offs

Cuss Pack

The Cuss Pack, an add-on which added stronger language to the game, was released. The add-on was available for download on Interplay's online store, but users had to pay $1 with a credit card to ensure that the buyer of the add-on was of adult age. The add-on was included on the CD for the Mac OS version.

Redneck Rampage: The Early Years

The Early Years is a limited version of Redneck Rampage, which allows players to play the first five levels. It also features eight multiplayer deathmatch levels.

Redneck Rampage: Suckin' Grits on Route 66

Redneck Rampage:
Suckin' Grits on Route 66
Developer(s) Sunstorm Interactive
Publisher(s) Interplay
Engine Build engine based on Duke Nukem 3D
Platform(s) MS-DOS
Release date(s)
Genre(s) First-person shooter
Mode(s) Single player, multiplayer

Redneck Rampage: Suckin' Grits on Route 66 is a 14-level expansion pack for Redneck Rampage. The add-on contains several new locations and textures, as well as a new ending.

Redneck Rampage Rides Again

Redneck Rampage Rides Again
Developer(s) Xatrix Entertainment
Publisher(s) Interplay
Engine Build engine based on Duke Nukem 3D
Platform(s) MS-DOS
Release date(s)
  • NA May 31, 1998
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Redneck Rampage Rides Again is the sequel to Redneck Rampage, and includes 14 new single player levels, 7 new multiplayer levels, new enemies, weapons, and vehicles, including motorcycles and swamp boats. After Leonard and Bubba crash-land a UFO, they find themselves in the middle of the desert (Area 69). Along the way, they are hunted by aliens and must blast their way through jackalope farms, Disgraceland, a riverboat, a brothel and various other locales.

Redneck Deer Huntin'

Redneck Deer Huntin'
Deer Stalker: A Realistic Hunting Game
Developer(s) Xatrix Entertainment
Publisher(s) Interplay
Engine Build engine based on Duke Nukem 3D
Platform(s) MS-DOS
Release date(s)
Genre(s) First-person shooter
Mode(s) Single-player

Deer Huntin' is a hunting game using the same engine as the previous games in the series.

Compilations

Reception

Reviews for the title were mixed, but even the harshest reviewers were able to appreciate the game's energy and sense of humor. Arinn Dembo writing for Cnet Gamecenter gave the game three stars, and said it deserved "big points for its psychobilly soundtrack", "big points for being genuinely funny at times", and offered "good fun using a crowbar to beat aliens, 'Old Coots' and 'Billy Rays' to death".[3]

Redneck Rampage was nominated in the Academy of Interactive Arts & Sciences' first annual Interactive Achievement Awards in the category "Computer Action Game of the Year".[4]

References

  1. Redneck Rampage: Family Reunion at IGN.
  2. Gamefest: Redneck Classics at IGN.
  3. Dembo, Arinn. "UFO’s, Big Rigs and Bar-b-Q: A review of Redneck Rampage". Cnet Gamecenter. Retrieved April 27, 2011.
  4. "1998 1st Interactive Achievement Awards". Academy of Interactive Arts & Sciences. 1998. Retrieved 29 December 2011.

External links

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