Riddle of the Sphinx: An Egyptian Adventure
Riddle of the Sphinx: An Egyptian Adventure | |
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Cover art | |
Developer(s) | Omni Creative Group |
Publisher(s) | DreamCatcher Interactive |
Platform(s) | PC |
Release date(s) | December 5, 2000 |
Genre(s) | Adventure |
Riddle of the Sphinx: An Egyptian Adventure is a PC adventure game developed by Omni Creative Group and published by DreamCatcher Interactive on December 5, 2000. A sequel named Riddle of the Sphinx 2: The Omega Stone was also released.
Synopsis
The game's plot is about a young archaeologist who searches for his missing mentor in Egypt named Sir Gil Blythe Geoffreys.
Gameplay
The gameplay is similar to any game in the post-Myst style, where players navigate through 360 panoramic screens and manipulate items to advance.
Critical reception
The game has a Metacritic rating of 72% based on 11 critic reviews.[1]
IGN gave it a 5.3 out of 10, commenting "Is this an oasis of adventure gaming in a barren desert of crap titles? Nah... it's just a mirage."[2] Gamezebo gave it 3.5/5 stars, writing "All I can say for sure is that you if love a good challenge when it comes to your puzzles, then you will love what Riddle of Sphinx has to offer."[3] The game has an Allgame score of 3.5/5 stars, with the site concluding "While patience is a much needed virtue for enjoying the game, most people, gamers or not, will be intrigued by the mystery presented by this riddle."[4]