Road Runner's Death Valley Rally
Road Runner's Death Valley Rally | |
---|---|
North American box art | |
Developer(s) | ICOM Simulations |
Publisher(s) | Sunsoft |
Producer(s) | David Marsh |
Programmer(s) | Mike Garber |
Artist(s) |
Jeff Troutman Brian Babendererde |
Composer(s) | Nu Romantic Productions |
Platform(s) | Super NES |
Release date(s) | |
Genre(s) | Platform |
Mode(s) | Single-player |
Road Runner's Death Valley Rally, known in Japan as Looney Tunes: Road Runner vs. Wile E. Coyote and in Europe as Looney Tunes: Road Runner, is a video game released for the Super Nintendo Entertainment System. It is based on the Looney Tunes characters Wile E. Coyote and Road Runner.
Gameplay
The player controls Road Runner, who is to be guided across a series of levels to cross the finish mark, while avoiding Coyote and his contraptions. Coyote has a unique method of ambush for every level, ranging from the Acme BatMan outfit to explosives, and for every level there is a cutscene of the contraption failing once the player crosses the finish mark. After completing the three main levels in an episode, the Road Runner has to battle Coyote, who is armed with a more advanced contraption.
Road Runner has a series of control movements useful to beating the game. As per usual in platform games, Road Runner can jump and run. The first essential move is boosting, where Road Runner can run much faster as so he can easily scale walls or hills without needing to build up momentum. The boost also acts as an invincibility, being able to destroy enemies and resist damage from Coyote. However, this boost quickly depletes the Energy Meter (if empty, the player can no longer use boosts). The next essential move is for Road Runner to continuously peck his beak, whereas he can eat Bird Seed to refill his energy, or simply attack. Although they serve no gameplay use, the player can make Road Runner say "beep-beep!", and make him stick out his tongue.
Reception
Super Play magazine gave the game a 42 percent rating and criticized it for its difficult gameplay, bad collision detection, and lack of a password feature.[1] Road Runner's Death Valley Rally has an aggregate score of 65.67% based on three reviews on GameRankings.
Cancelled sequel
A sequel, titled Wile E's Revenge, was in development by Software Creations and was planned as a followup to Death Valley Ralley. Unlike the first game, the sequel would allow the user to control Wile E. Coyote as he chases the Road Runner. The game was cancelled because of Sunsoft's bankruptcy in 1995.[2]
References
- ↑ Davies, Jonathan (February 1993). "Road Runner's Death Valley Rally review". Super Play. Retrieved February 21, 2015.
- ↑ "Wile E's Revenge (Road Runner 2)". SNES Central.
External links
- Road Runner's Death Valley Rally at MobyGames
- Rotten Tomatoes Entry
- Road Runner's Death Valley Rally at GameFAQs