Samurai Gunn

Samurai Gunn

Samurai Gunn Logo
Developer(s) Teknopants
Publisher(s) Maxistentialism
Engine GameMaker: Studio
Platform(s) Microsoft Windows, OS X
Release date(s)

Windows

  • 11 December 2013

OS X

  • 29 January 2015

PlayStation 4

  • TBA

PlayStation Vita

  • TBA
Genre(s) Action game
Mode(s) multiplayer

Samurai Gunn is a 2D action video game developed by Teknopants and published by Maxistentialism.[1] The game was released for Microsoft Windows in 2013, OS X in 2015 while a planned PlayStation 4 and PlayStation Vita version is in the works.[2][3]

Gameplay

Samurai Gunn is a local multiplayer game that supports 2 to 4 players utilising melee and shooting mechanics as well as platforming. Players are armed with a sword and gun with only 3 bullets per life. A match typically consists of players defeating each other with one hit with either a attack with their sword or bullet. Both swords and bullets can be deflected by other players with precise timing.[3]

Development

Teknopants Beau Blyth came up with the concept of Samurai Gunn while watching Tommy Wiseau's The Room and through his boredom exclaimed to his friend Jake that he will make a game. His friend replied, "Samurais. With guns". [4] Development of the game started the same night in which he had a working prototype running with most of the basic features. The core game was produced within a week while the full game took half a year to develop. [5][4]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic78/100[6]
Review scores
PublicationScore
GameSpot8/10[7]
IGN8.3/10[8]

Samurai Gunn received positive reviews from most critics.

References

  1. "Samurai Gunn Official website". Retrieved 16 April 2016.
  2. "Samurai Gunn press website". Retrieved 16 April 2016.
  3. 1 2 "Samurai Gunn is a local multiplayer game in which up to four players duel to the death". Giant Bomb. CBS Interactive. Retrieved 16 April 2016.
  4. 1 2 McWhertor, Michael (3 September 2013). "Polygon interview with Beau Blyth". Polygon (website). Vox Media. Retrieved 27 April 2016.
  5. Graft, Kris (11 February 2013). "Gamasutra interview with Beau Blyth". Gamasutra. UBM plc. Retrieved 27 April 2016.
  6. "Samurai Gunn PC review". Metacritic. CBS Interactive. Retrieved 16 April 2016.
  7. Mc Shea, Tom (12 December 2013). "Samurai Gunn Gamespot review". GameSpot. CBS Interactive. Retrieved 16 April 2016.
  8. Albert, Brian (18 December 2013). "Samurai Gunn IGN review". IGN. Ziff Davis. Retrieved 16 April 2016.

External links

This article is issued from Wikipedia - version of the Wednesday, April 27, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.