Scalar projection
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In mathematics, the scalar projection of a vector on (or onto) a vector
, also known as the scalar resolute of
in the direction of
, is given by:
The term scalar component refers sometimes to scalar projection, as, in Cartesian coordinates, the components of a vector are the scalar projections in the directions of the coordinate axes.
where the operator denotes a dot product,
is the unit vector in the direction of
,
is the length of
, and
is the angle between
and
.
The scalar projection is a scalar, equal to the length of the orthogonal projection of on
, with a negative sign if the projection has an opposite direction with respect to
.
Multiplying the scalar projection of on
by
converts it into the above-mentioned orthogonal projection, also called vector projection of
on
.
Definition based on angle θ
If the angle between
and
is known, the scalar projection of
on
can be computed using
Definition in terms of a and b
When is not known, the cosine of
can be computed in terms of
and
, by the following property of the dot product
:
By this property, the definition of the scalar projection becomes:
Properties
The scalar projection has a negative sign if degrees. It coincides with the length of the corresponding vector projection if the angle is smaller than 90°. More exactly, if the vector projection is denoted
and its length
:
-
if
degrees,
-
if
degrees.