Self-righting mechanism

In robot combat, a self-righting mechanism or srimech (sometimes spelled as srimec or shrimech)[1] is a device used for re-right a robot should it get flipped. Biohazard of BattleBots, was the first robot to self-right.

American Robot Wars: 1994-'97

Biohazard was the first robot to self-right in combat, (against Vlad the Impaler in the 1996 tournament) however since the match had ended it made no difference to who actually won (Terminal Frenzy attempted to right itself when it earlier came up against Biohazard, but failed to do so). The next year Vlad the Impaler fought Biohazard again, the former used its special pneumatic lifting arm and the robot was able to self-right numerous times, yet it still lost the judge's decision.

UK Robot Wars Series 2-3

A robot called Chaos attempted to self-right for the first time in UK Robot Wars Series 2, however, it was unable to self-right. Later in the series, Cassius righted itself after Sir Killalot flipped Cassius over with his drill in the semi-final pinball trial.[2] Cassius was flipped again in the Grand Final, but it self-righted and flipped Roadblock to win the eliminator. In Series 3, the first rear-hinged flipper on Chaos 2 enabled it to catapult itself in the air and then land on its wheels.

Weapon srimechs

Flippers (and often axes and hammers) could be used by a robot to self-right in combat; however, most flippers were powered by CO2 and therefore had limited durability. Axes could be used as srimechs as well.

List of robots with weapon srimechs

Robots are listed alphabetically. The weapon indicated is the weapon used to self-right

This list is incomplete; you can help by expanding it.
Robot's name Competing series Weapon Notes
Axe-Awe Series 5, Extreme 1 Axe
Bigger Brother Series 4-7, Extreme 1-2 Flipper
Cassius Series 2-3 Flipper First robot to successfully self-right in UK Robot Wars
Chaos 2 Series 3-6, Extreme 1-2 Flipper First rear-hinged flipper to catapult the robot back onto its wheels
Dantomkia Series 6-7, Extreme 2 Flipper
Dominator 2 Series 4-6, Extreme 1-2 Axe
Firestorm Series 3-7, Extreme 1-2 Flipper
Iron Awe Series 4 Axe First robot to successfully self-right with an axe
Killerhurtz Series 2-4 Axe
Lightning Series 7, Extreme 2 Flipper Flipper was side-hinged
Terrorhurtz Series 5-7, Extreme 2 Axe
Tsunami Series 7, German Series Flipper

Other methods of self-righting

Some robots had weapons that couldn't be used for self-righting, so the roboteers used other ideas such as Razer's side wings, Hypno-Disc's srimech bar and Panic Attack's top lid. These did not detract from the weapon yet they could easily break if damaged repeatedly.

Body shape

A rarer and more difficult type of srimech was the shape of the body. Robots like Mega Morg could roll back onto its wheels if flipped. Despite this ingenuity, there were flaws. It was extremely difficult to get the design perfect and if flipped without enough momentum or flipped from the front or back will leave the robot stranded (side-stranded in the former and back-stranded in the latter).

References

This article is issued from Wikipedia - version of the Tuesday, April 05, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.