Shadowrun (1996 video game)
Shadowrun | |
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Cover art | |
Developer(s) | Compile |
Publisher(s) | Compile |
Series | Shadowrun |
Platform(s) | Mega-CD |
Release date(s) | |
Genre(s) | Role-playing, interactive fiction |
Mode(s) | Single-player |
Shadowrun (シャドウラン) is a cyberpunk interactive fiction role-playing video game for the Sega Mega-CD adapted from the Japanese version of the pen and paper RPG Shadowrun by FASA (which was created by Group SNE). It was developed by Japanese company Compile[3] and released on February 23, 1996 in Japan only as both the last Mega-CD game released in Japan and the last game released anywhere on the Mega-CD/Sega CD.
The game has a 90's manga-based visual style loosely based on a contemporary Japanese manga series which was based on the Shadowrun franchise. Unlike the other Shadowrun video games which are set in Seattle and surrounding areas, this game is set entirely in Japan. In the fictional Shadowrun setting, Japan maintains a practice of exiling all orcs and trolls; thus there are no characters of those races in this game. Setting it apart is the combat system, turn-based rather than action-based, and six-sided dice appear rolling on the screen to determine the results of combat—the conflict resolution system used in the Shadowrun table-top game.
References
- ↑ "Compile software history, archived - Mega Drive/Mega CD page". Archived from the original on November 4, 1999. Retrieved 9 November 2012.
- ↑ "Sega CD - Games". Allgame. Retrieved 2013-10-16.
- ↑ "GDRI page for Compile's developed software". Retrieved 9 November 2012.
External links
- Official website (Japanese)
- Shadowrun at MobyGames
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