SketchFighter 4000 Alpha
SketchFighter 4000 Alpha | |
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Developer(s) |
Lost Minds Ambrosia Software |
Publisher(s) | Ambrosia Software |
Distributor(s) | Ambrosia Software |
Designer(s) | Lars Gäfvert |
Platform(s) | Mac OS X |
Release date(s) | 2006-12-01 |
Genre(s) | scrolling shooter |
Mode(s) | single and multiplayer modes |
SketchFighter 4000 Alpha is a scrolling shooter with a focus on exploration for Mac OS X. The game was created by Lost Minds together with Ambrosia Software. SketchFighter uses OpenGL and a custom game engine to create visuals for all elements of the game reminiscent of hand drawn sketches.
SketchFighter is distributed as shareware; specifically, crippleware as only a subset of the game is playable prior to registration.
Game play
SketchFighter's game play consists of using the ship to explore different zones in the game. As the player explores, he or she must fight a variety of enemies. The player acquires different power up items in the game, such as different weapon types, different colors of weapons, improved shields and faster and stronger engines. Some of these power ups require defeating a boss; others are offered for exploring new areas of the map, including areas that can be unlocked by the player through the use of a newly acquired power up.
The ship can navigate forward and backward and rotate. Strafing is not supported; the ship fires the direction it is facing (within a random margin of error).
SketchFighter offers two player cooperative and competitive modes, and it includes an Internet-based high score board.
SketchFighter also includes a custom level generator that the player can use to create their own levels.
External links
- Official Web Site
- MacWorld News: SketchFighter game evokes grade school doodling
- Inside Mac Games Preview: SketchFighter 4000 Alpha
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