Spear of Destiny (video game)
Spear of Destiny | |
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Cover art | |
Developer(s) | id Software |
Publisher(s) | FormGen |
Director(s) | Tom Hall |
Designer(s) |
Tom Hall John Romero |
Programmer(s) |
John Carmack John Romero |
Artist(s) | Adrian Carmack |
Composer(s) | Bobby Prince |
Series | Wolfenstein |
Engine | Wolfenstein 3D engine |
Platform(s) | MS-DOS, Microsoft Windows, iOS |
Release date(s) |
September 18, 1992 August 3, 2007 (Steam) October 2009 (iOS) |
Genre(s) | First-person shooter |
Mode(s) | Single-player |
Spear of Destiny is a first-person shooter video game developed by id Software and published by FormGen, and is the prequel to Wolfenstein 3D, released in 1992. As in Wolfenstein 3D, the player assumes the role of Allied spy William "B.J." Blazkowicz, on a mission trying to recapture the Spear of Destiny from the Nazis after it was stolen from Versailles.
Gameplay
Spear of Destiny consists of a single story-line episode, divided into 21 levels, 19 of which must be completed to win the game. The remaining two are secret levels that can be accessed from within the first 18. The gameplay is comparable to that of Wolfenstein 3D, which uses the same game engine. The levels are divided into four blocks (focusing respectively on the castle's tunnels, dungeons, main keep, and ramparts), each ending with the player having to defeat a "boss".
Unlike Wolfenstein 3D, the game did not include a shareware version; however, a 2-level playable demo was distributed.[1]
The Lost Episodes
Two mission packs for Spear of Destiny, titled Return to Danger and Ultimate Challenge, were created and published by FormGen Corporation in May 1994.[1] These are collectively known as the "Lost Episodes", because they were sold in low numbers and their existence is not widely known. Each of these, too, consists of 21 levels. The Lost Episodes contain new level textures, new enemies, and new appearances for old enemies.
Releases
A CD version containing all three episodes, titled the Spear of Destiny Super CD Package, was released in late 1994. The source code of Spear of Destiny was released in 1995.
A DVD version released in 2001, simply titled Wolfenstein 3D contains Wolfenstein 3D, as well as all three Spear of Destiny episodes included as bonus. The Steam release (August 3, 2007) includes the Lost Episodes.[2] In October 2009, the iPhone Wolfenstein 3D app was updated to include Spear of Destiny.
Reception
Computer Gaming World criticized Spear of Destiny for not improving technically on Wolfenstein 3D, but praised the gameplay and new enemies, and concluded that it was "a well-executed and enjoyable game".[3]
References
- 1 2 The Apogee FAQ: Wolfenstein 3D and Spear of Destiny
- ↑ http://store.steampowered.com/news/?appids=9010
- ↑ Walker, Bryan A. (January 1993). "Call of the Wild". Computer Gaming World. p. 100. Retrieved 5 July 2014.
External links
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