Stalingrad (2005 video game)
Stalingrad | |
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Cover art | |
Developer(s) | DTF Games |
Publisher(s) | BlackBean Games, 1C Games |
Designer(s) |
Alexander Fedorov Petr Prohorenko Maxim Maslov Evgeny Lazutkin Vasily Stepanenko et al. |
Composer(s) | Skafandr |
Engine | Enigma engine |
Platform(s) | Windows |
Release date(s) |
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Genre(s) | Real-time tactics |
Mode(s) | Single player only |
Stalingrad (also known as Great Battles of WWII: Stalingrad) is a stand-alone real-time tactics game for the PC developed by Russian company DTF Games. The game is built-up upon Nival Interactive's Enigma engine that was used in the Blitzkrieg game and is a fully stand-alone product. The game features two campaigns based around the events in southern Russia between summer 1942 and early 1943. The Wehrmacht campaign has the player commanding the 6th Army as it approached the city and the battles for the city itself. The RKKA (Workers' and Peasants' Red Army) campaign follows the Red Army's progress as it liberated Stalingrad and destroyed the 6th Army. In total there are 36 missions, including 7 "bonus" missions that are unlocked if the player fulfills certain objectives in preceding maps. The maps themselves are reproduced from historical tactical maps and actual aerial photography taken during the period that the campaign covers.
Reception
The game holds an average score of 73% and 60.00% at GameSpot and GameRankings.[1][2]
References
- ↑ "Stalingrad". GameSpot. Retrieved February 1, 2016.
- ↑ "Stalingrad for PC". GameRankings. March 25, 2015. Retrieved February 1, 2016.
External links
All external links broken
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