Steve Polge

Steven Polge is an American computer game programmer, the main coder behind the Unreal series of games, developed by Epic Games. Polge was hired by Epic in 1997 after creating the Reaper Bots for Quake.[1][2] In addition to programming on the franchise, he served as lead designer on Unreal Tournament 3,[3] and has been credited on other Epic titles such as Gears of War, Shadow Complex and Infinity Blade.

Prior to starting in the game industry, he worked at IBM in the Networking Hardware Division for more than 6 years after getting his master's degree in Computer Engineering.[4][5]

Steve is currently working on a new, free and crowdsourced Unreal Tournament title.[6][7]

Video game credits

References

  1. Conley, Stacey (21 December 2012). "The Longevity of Unreal Tournament: Part One". Epic Games Community. Epic Games. Retrieved 6 September 2014.
  2. Totilo, Stephen (7 December 2011). "The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due". Kotaku. Gawker Media. Retrieved 7 October 2014.
  3. Park, Andrew (9 May 2005). "Unreal Tournament 2007 Exclusive Preview - An Overview of the Next UT". GameSpot. CBS Interactive. Retrieved 4 January 2016.
  4. "Steve Polge Interview". OzUnreal. Archived from the original on 12 April 2001. Retrieved 4 January 2016.
  5. Fragmaster. "Fear The Reaper, An Interview with Steven Polge". Quakewiki. Retrieved 6 September 2014.
  6. PC Gamer (21 May 2014). "Unreal Tournament interview: on transparent development, the best UT guns and "pure, fast action"". PC Gamer. Retrieved 6 September 2014.
  7. Dyer, Mitch (8 May 2014). "Epic Games Reveals Free, Crowdsourced Unreal Tournament". IGN. Retrieved 6 September 2014.

External links

Interviews

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