Super Army War
Super Army War | |
---|---|
Developer(s) | Neko Entertainment |
Publisher(s) |
Atlus USA Neko Entertainment |
Designer(s) | Olivier Denis[1] |
Composer(s) | Raphaël Gesqua |
Platform(s) | Game Boy Advance |
Release date(s) |
|
Genre(s) |
Horizontal scrolling shooter Real-time tactics |
Mode(s) | Single-player |
Super Army War is a 2005 video game developed by French company Neko Entertainment for the Game Boy Advance. It was released in Europe under the title Glory Days: The Essence of War.[3]
Gameplay
The player controls a Huey or a WWII-era propeller fighter, each with different control scheme, to assist ground troops and tanks taking over enemy bunker to gain credits (which used to automatically purchase armies or repair/refill player's vehicle), and eventually to destroy enemy base.
The Huey has capability to pick up ground troopers, and the fighter has quicker speed. Special weapons can be acquired through some circumstances, ranging from paratroopers to missiles.
Reception
Critical reviews of Super Army War gathered by Metacritic averaged 58%, a mixed collective opinion of the game.[4] It fared similarly at GameRankings with an average score of 63%.[5]
See also
- Glory Days 2 for the Nintendo DS by Eidos Interactive
- Glory Days: Tactical Defense for DSiWare
- Rescue Raiders
- Wings of Fury
- Choplifter
- Armor Alley