Surface triangulation

Triangulation of an implicit surface of genus 3
Triangulation of a parametric surface (monkey saddle)

Triangulation of a surface means

This article describes the generation of a net of triangles. In literature there are contributions which deal with the optimization of a given net.

Surface triangulations are important for

The triangulation of a parametrically defined surface is an easy task. You just triangulate the area of definition (s. 2. picture). But the images of these triangles in object space may vary in shape and extension, which may be a drawback. This drawback can be minimized by adaptive methods, which use 3D-informations (step width) while triangulating the parameter area.

To triangulate an implicit surface (defined by one or more equations) is more difficult. There exist essentially two methods.

The cutting cube algorithm determines, at the same time, all components of the surface within the surrounding starting cube depending on prescribed limit parameters. An advantage of the marching method is the possibility to prescribe boundaries (s. picture).

Polygonizing a surface means to generate a polygon mesh.

The triangulation of a surface should not be confused with the triangulation of a discrete prescribed plane set of points. See Delaunay triangulation.

See also

References

  1. M. Schmidt: Cutting Cubes – visualizing implicit surfaces by adaptive polygonization. Visual Computer (1993) 10, pp. 101–115
  2. J. Bloomenthal: Polygonization of implicit surfaces, Computer Aided Geometric Design (1988), pp. 341–355
  3. E. Hartmann: Geometry and Algorithms for COMPUTER AIDED DESIGN, p. 81
  4. E. Hartmann: A marching method for the triangulation of surfaces, The Visual Computer (1998), 14, pp. 95–108
  5. S. Akkouche & E Galin: Adaptive Implicit Surface Polygonization Using Marching Triangles, COMPUTER GRAPHICS forum (2001), Vol. 20, pp. 67–80

External links

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