TMNT (video game)

This article is about the cross-platform videogame. For the Game Boy Advance version of the game, see TMNT (Game Boy Advance). For other uses, see Teenage Mutant Ninja Turtles (disambiguation).
TMNT

PAL region PC cover art

PAL region PC cover art
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft, Game Factory Interactive, Russobit-M
Composer(s) Cris Velasco
Sascha Dikiciyan
Nintendo DS:
Jake Kaufman
Series Teenage Mutant Ninja Turtles
Engine Jade engine
Platform(s) GameCube
Nintendo DS
PC
PlayStation 2
PlayStation Portable
Wii
Game Boy Advance
Xbox 360
PlayStation 3 (cancelled)
Xbox (cancelled)
Release date(s)
  • NA March 20, 2007
  • EU March 23, 2007
  • AUS March 22, 2007

Nintendo DS

  • NA March 20, 2007
  • EU March 23, 2007
  • AUS March 29, 2007

Wii

  • NA March 13, 2007
  • EU March 23, 2007
  • AUS March 22, 2007

Windows

  • NA March 20, 2007
  • EU March 13, 2007
  • AUS March 22, 2007
Genre(s) Action-adventure, Beat em up, Platformer
Mode(s) Single-player

TMNT is a single-player action-adventure multi-platform action game starring the Teenage Mutant Ninja Turtles. It is based on the 2007 film of the same name, and was released three days before the actual movie's release[1] for the Xbox 360, Wii, PlayStation 2, Nintendo GameCube, Game Boy Advance, Nintendo DS, and Playstation Portable video game consoles, as well as for the PC on March 20, 2007.[2] The Xbox and PlayStation 3 versions of the game were cancelled.

Gameplay

A screenshot from the home version.

The gameplay in TMNT contains many acrobatic segments in the vein of another Ubisoft game series, Prince of Persia. The game features 16 levels, 16 story and 16 unlockable challenge levels. The game also features four playable characters, each with their own unique fighting style and abilities. The game encourages cooperative gameplay, as the player will have to use each turtles special abilities to navigate through their environment.

Story

The game's plot is based on the 2007 film TMNT, but is told in the form of a flashback by the Turtles and Splinter.

PSP and DS versions

Unlike PS2/GameCube/Wii/PC/Xbox 360 versions, the PSP and DS versions of the game are relatively similar to each other, though makes use of their individual system's strengths in different ways. Both are based on the same story layout as the console versions, and brings the action to the rooftops in New York in a fast paced acrobatic platformer. The fighting in these versions are further simplified down from what is found in the console versions, and as such the fights themselves are not many and the enemies likewise, besides having a fighting engine that really bogs the whole thing down.

Development

Ubisoft secured the rights from Konami, who had produced all the previous TMNT games.[3] The game's creative director Nick Harper said "The TMNT movie is all about the emotions associated with family and teenage angst. We've taken that philosophy and turned it into gameplay mechanics that will be fun and challenging."[4] Ubisoft has stated the focus within the game is "on the four turtle brothers finding out their differences and getting through family problems".[5]

Reception

Reception
Review scores
PublicationScore
Game Informer7.5/10[6]
GameSpot6.4/10[2]
IGN6.0 (X360, PS2, PC, GCN)[7] 5.5 (DS, PSP, Wii)[8]
ONM54% [9]
OXM4.0/10[10]

TMNT received mixed reviews with many critics praising its action platforming, while criticism went to its repetitive combat, bad camera, and lack of multiplayer. IGN gave the GameCube, Xbox 360, PlayStation 2, and PC versions a 6.0 out of 10, saying that the game is "Strictly for the kids".[11] The Wii version was criticized for using very little of the Wii Remote's unique capabilities, since one can only move the remote back and forth to use the turtles' weapons, with the weapons lacking free-direction attacks.[12] When reviewing the Nintendo DS and Wii versions of TMNT, the UK Official Nintendo Magazine commonly compared the two games to the 1989 arcade game of the same name, and even said in a hint guide that "Turtles games were once better".[13]

As of April 26, 2007, TMNT has sold 1.1 million copies across eight platforms.[14] For the PlayStation 2, it was re-released as part of the "Greatest Hits" label.

See also

References

  1. Li C. Kuo (2006-12-20). "First Details on Teenage Mutant Ninja Turtles". GameSpy. Retrieved 2006-12-29.
  2. 1 2 "TMNT for Xbox 360". GameSpot.
  3. Brendan Sinclair (2007-01-11). "Ubisoft gets turtle power". GameSpot. Retrieved 2007-01-11.
  4. Brendan Sinclair (2006-12-26). "Ubisoft's Ninja Turtles emerge from the shadows". GameSpot. Retrieved 2006-12-29.
  5. "New TMNT Interview With Nick Harper". Game Informer. December 2006. Requires subscription(?).
  6. "Reviews". Game Informer 169. May 2007.
  7. "IGN: TMNT Review (PS2)". IGN.
  8. "IGN: TMNT Review (DS)". IGN.
  9. "Wii Review: Teenage Mutant Ninja Turtles". Official Nintendo Magazine.
  10. "Review". Official Xbox Magazine 71:  76. June 2007.
  11. "IGN: TMNT Review (GameCube)". IGN.
  12. "IGN: TMNT Review (Wii)". IGN.
  13. "Teenage Mutant Ninja Turtles Review". Official Nintendo Magazine.
  14. Kris Graft (2007-04-26). "Ubisoft Annual Sales Rise 24%". Next-Gen.biz. Retrieved 2007-12-14.

External links

This article is issued from Wikipedia - version of the Saturday, March 19, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.