The Flame in the Flood

The Flame in the Flood
Developer(s) The Molasses Flood
Publisher(s) The Molasses Flood
Composer(s) Chuck Ragan
Engine Unreal Engine 4
Platform(s) Microsoft Windows, OS X, Xbox One
Release date(s)
  • WW February 24, 2016
Genre(s) Roguelike, survival
Mode(s) Single-player

The Flame In The Flood is a roguelike survival video game developed by The Molasses Flood. The game was developed for Microsoft Windows, OS X, and Xbox One.

Gameplay

The only companion the player has is a dog called Aesop, who can sense danger and fetch supplies. The player must pay attention to Scout's needs such as her energy, thirst, and warmth, and not paying attention to them can result in death. Once the player dies, the death cannot be undone as The Flame in the Flood is a permadeath game. There is a crafting system allowing the player to create new items. Players will also need to scavenge areas for valuable items. Factors such as the weather will impact the gameplay. Players are also able to create insulated clothing to protect them from the cold.[1] One of the developers referred to it as a "travelling survival game".[2]

Plot

The player must try to survive a river journey through the backwaters of a forgotten post-societal America.

Development

The game was developed by a team of people who previously worked on BioShock, Halo 2, and Rock Band.[1] It had a successful crowdfunding campaign, reaching $251,647 of a $100,000 goal. Chuck Ragan composed the soundtrack.[3] The game was originally available in beta, to its kickstarter backers, and was released on Steam[4] as an early access game on September 24, 2015.

Reception

Reception
Review scores
PublicationScore
PCXbox One
Destructoid7.5/10[5]N/A
Hardcore Gamer4/5[6]N/A
Aggregate score
Metacritic73/100[7]73/100[8]

The Flame in the Flood received "mixed to average" reviews, according to video game review aggregator Metacritic.[7][8]

Ben Davis from Destructoid rated the game a 7.5/10 saying, "Even with its flaws, The Flame in the Flood remains an engaging and challenging survival game."[5]

Mark Steighner of Hardcore Gamer gave the game a 4 out of 5 saying, "The Flame in the Flood offers a genuinely new variation on the survival game theme, tuned, focused and confident in its execution."[6]

Soundtrack

The soundtrack for the game was made by Chuck Ragan, who said “I’m completely honored to link up with The Molasses Flood team who’ve invited me to write an original score for The Flame In The Flood."[9]

References

  1. 1 2 Wallace, Kimberley (March 6, 2015). "The Very Best Indie Games Of GDC 2015". Game Informer. GameStop. p. 5. Retrieved April 1, 2015.
  2. Billcliffe, James (January 3, 2015). "The Flame in the Flood - Can You Survive the Journey Down a River Through Post-Societal America?". Only Single Player. Retrieved April 1, 2015.
  3. "The Flame in the Flood by The Molasses Flood". Kickstarter. Retrieved April 1, 2015.
  4. "Steam: The Flame in the Flood". Retrieved October 6, 2015.
  5. 1 2 Davis, Ben (February 24, 2016). "Review: The Flame in the Flood". Destructoid. Retrieved February 24, 2016.
  6. 1 2 Steighner, Mark (February 24, 2016). "Review: The Flame in the Flood". Hardcore Gamer. Retrieved February 24, 2016.
  7. 1 2 "The Flame in the Flood for PC Reviews". Metacritic. Retrieved February 24, 2016.
  8. 1 2 "The Flame in the Flood for Xbox One Reviews". Metacritic. Retrieved February 24, 2016.
  9. "The Flame in the Flood Soundtrack". Retrieved April 20, 2016.

External links

This article is issued from Wikipedia - version of the Monday, May 02, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.