The Tomorrow Children

The Tomorrow Children
Developer(s) Q-Games
SIE Japan Studio
Publisher(s) Sony Interactive Entertainment
Platform(s) PlayStation 4
Release date(s)
  • WW Q1/Q2 2016
Genre(s) Action

The Tomorrow Children is an open world sandbox adventure video game,[1] developed by Q-Games and published by Sony Interactive Entertainment. It was officially announced during Gamescom 2014 at Sony's press conference on August 12, 2014.[2] Engadget has described the game as "a mix of Minecraft-esque collaborative building, social economics and a Soviet Union-themed post-apocalyptic dystopia."[3]

The Tomorrow Children runs on a proprietary game engine developed by Q-Games.[4] The game's graphics engine utilizes new technology, aiming to achieve a Pixar-like pre-rendered CGI look with real-time 3D graphics.[1][5] It utilizes the PlayStation 4's Async Compute technology extensively.[4] It features new lighting techniques developed by Q-Games, such as cascaded voxel cone ray tracing, which simulates lighting in real-time and uses more realistic reflections rather than screen space reflections.[5] This allows real-time global illumination,[4] without any need for pre-calculated or pre-baked lighting.[1][6] It supports direct and indirect illumination in real-time,[4] and up to three bounces of light per pixel from all directions (compared to one bounce for Pixar films).[5] It also features deformable landscapes, with layered depth cubes, representing the world as volumes, which are then converted to polygons as needed.[5]

References

This article is issued from Wikipedia - version of the Saturday, April 02, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.