Time Trap (adventure)
Publisher(s) | TSR |
---|---|
System(s) | Marvel Super Heroes |
Time Trap is a role-playing game adventure published by TSR in 1984 for the Marvel Super Heroes role-playing game.
Plot summary
Time Trap is a scenario in which the Avengers must travel through time to prevent the destruction of the Earth. Villains include Dragon Man, the Grey Gargoyle, and the Super-Skrull.[1] In the Time Trap, six of the Avengers fight Kang, a time-travelling super-villain who want so trick them into destroying their own past. Three of seven chapters are encounters designed to weaken the Avengers' position in the present, by making it less likely that the Avengers will be formed or survive the stormy events of the group's early history.[2] The remainder are encounters with Kang and attempts to thwart his plans.[2]
Publication history
MH2 Time Trap was written by Bruce Nesmith, with a cover by John Byrne, and was published by TSR, Inc., in 1984 as a 16-page book, a large color map, and an outer folder.[1] This scenario has 16 pages, and is packed with a cover folder containing character details and a double-sided 22"x17" map.[2]
Reception
Marcus L. Rowland reviewed Time Trap for White Dwarf #62, rating it 6/10 overall.[2] He commented that "Players and referees with extensive knowledge of the Aventers' history will have a considerable advantage in this adventure."[2] Rowland reviewed the adventures The Breeder Bombs, Time Trap, and Murderworld! together, and declared that "All three adventures work reasonably well, but stress combat above role-play or campaign development. None give any opportunity for the characters to use their secret identities (an important feature of the game rules), all are extremely violent."[2]
Reviews
- Space Gamer #72 (Jan. 1985)
References
- 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 52. ISBN 0-87975-653-5.
- 1 2 3 4 5 6 Rowland, Marcus L. (February 1985). "Open Box". White Dwarf (Games Workshop) (62): 10–11.