tinyBuild Games
Coordinates: 47°44′42″N 122°10′46″W / 47.744973°N 122.179525°W
Private | |
Industry | |
Founded | 2011 |
Founder |
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Headquarters | Bothell, Washington, United States |
Number of locations | 2 offices (2015) |
Area served | Worldwide |
Key people |
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Number of employees | 7 (2015) |
Website |
www |
tinyBuild LLC, doing business as tinyBuild Games, is an American video game publisher and video game developer that is primarily associated with the games No Time to Explain and SpeedRunners. Based in Bothell, Washington, with a development studio in Utrecht, Netherlands, the company was founded by Alex Nichiporchik, Luke Burtis and Tom Brien. Having found success with digital games No Time to Explain and SpeedRunners, the latter of which was developed by DoubleDutch Games, the company has since moved into video game publishing, and has helped third-party studios release numerous titles across PC, mobile and console.
Transition to game publishing
After tinyBuild made a name for itself with No Time to Explain,[1] the company began working with DoubleDutch Games on SpeedRunners. This co-development experiment proved fruitful, with lots of the games press and YouTubers reporting on the game.[2] As of March 2015, SpeedRunners has sold more than 600,000 units to date.[3] As a result, tinyBuild made the decision to begin publishing titles from third-party developers, starting with Not the Robots in 2013.[4] Since then, tinyBuild has continued to work with third-party studios and has published numerous titles across Steam, iOS, Android and Video game console.[5][6] tinyBuild has also worked with student teams to help bring their first games to market.[7][8]
Developed games
Year | Title | Genre(s) | Platform(s) |
---|---|---|---|
2011 | No Time to Explain | Platform | Microsoft Windows, OS X, Linux |
2015 | No Time to Explain Remastered | Platform | Microsoft Windows, OS X, Linux, PlayStation 4, Xbox One |
Published games
References
- ↑ Plunkett, Luke. "This Game Is From The Future. THERE'S NO TIME TO EXPLAIN.". Kotaku. Retrieved July 1, 2015.
- ↑ Jones, Alex. "Speedrunners is the Competitive Multiplayer Mario That Nintendo Should've Made". Kotaku. Retrieved July 1, 2015.
- ↑ Matulef, Jeffrey. "SpeedRunners shifts 600K copies on Steam Early Access". Eurogamer. Retrieved July 1, 2015.
- ↑ Grayson, Nathan. "Not The Robots’ Procedural Stealth Out This Month". Rock Paper Shotgun. Retrieved July 1, 2015.
- ↑ Reynolds, Matthew. "No Time to Explain developer tinyBuild to expand publishing strategy". Digital Spy. Retrieved July 1, 2015.
- ↑ Sinclair, Brendan. "tinyBuild hires Mike Rose". Gamesindustry.biz. Retrieved July 1, 2015.
- ↑ Weber, Rachel. "tinyBuild Games signs student developers". Gamesindustry.biz. Retrieved July 1, 2015.
- ↑ Miller, Ross. "If Super Smash Bros. was about an overbooked pixelated hotel...". The Verge. Retrieved July 1, 2015.