Two-alternative forced choice
Two-alternative forced choice (2AFC) (and the variant two-interval forced choice (2IFC)) Task is a psychophysical method, developed by Gustav Theodor Fechner,[1] for eliciting responses from a person about his or her experiences of a stimulus. Specifically, the 2AFC experimental design is commonly used to test speed and accuracy of choices between two alternatives given a timed interval. The task is an established controlled measure of choice and is widely used to test a range of choice behaviors in animals and in humans. The basic components of a 2AFC task are 1) two alternative choices presented simultaneously (e.g. two visual stimuli), 2) a delay interval to allow a response/choice, 3) a response indicating choice of one of the stimuli.
Behavioural Experiments with 2AFC
There are various manipulations in the design of the task, engineered to test specific behavioral dynamics of choice. In one well known experiment of attention that examines the attentional shift, the Posner Cueing Task uses a 2AFC design to present two stimuli representing two given locations.[2] In this design there is an arrow that cues which stimulus (location) to attend to. The person then has to make a response between the two stimuli (locations) when prompted. In animals, the 2AFC task has been used to test reinforcement probability learning, for example such as choices in pigeons after reinforcement of trials.[3] A 2AFC task has also been designed to test decision making and the interaction of reward and probability learning in monkeys.[4]
Monkeys were trained to look at a center stimulus and were then presented with two salient stimuli side by side. A response can then be made in the form of a saccade to the left or to the right stimulus. A juice reward is then administered after each response. The amount of juice reward is then varied to modulate choice.
In a different application, the 2AFC is designed to test discrimination of motion perception. The random dot motion coherence task, introduces a random dot kinetogram, with a percentage of net coherent motion distributed across the random dots.[5][6] The percentage of dots moving together in a given direction determines the coherence of motion towards the direction. In most experiments, the participant must make a choice response between two directions of motion (e.g. up or down), usually indicated by a motor response such as a saccade or pressing a button.
Biases in decision making
It is possible to introduce biases in decision making in the 2AFC task. For example, if one stimulus occurs with more frequency than the other, then the frequency of exposure to the stimuli may influence the participant's beliefs about the probability of the occurrence of the alternatives.[4][7] Introducing biases in the 2AFC task is used to modulate decision making and examine the underlying processes.
Computational models of decision making in 2AFC
The 2AFC task has yielded consistent behavioral results on decision making, which lead to the development of formal models attempting to model the dynamics of decision making. [8][9][10][11][12][13][14][15][16][17]
There are typically three assumptions made by computational models using the 2AFC:
i) evidence favoring each alternative is integrated over time; ii) the process is subject to random fluctuations; and iii) the decision is made when sufficient evidence has accumulated favoring one alternative over the other.— Bogacz et al., The Physics of Optimal Decision Making[7]
It is typically assumed that the difference in evidence favoring each alternative is the quantity tracked over time and that which ultimately informs the decision - however, evidence for different alternatives could be tracked separately.[7]
Drift-Diffusion Model
The Drift Diffusion Model (DDM) is a well defined [18] model, that provably implements an optimum decision procedure for 2AFC.[19] It is the continuous analog of a Random walk model.[7] The DDM assumes that in a 2AFC task, the subject is accumulating evidence for one or other of the alternatives at each time step, and integrating that evidence until a decision threshold is reached. As the sensory input which constitutes the evidence is noisy, the accumulation to the threshold is stochastic rather than deterministic - this gives rise to the directed Random walk like behavior. The DDM has been shown to describe accuracy and reaction times in human data for 2AFC tasks.[13][18]
Formal Model
The accumulation of evidence in the DDM is governed according to the following formula:
At time zero, the evidence accumulated, x, is set equal to zero. At each time step, some evidence, A, is accumulated for one of the two possibilities in the 2AFC. A is positive if the correct response is represented by the upper threshold, and negative if the lower. In addition, a noise term, cdW, is added to represent noise in input. On average, the noise will integrate to zero.[7] The extended DDM[13] allows for selection of and the starting value of from separate distributions - this provides a better fit to experimental data for both accuracy and reaction times.[20] [21]
Other models
Ornstein-Uhlenbeck model
The Ornstein-Uhlenbeck model[14] extends the DDM by adding another term, , to the accumulation that is dependent on the current accumulation of evidence - this has the net effect of increasing the rate of accumulation towards the initially preferred option.
Race Model
In the race model,[11][12][22] evidence for each alternative is accumulated separately, and a decision made either when one of the accumulators reaches a predetermined threshold, or when a decision is forced and then the decision associated with the accumulator with the highest evidence is chosen. This can be represented formally by:
The race model is not mathematically reducible to the DDM,[7] and hence cannot be used to implement an optimal decision procedure.
Mutual Inhibition Model
The Mutual Inhibition model [16] also uses two accumulators to model the accumulation of evidence, as with the race model. In this model the two accumulators have an inhibitory effect on each other, so as evidence is accumulated in one, it dampens the accumulation of evidence in the other. In addition, leaky accumulators are used, so that over time evidence accumulated decays - this helps to prevent runaway accumulation towards one alternative based on a short run of evidence in one direction. Formally, this can be shown as:
Where is a shared decay rate of the accumulators, and is the rate of mutual inhibition.
Feedforward Inhibition Model
The Feedforward Inhibition model [23] is similar to the mutual inhibition model, but instead of being inhibited by the current value of the other accumulator, each accumulator is inhibited by a fraction of the input to the other. It can be formally stated thus:
Where is the fraction of accumulator input that inhibits the alternate accumulator.
Pooled Inhibition Model
Wang[24] suggested the Pooled Inhibition model, where a third, decaying accumulator is driven by accumulation in both of the accumulators used for decision making, and in addition to the decay used in the mutual inhibition model, each of the decision driving accumulators self-reinforce based on their current value. It can be formally stated thus:
The third accumulator has an independent decay coefficient, , and increases based on the current values of the other two accumulators, at a rate modulated by .
Neural correlates of decision making in 2AFC
Brain Areas
In the parietal lobe, lateral intraparietal cortex (LIP) neuron firing rate in monkeys predicted the choice response of direction of motion suggesting this area is involved in decision making in the 2AFC.[4][23][25]
Neural data recorded from LIP neurons in rhesus monkeys supports the DDM, as firing rates for the direction selective neuronal populations sensitive to the two directions used in the 2AFC task increase firing rates at stimulus onset, and average activity in the neuronal populations is biased in the direction of the correct response.[23][26][27][28] In addition, it appears that a fixed threshold of neuronal spiking rate is used as the decision boundary for each 2AFC task.[29]
See also
References
- ↑ Fechner, Gustav Theodor (1889). Elemente der Psychophysik (2 Volumes) (2nd ed.). Leipzig: Breitkopf & Härtel. Vol 2.
- ↑ Posner, M I (February 1980). "Orienting of attention" (PDF). Quarterly Journal of Experimental Psychology 32 (1): 3–25. doi:10.1080/00335558008248231. ISSN 0033-555X. PMID 7367577. Retrieved 2012-06-12.
- ↑ Shimp, Charles P. (July 1966). "Probabilistically reinforced choice behavior in pigeons". Journal of the Experimental Analysis of Behavior 9 (4): 443–455. doi:10.1901/jeab.1966.9-443. ISSN 0022-5002.
- 1 2 3 Platt, Michael L.; Paul W. Glimcher (1999-07-15). "Neural correlates of decision variables in parietal cortex". Nature 400 (6741): 233–238. doi:10.1038/22268. ISSN 0028-0836. Retrieved 2012-06-09.
- ↑ Britten, Kenneth H.; Michael N. Shadlen, William T. Newsome, J. Anthony Movshon (1993). "Responses of neurons in macaque MT to stochastic motion signals". Visual Neuroscience 10 (06): 1157–1169. doi:10.1017/S0952523800010269.
- ↑ Gold, Joshua I.; Michael N. Shadlen (2000-03-23). "Representation of a perceptual decision in developing oculomotor commands". Nature 404 (6776): 390–394. doi:10.1038/35006062. ISSN 0028-0836. Retrieved 2012-06-09.
- 1 2 3 4 5 6 7 8 9 10 11 12 Bogacz, Rafal; Eric Brown, Jeff Moehlis, Philip Holmes, Jonathan D. Cohen (October 2006). "The Physics of Optimal Decision Making: A Formal Analysis of Models of Performance in Two-Alternative Forced-Choice Tasks". Psychological Review 113 (4): 700–765. doi:10.1037/0033-295x.113.4.700. ISSN 0033-295X. Retrieved 2012-06-09.
- ↑ Stone, M. (1960). "Models for choice-reaction time". Psychometrika 25 (3): 251–260. doi:10.1007/bf02289729.
- ↑ Link, S. W.; R. A. Heath (1975). "A sequential theory of psychological discrimination". Psychometrika 40 (1): 77–105. doi:10.1007/bf02291481.
- ↑ Link, S. W (1975). "The relative judgment theory of two choice response time". Journal of Mathematical Psychology 12 (1): 114–135. doi:10.1016/0022-2496(75)90053-x.
- 1 2 Pike, A. R. (1966). "STOCHASTIC MODELS OF CHOICE BEHAVIOUR: RESPONSE PROBABILITIES AND LATENCIES OF FINITE MARKOV CHAIN SYSTEMS1". British Journal of Mathematical and Statistical Psychology 19 (1): 15–32. doi:10.1111/j.2044-8317.1966.tb00351.x.
- 1 2 Vickers, D. (1970). "Evidence for an accumulator model of psychophysical discrimination". Ergonomics 13 (1): 37–58. doi:10.1080/00140137008931117.
- 1 2 3 Ratcliff, R. (1978). "A theory of memory retrieval.". Psychological Review 85 (2): 59–108. doi:10.1037/0033-295x.85.2.59.
- 1 2 Busemeyer, J. R; J. T Townsend (1993). "Decision field theory: a dynamic-cognitive approach to decision making in an uncertain environment.". Psychological Review 100 (3): 432–459. doi:10.1037/0033-295x.100.3.432.
- ↑ Ratcliff, R.; T. Van Zandt, G. McKoon (1999). "Connectionist and diffusion models of reaction time.". Psychological Review 106 (2): 261–300. doi:10.1037/0033-295x.106.2.261.
- 1 2 Usher, M.; J. L McClelland (2001). "The time course of perceptual choice: the leaky, competing accumulator model.". Psychological Review 108 (3): 550–592. doi:10.1037/0033-295x.108.3.550.
- ↑ Ratcliff, R.; P. L Smith (2004). "A comparison of sequential sampling models for two-choice reaction time.". Psychological Review; Psychological Review 111 (2): 333–367. doi:10.1037/0033-295x.111.2.333.
- 1 2 Smith, P. L (2000). "Stochastic dynamic models of response time and accuracy: A foundational primer". Journal of Mathematical Psychology 44 (3): 408–463. doi:10.1006/jmps.1999.1260.
- ↑ Laming, Donald Richard John (1968). Information theory of choice-reaction times. Academic P.
- ↑ Ratcliff, R.; J. N Rouder (1998). "Modeling response times for two-choice decisions". Psychological Science 9 (5): 347–356. doi:10.1111/1467-9280.00067.
- ↑ Ratcliff, R.; J. N Rouder (2000). "A diffusion model account of masking in two-choice letter identification.". Journal of Experimental Psychology: Human Perception and Performance 26 (1): 127–140. doi:10.1037/0096-1523.26.1.127.
- ↑ LaBerge, D. (1962). "A recruitment theory of simple behavior". Psychometrika 27 (4): 375–396. doi:10.1007/bf02289645.
- 1 2 3 Shadlen, M. N.; W. T. Newsome (1996-01-23). "Motion Perception: Seeing and Deciding". Proceedings of the National Academy of Sciences 93 (2): 628–633. doi:10.1073/pnas.93.2.628. ISSN 1091-6490. Retrieved 2012-06-12.
- ↑ Wang, X. J (2002). "Probabilistic decision making by slow reverberation in cortical circuits". Neuron 36 (5): 955–968. doi:10.1016/s0896-6273(02)01092-9.
- ↑ Shadlen, Michael N.; William T. Newsome (2001-10-01). "Neural Basis of a Perceptual Decision in the Parietal Cortex (Area LIP) of the Rhesus Monkey". Journal of Neurophysiology 86 (4): 1916–1936. ISSN 1522-1598. Retrieved 2012-06-12.
- ↑ Hanes, D. P; J. D Schall (1996). "Neural control of voluntary movement initiation". Science 274 (5286): 427–430. doi:10.1126/science.274.5286.427.
- ↑ Schall, J. D; K. G Thompson (1999). "Neural selection and control of visually guided eye movements". Annual Review of Neuroscience 22 (1): 241–259. doi:10.1146/annurev.neuro.22.1.241.
- ↑ Gold, J. I; M. N Shadlen (2002). "Banburismus and the brain: decoding the relationship between sensory stimuli, decisions, and reward". Neuron 36 (2): 299–308. doi:10.1016/s0896-6273(02)00971-6.
- ↑ Roitman, J. D; M. N Shadlen (2002). "Response of neurons in the lateral intraparietal area during a combined visual discrimination reaction time task". The Journal of Neuroscience 22 (21): 9475–9489.