Unspecified behavior

Not to be confused with Undefined behavior.

Unspecified behavior is behavior that may vary on different implementations of a programming language. A program can be said to contain unspecified behavior when its source code may produce an executable that exhibits different behavior when compiled on a different compiler, or on the same compiler with different settings. While the respective language standards or specifications may impose a range of possible behaviors, the exact behavior depends on the implementation, and may not be completely determined upon examination of the program's source code.[1] Unspecified behavior will often not manifest itself in the resulting program's external behavior, but it may sometimes lead to differing outputs or results, causing portability problems.

Definition

To enable compilers to produce optimal code for their respective target platforms, programming language standards do not always impose a certain specific behavior for a given source code construct.[2] Failing to explicitly define the exact behavior of every possible program is not considered an error or weakness in the language specification, and doing so would be infeasible.[1] In the C and C++ languages, such non-portable constructs are generally grouped into three categories: Implementation-defined, unspecified, and undefined behavior.[3]

The exact definition of unspecified behavior varies. In C++, it is defined as "behavior, for a well-formed program construct and correct data, that depends on the implementation."[4] Unlike implementation-defined behavior, there is no requirement for the implementation to document its behavior.[4] Similarly, the C Standard defines it as behavior for which the standard "provides two or more possibilities and imposes no further requirements on which is chosen in any instance".[5] The C++ Standard also notes that the range of possible behaviors is usually provided.[4] Unspecified behavior is different from undefined behavior. The latter is typically a result of an erroneous program construct or data, and no requirements are placed on the translation or execution of such constructs.[6]

Implementation-defined behavior

In C and C++, implementation-defined behavior is unspecified behavior, where the implementation must choose a behavior and document and observe its rules. It is not guaranteed that the implementation will invoke the same behavior in all circumstances, but the choice of behavior must be consistent.

Examples

Order of evaluation of subexpressions

Many programming languages do not specify the order of evaluation of the sub-expressions of a complete expression. If one or more of the sub-expressions has side effects, then the result of evaluating the full-expression may be different depending on the order of evaluation of the sub-expressions.[1] For example, given

a = f(b) + g(b);

, where f and g both modify b, the result stored in a may be different depending on whether f(b) or g(b) is evaluated first.[1] In the C and C++ languages, this also applies to function arguments. Example:[2]

#include <iostream>
int f() {
  std::cout << "In f\n";
  return 3;
}

int g() {
  std::cout << "In g\n";
  return 4;
}

int sum(int i, int j) {
  return i + j;
}

int main() {
  return sum(f(), g()); 
}

The resulting program will write its two lines of output in an unspecified order.[2] In other languages, such as Java, the order of evaluation of operands and function arguments is explicitly defined.[7]

Pointer comparisons

In C and C++, the comparison of pointers to objects is only strictly defined if the pointers point to members of the same object, or elements of the same array.[8] Example:

int main(void)
{
  int a = 0;
  int b = 0;
  return &a < &b; /* unspecified behavior in C++, undefined in C */
}

See also

References

  1. 1 2 3 4 ISO/IEC (2009-05-29). ISO/IEC PDTR 24772.2: Guidance to Avoiding Vulnerabilities in Programming Languages through Language Selection and Use
  2. 1 2 3 Becker, Pete (2006-05-16). "Living By the Rules". Dr. Dobb's Journal. Retrieved 26 November 2009.
  3. Henricson, Mats; Nyquist, Erik (1997). Industrial Strength C++. Prentice Hall. ISBN 0-13-120965-5.
  4. 1 2 3 ISO/IEC (2003). ISO/IEC 14882:2003(E): Programming Languages - C++ §1.3.13 unspecified behavior [defns.unspecified]
  5. ISO/IEC (1999). ISO/IEC 9899:1999(E): Programming Languages - C §3.4.4 para 1
  6. ISO/IEC (2003). ISO/IEC 14882:2003(E): Programming Languages - C++ §1.3.12 undefined behavior [defns.undefined]
  7. James Gosling, Bill Joy, Guy Steele, and Gilad Bracha (2005). The Java Language Specification, Third Edition. Addison-Wesley. ISBN 0-321-24678-0
  8. ISO/IEC (2003). ISO/IEC 14882:2003(E): Programming Languages - C++ §5.9 Relational operators [expr.rel] para. 2
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