Walls of Rome (video game)
Walls of Rome | |
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Developer(s) | Mindcraft |
Platform(s) | DOS |
Release date(s) | 1993 |
Walls of Rome is a computer game developed by Mindcraft in 1993 for IBM and compatibles.
Design
The game was designed by Ali Atabek, Scott Baker, Paul Kellner, and James Thomas, with Kellner also serving as the project coordinator, and Thomas as the lead programmer. The game featured art by Scott Baker, Steve Beam, Steve Burke, and Juan L. Galceran.[1]
Plot
Walls of Rome is a tactical war game about sieges in the time of the Roman Empire. In this game, the player takes the role of either attacker or defender in a siege assault on a fortification. Each side has an assortment of weapons, troops, and techniques, ranging from Phoenicians to Roman auxiliaries, to cavalry, and from siege towers to Greek fire. The player can also build scenarios and play them or trade them with a friend who also owns the game.[1]
Reception
The game was reviewed in 1994 in Dragon #207 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 3 out of 5 stars.[1]
See also
References
- 1 2 3 Petersen, Sandy (July 1994). "Eye of the Monitor". Dragon (207): 59–62.