Xbox One Controller

Xbox One Controller
Developer Microsoft
Manufacturer Microsoft
Type Video game controller
Generation Eighth
Release date
  • NA November 22, 2013
  • EU November 22, 2013 (some countries, 2014 for others)
  • AU November 22, 2013
  • BR December 1, 2013
  • JP September 4, 2014
Retail availability 2013 - Current
Connectivity

Wireless, Micro USB

  • Digital D-Pad
  • 2× Analog triggers
  • 2x Analog sticks
  • 11× Digital buttons
  • Wireless pairing button
  • 3.5mm Stereo Audio Jack (newer revisions)
  • Current firmware: 2.3.2381.0
Predecessor Xbox 360 Controller

The Xbox One Controller is the primary controller for the Microsoft Xbox One console. The controller maintains the overall layout found in the Xbox 360's controller, but with various tweaks to its design, such as a revised shape, redesigned analog sticks, shoulder buttons, and triggers, along with new vibrators within the triggers to allow for directional haptic feedback.

Since launch, there has been one minor revision to the Xbox One controller, which adds a 3.5mm stereo headset jack and features an improved mechanism in its bumpers.[1]

Design

Microsoft invested over $100 million into refining the controller design for the Xbox One; internal designers had created prototypes with various tweaks and refinements to the design over the Xbox 360 controller, along with those including unorthodox features such as embedded screens and speakers (which were rejected due to their effects on battery life, and redundancy to the main display and sound system), and the ability to emit odors.[2]

The Xbox One controller maintains the overall layout found in the Xbox 360's design, but with enhancements such as redesigned grips, a smoother build (including a slimmer battery compartment) and "Menu" and "View" buttons replacing "Start" and "Back". The controller also contains light emitters that allow it to be tracked and paired using Kinect sensor, and to detect when it is not being held to automatically enter a low-power state. The controller contains a micro USB port, enabling wired use of the controller with the console or on computers running Windows 7 or later with drivers, and firmware updates.[3][4][5][6] For communication, the controller uses a new proprietary protocol with a larger amount of bandwidth than the wireless protocol used by the Xbox 360 controller, reducing wireless latency and allowing higher quality headset audio.[4][5]

The analog sticks feature a new textured rim, while the D-pad was changed to use a more traditional 4-way design rather than the circular 8-way design of the 360, factoring criticism by players of fighting games (who, ironically, despite the use of "sweeps" across the D-pad in these games as motivation, felt that the Xbox 360's D-pad performed poorly in fighting games), and their use as "keys" in some games.[7] The design of the face buttons were designed to improve their legibility, using a three-layer design consisting of a black background, colored letter, and a clear covering intended to make the letter appear to "hover" inside it. The buttons themselves are also spaced slightly closer together.[8]

The bumpers and trigger buttons were overhauled with a new curved shape to improve their ergonomics, as the user's fingers now naturally lie at an angle upon them unlike the straighter design on Xbox 360 controllers. The bumpers were also made flush with the triggers. The triggers themselves now have a smoother feel, and were made more accurate.[8] Each trigger features independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit.[9]

Layout

A standard Xbox One controller features ten digital buttons, a syncing button, two analog triggers, two analog sticks and a digital D-pad. The right face of the controller features four digital actions buttons; a green "A" button, red "B" button, blue "X" button, and amber "Y" button. The lower right houses the right analog stick, in lower left is a digital D-pad and on the left face is the left analog stick. Both analog sticks can also be "clicked in" to activate a digital button beneath. In the center of the controller face are digital "View", "Menu" and "Guide" buttons. The "Guide" button is labelled with the Xbox logo, and is used to turn on the console/controller and to access the Dashboard. Unlike the Xbox 360 controller, the Xbox One controller features a white, glowing Xbox logo on its guide button and does not feature the "ring of light". The left and right "shoulders" each feature a digital shoulder button, or "bumper", and an analog trigger.

Variations

Elite controller

Xbox Elite Wireless Controller

On June 15, 2015, during its E3 2015 press conference, Microsoft unveiled the Xbox One Elite Wireless Controller, a new controller which Xbox division head Phil Spencer described as being "an elite controller for the elite gamer". It features a steel construction with a soft-touch plastic exterior, along with interchangeable rear paddle buttons (with either short or long forms), analog stick tops (concave and convex), and directional pad designs (either the traditional four-way design, or a convex disc-like design), and "hair trigger locks" for the triggers that allow users to reduce the amount of distance they must be pressed to register a press. Through software, users can customize button and paddle mappings and adjust the sensitivity of the triggers and analog sticks. Two button profiles can be assigned to a switch on the controller for quick access. The Elite Controller was released in October 2015.[10][11][12]

PC support

Drivers were released in June 2014 to allow Xbox One controllers to be used on PCs running Windows 7 or later over USB connection.[13] The Xbox One Wireless Adapter for Windows, which consists of a USB dongle, allows the controller to be used wirelessly. Upon its release in October 2015, it was supported only by Windows 10. Drivers for Windows 7 and 8.1 were released December 2015.[14][15]

The wireless adapter can have up to eight separate Xbox One controllers connected at one time.[16] Windows 10 features include button remapping for the Elite Controller, audio through the controller, and firmware updates. Windows 7 or 8.1. are only usable through the drivers or adapter without these features.[17]

Accessories

Stereo headset adapter

The Xbox One Stereo Headset Adapter allows the use of headsets with 3.5 millimeter headphone jacks with the Xbox One controller. An adapter for 2.5 millimeter headphone jacks (except for ones with a dongle-like adapter) is also included.[18]

Wireless Adapter for Windows

The Xbox One wireless adapter is a USB dongle that allows wireless use of Xbox One controllers exclusively on Windows PCs. PC driver support is on Windows 7, 8.1 and 10.[15]

Chatpad

A keyboard chatpad attachment, similar to the Xbox 360 Messenger Kit, was unveiled at Gamescom on August 4, 2015.[19]

Play & Charge Kit

The official battery pack for the Xbox One controller. It comes with a 9-foot micro-USB cable with a built in LED charging indicator on the cable itself. It charges while you play and when the console is in standby mode. Fully charges in under 4 hours. Up to 30 hours of battery life on a single charge.

Variants

Standard variants

Limited and special edition colors

References

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