13 Sentinels: Aegis Rim

13 Sentinels: Aegis Rim
Developer(s) Vanillaware
Publisher(s)
Director(s) George Kamitani
Composer(s) Basiscape
Platform(s) PlayStation 4, PlayStation Vita
Release date(s)
Genre(s) 2D, sci-fi, mecha

13 Sentinels: Aegis Rim (十三機兵防衛圏 Jūsan-ki heibōeiken)[1][2] is an upcoming 2D sci-fi mecha video game developed by Vanillaware, and scheduled for release on the PlayStation 4 and PlayStation Vita.[3][4]

Plot

The game follows the themes of surging despair and the demise of everyday life following a destructive catastrophe.

Characters

Development

The game was officially announced at Tokyo Game Show 2015.[3] Prior to the announcement, the game was first teased in a preview video in July 2015 as a collaboration project between Atlus and Vanillaware following the public reveal of Odin Sphere: Leifthrasir.[5][6] The game is directed by George Kamitani, while the sound is produced by Hitoshi Sakimoto.[2]

References

External links

This article is issued from Wikipedia - version of the Thursday, May 05, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.