Sculptured Software
Industry |
Video game industry Interactive entertainment |
---|---|
Founded | 1984 |
Defunct | 2002 |
Headquarters | Salt Lake City, Utah |
Key people |
Bryan Brandenburg George Metos Peter Adams |
Parent |
Independent (1984–1995) Acclaim Entertainment (1995–2002) |
Sculptured Software Inc. was a former video game developer in the Salt Lake City, Utah metropolitan area. They specialized in porting games to different platforms, especially from arcade games to home console games.
History
Sculptured Software was founded by Bryan Brandenburg, George Metos and Peter Adams in 1984. Paul Webb was usually the in-house composer.
Sculptured Software Inc. was acquired (in an all stock transaction) by Acclaim Entertainment on October 9, 1995. The Company was renamed Iguana West in 1997 and then Acclaim Studios Salt Lake City in 1999. The studio was closed in December 2002 due to Acclaim's financial problems and the remaining operations were transferred to Acclaim Studios Austin.
Notable figures
- Peter Adams (programmer), co-founder vice president
- Bryan Brandenburg, president (1984–1986?)
- George Metos, co-founder, vice president (1984–1986), president (1987–1995)
- Kelly Zmak, vice president of publishing (1994–1997)
- Hal Rushton, manager, programmer
- Alan Taylor, designer, lead animator
- Randy Linden, programmer, who later founded the company Bleem!
- Paul Webb (video game musician), music and sound designer.
- Perry Rodgers, programmer, who later became a producer for Sony Computer Entertainment.[1]
Other notable relationships
- Avalanche Software was founded by four former Sculptured developers in October 1995.
- Kodiak Interactive was founded by George Metos (Sculptured co-founder) in 1997.
- Hal Rushton became president of Saffire Corporation, (Sculptured manager, programmer, 1985–1994).
- Software Arts International was founded by Bryan Brandenburg, Sculptured co-founder.
List of games
- This list is incomplete; you can help by expanding it.
- Beach-Head (Bryan Brandenburg, with Peter Adams and Hal Rushton for Access Software, Apple II series)
- Beach Head II: The Dictator Strikes Back (Peter Adams, with Bryan Brandenburg and Hal Rushton for Access Software, Apple II series)
- Raid Over Moscow (Hal Rushton, with Peter Adams and Bryan Brandenburg for Access software, Apple II series)
1986
- Kikstart (Peter Adams, for Mastertronic, Atari 8-bit family)
- L.A. SWAT (Randy Platt, for Mastertronic, Atari 8-bit family)
- Ninja (Steve Coleman, for Mastertronic, Atari 8-bit family, and Commodore 64)
- Ninja (Bryan Brandenburg, for Mastertronic, PC)
- Raid Over Moscow (Steve Coleman, for Access, Atari 8-bit family)
- Speed King (Hal Rushton, for Mastertronic, Atari 8-bit family)
- Vegas Jackpot (Hal Rushton, for Mastertronic, Atari 8-bit family)
1987
- Panther (Peter Adams/Chuck Peavey, for Mastertronic, Atari 8-bit family)
- Intergalactic Cage Match (Hal Rushton, for Mastertronic, for Commodore 64, Sinclair Spectrum)
- Patton Versus Rommel, for Commodore 64, DOS
1988
- Destroyer, for Epyx (Amiga port by Craig Conder et al.)
- Jack Nicklaus' Greatest 18 Holes of Major Championship Golf, for Accolade (developed by Ned Martin (IBM PC), Amiga port by Craig Conder et al.)
- Mario Bros. (Atari 8-bit family)
- S.D.I. (Amiga and Atari ST)
1989
- BMX Air Master (Atari 2600)
- Where in the World is Carmen Sandiego? (Amiga)
1990
- Fatal Run (Atari 2600, Atari 7800)
1991
- Day Dreamin' Davey (NES) – (Second quarter)[2]
- Eliminator Boat Duel (NES) – (November 17)
- Metal Mech (NES)
- Monopoly (NES) – (Second quarter)
- Pac-Mania (Mega Drive/Genesis) (based on the 1987 version) – (June 11)
- Robin Hood: Prince of Thieves (NES), for Virgin
- Roger Clemens' MVP Baseball (NES), for LJN Ltd.
- T&C Surf Designs: Thrilla's Surfari (NES) – (July 13)
- Tecmo Bowl (Game Boy) – (September)
1992
- NCAA Basketball (SNES) – (June 19)
- Captain Novolin (SNES) – (July 13)
- Clue (Mega Drive/Genesis, SNES)
- Jack Nicklaus Golf & Course Design: Signature Edition, for Accolade (IBM PC, Amiga)
- Kingdom Crusade (Game Boy) – (November)
- Monopoly (Mega Drive/Genesis, SNES)
- The Simpsons: Bart's Nightmare (SNES)
- Stanley: The Search for Dr. Livingston (NES) – (May 29)
- Star Wars: The Empire Strikes Back (for JVC Musical Industries, NES) – (September 24)
- Super Star Wars (SNES)
- WWF Super WrestleMania (Mega Drive/Genesis, SNES)
- WWF Superstars 2 (Game Boy)
- WWF WrestleMania: Steel Cage Challenge (NES)
1993
- Tony Meola's Sidekicks Soccer (SNES) – (February 25)
- Boxing Legends of the Ring (Mega Drive/Genesis, SNES)
- Chavez 2 (Mega Drive/Genesis) – (June 9)
- Mortal Kombat (SNES) – (September 13)
- NHL Stanley Cup (SNES) – (June 1)
- Super Star Wars: The Empire Strikes Back (SNES) – (October)
- The Simpsons: Bart's Nightmare (Mega Drive/Genesis version) – (November 9)
- WWF Royal Rumble (Mega Drive/Genesis, SNES)
1994
- Mortal Kombat II (SNES) – (April 26)
- Risk (Mega Drive/Genesis) – (April 2)
- Virtual Bart (Mega Drive/Genesis, SNES) – (May 4)
- SeaQuest DSV (Mega Drive/Genesis, SNES) – (June 6)
- The Punisher (Mega Drive/Genesis) – (June 1)
- Super Star Wars: Return of the Jedi (SNES) – (October)
- The Ren & Stimpy Show: Time Warp (SNES) – (November)
- WWF Raw (Mega Drive/Genesis, 32X, SNES, Game Boy)
1995
- Chavez 2 (SNES) – (May 5)
- Dirt Trax FX (SNES)
- Looney Tunes B-Ball (SNES) – (February)
- Mortal Kombat 3 (Mega Drive/Genesis, SNES, PC) – (October)
- WWF WrestleMania: The Arcade Game (Mega Drive/Genesis, 32X, Sega Saturn, SNES)
1996
- Doom (SNES)
- Space Jam (PC, Sega Saturn, PlayStation) – (October 31)
- Ultimate Mortal Kombat 3 (Mega Drive/Genesis, SNES) – (October) (developed by Avalanche Software using Mortal Kombat 3 base code)
- WWF In Your House (DOS, Sega Saturn, PlayStation) – (November 21)
1997
- NBA Jam Extreme (Windows) – (January 31)
- NHL Breakaway '98 (Nintendo 64) – (September 30)
1998
- NHL Breakaway '98 (Nintendo 64, Sega Saturn, PlayStation, Windows) – (August 25)
- WWF War Zone (PlayStation) – (July 29) (Nintendo 64) – (August 11)
Cancelled
References
- ↑ Mowatt, Todd. 3 Questions with Perry Rodgers Sony PSX Producer... Electronic Gaming Monthly. Issue 70. Pg 28. May 1995
- ↑ Nintendo Power (Nintendo of America) (25). June 1991. Missing or empty
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