Animaniacs: A Gigantic Adventure

Animaniacs: a Gigantic Adventure is a video game based on the Jazz Jackrabbit 2 engine developed by EAI Interactive and Southpeak Interactive and released on June 15, 1999.

Plot

Thaddeus Plotz, after many years of dealing with Yakko, Wakko, and Dot has decided that they must go and orders Ralph to round up all the animaniac merchandise (posters, awards and old films) and hide them around the studios. While doing that, Plotz ordered all of the Warner Siblings be locked up in a psychiatric hospital or something like it. However, typical of the three, they escape and it's up to the player to retrieve all of the hidden goodies.

Gameplay

The gameplay is like that of a side-scrolling video game in which the playable characters jump from one platform to another. The player gets to take control of a different Warner siblings at different levels and environments and they're armed with different weapons.

Environments

there are 11 different environments the player will encounter and each environment involves the use of a different character, some levels have a bonus room which is meant to collect various goodies and the player must leave the bonus quickly because they have a time limit, if the time is up and the player didn't leave the room all of the stuff collected in the bonus room will be lost.

Playable characters

Enemies and hazards

There are numerous enemies and hazards encountered throughout each level and some enemies are limited to only certain environments.

Recurring enemies

Recurring hazards

Game bosses

there are five bosses to fight in the game, but the player doesn't actually start enountering them until the last level of Frank's Stein Environment, each boss has its own strengths and weaknesses, it's up the player on how to exploit it

List of bosses

Items and goodies

Items and goodies will award points if collected. Most items and goodies are in the form on food and sweets such as ice lollies, plates of spaghetti, pies, burgers and so on. Several items and goodies will award something extra. For example, a slice of cake will award one extra life.

Reception

External links

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