Badgeville
Private Company | |
Industry | Software as a service (SaaS), Gamfication, Computer Software |
Headquarters | Redwood City, California (2014) |
Area served | Worldwide |
Key people |
Kris Duggan (Co-Founder) Wedge Martin (Co-Founder) Jon Shalowitz (CEO & President) Steve Sims (Chief Design Officer & Founder of the Behavior Lab) Stephanie Vinella (CFO) Roel Stalman (VP of Product Development) Karen Hsu (VP of Marketing) Andy Pederson (VP of Worldwide Sales) Jim Coleman (VP of Customer Engagement) |
Products | Behavior Platform, Badgeville for Communities |
Number of employees | 70 (Q1 2012) |
Website | http://badgeville.com/wiki/ |
Founded in 2010, Badgeville, Inc., is a privately held technology company headquartered in Redwood City, California with an additional office in New York. With hundreds of global customers, Badgeville offers a SaaS-based technology for web and mobile sites to measure and influence user behavior. This technology brings Game Mechanics, Reputation Mechanics, and Social Mechanics to industry leaders and innovators including American Express, Oracle, Samsung, Bell Media, Kendall-Jackson, Philips Electronics, and more.
History
Badgeville provides a software as a service platform that enables businesses to apply behavior-influencing techniques, such as gamification, across their web and mobile experiences. The company, founded by Kris Duggan and Wedge Martin, launched at TechCrunch Disrupt on September 27, 2010 where it was a finalist and won the Audience Choice Award.[1] At that time, the company had raised less than $300k in angel funding.[2]
In November 2010, Badgeville raised a $2.5M Series A round led by El Dorado Ventures and Trinity Ventures.[3] Badgeville subsequently raised a $12M Series B Round in July 2011, led by Norwest Venture Partners and El Dorado Ventures.[4]
In September 2011, Badgeville announced Social Context, which enabled businesses to add social mechanics to their web and mobile experiences.[5] In November 2011, Badgeville unveiled the Behavior Platform for Enterprise, expanding their business beyond gamification to include enterprise employee management and community reputation systems.[6][7]
In November 2011 Badgeville was named to Forbes' list of America's 100 most promising companies.[8]
Customers and Partners
According to the company website, Badgeville has many customers including: EMC, Samsung, Deloitte, Marketo, Bell Media, CA Technologies, American Express, Kendall Jackson, AT&T, and more.[9]
In addition to customers, the company site lists multiple partners. Badgeville partners with Independent Software Vendors (ISVs), including: Oracle, Yammer, and IBM, among others. Other Badgeville partners are System Integrators, including: Accenture and Deloitte. Badgeville also partners with agencies, including: Media Interactive, Crimson Consulting Group, and Hinttech, among others.[10]
The company offers integrations of its platform with third-party platforms and software including Jive Software, Yammer, Zendesk, Salesforce.com, Sharepoint and Bazaarvoice.
Awards and Recognitions
November 2011: Badgeville was named to Forbes' list of America's 100 most promising companies.[11]
April 2012: Badgeville named "Cool Vendor" in Social CRM by Gartner [12]
May 2013: Badgeville given Codie Award and named Best Cloud Platform as a Service by SIIA [13]
References
- Mangalindan, JP (2011-07-13). "Startup Idols one year later: Badgeville gets funded". CNN Money. Retrieved 2011-08-26.
- Arrington, M (2011-07-12). "Badgeville Raises $12 Million, Celebrates With An Infographic". TechCrunch. Retrieved 2011-08-26.
- Harris, R (2011-06-02). "Badgeville launches Dynamic Game Engine and Widget Studio". ZDNet. Retrieved 2011-08-26.
Footnotes
- ↑ Duggan, Kris (2011-02-12). "Lessons From TechCrunch Disrupt Audience Choice Winner Badgeville's Launch". TechCrunch. Retrieved 2011-12-13.
- ↑ Siegler, MG (2010-09-27). "Badgeville Wants To Layer Social Gaming (And Yes, Badges) Across The Entire Web". TechCrunch. Retrieved 2011-08-26.
- ↑ Vadav, Sid (2010-11-22). "Badgeville Raises $2.5M to Spread Game Mechanics Across the Web". VentureBeat. Retrieved 2011-08-26.
- ↑ T, Dean (2011-07-13). "Badgeville Raises $12M to Lead the Way in Gamification". VentureBeat. Retrieved 2011-08-26.
- ↑ Geron, Tomio (2011-09-12). "Badgeville Looks Beyond Gamification with 'Social Fabric'". Forbes. Retrieved 2011-12-12.
- ↑ Badgeville, Press Release (2011-11-07). "Badgeville Unveils First Behavior Platform". marketwire. Retrieved 2011-12-12.
- ↑ Carr, David (2011-11-07). "Badgeville Takes Cue From Facebook With 'Behavior Graph'". InformationWeek. Retrieved 2011-12-12.
- ↑ Forbes, America's Most Promising Companies List (2011-11-30). "America's Most Promising Companies, #92". Forbes. Retrieved 2011-12-12.
- ↑ Badgeville. "'Customers'". Badgeville. Retrieved 2014-07-10.
- ↑ Badgeville. "'Partners'". Badgeville. Retrieved 2014-07-10.
- ↑ Forbes, America's Most Promising Companies List (2011-11-30). "America's Most Promising Companies, #92". Forbes. Retrieved 2011-12-12.
- ↑ Badgeville, Badgeville Named as Cool Vendor (May 2012). "Cool Companies". Forbes. Retrieved 2011-12-12.
- ↑ SIIA. "'Badgeville: Winner in Best Cloud Platform as a Service'". SIIA. Retrieved 2014-07-15.