Caligula (video game)
Caligula | |
---|---|
Cover art | |
Developer(s) | Aquria |
Publisher(s) | FuRyu |
Director(s) | Takuya Yamanaka |
Artist(s) | Oguchi |
Writer(s) | Tadashi Satomi |
Composer(s) | Tsukasa Mako |
Platform(s) | PlayStation Vita |
Release date(s) |
|
Genre(s) | Role-playing |
Caligula (Japanese: カリギュラ Hepburn: Karigyura) is a role-playing video game being developed by Aquria for the PlayStation Vita. It is planned to be published by FuRyu in June 2016 in Japan.
Gameplay
Caligula is a role-playing video game featuring turn-based combat in dungeon environments. Combat is triggered upon encountering enemy sprites during dungeon exploration.[1]
Premise
Caligula is set in a virtual reality program known as "Mobius", created so people can escape pain in their lives and live in an idyllic high school setting. The main protagonist is one of a group who realize that they are in a virtual world, and form the "Going Home Club", a group dedicated to escaping from Mobius and its god-like overseer program, a vocal program called "μ". They oppose the Ostinato Musicians, a group who supports μ and sees the Going Home Club as traitors.[1]
Development
Caligula is being developed by Aquria and published by FuRyu. It is directed by Takuya Yamanaka, with character designs by Oguchi. It was written by Tadashi Satomi, who had previously worked on the first three games in the Persona series - Revelations: Persona, Persona 2: Innocent Sin and Persona 2: Eternal Punishment. The music is composed by Tsukasa Mako, and the theme song is performed by a three-person group: Eriko Nakamura, Emi Nitta and Yuka Ōtsubo. The developers define Caligula as a "next-generation juvenile RPG" focusing on modern pathology and trauma.[1][2]
The characters were said to violate a variety of taboos, with Satomi specifically creating one that the team were initially wanting to avoid. The title stems from the "Caligula effect", a psychological term referring to the want to see and do prohibited things. Despite its prominence and tying into the gameplay experience, the word itself is not mentioned within the game's context.[1][2]
The game was first announced on February 23, 2016 in that week's issue of Famitsu, along with its release date.[3] At the time it was announced, it was said to be 50% complete.[1] A teaser trailer and the first screenshots was released soon after the initial announcement.[4]
References
- 1 2 3 4 5 Romano, Sal (2016-02-23). "FuRyu announces Caligula for PS Vita". Gematsu. Archived from the original on 2016-02-24. Retrieved 2016-02-25.
- 1 2 『Caligula -カリギュラ-』フリューが贈る次代のオリジナル学園ジュブナイルRPG 主題歌、予約特典情報を公開. Famitsu (in Japanese). Enterbrain. 2016-02-25. Archived from the original on 2016-02-26. Retrieved 2016-02-27.
- ↑ 【先出し週刊ファミ通】『Caligula -カリギュラ-』フリューの完全新作RPGをスクープ(2016年2月25日発売号). Famitsu (in Japanese). Enterbrain. 2016-02-23. Archived from the original on 2016-02-24. Retrieved 2016-02-27.
- ↑ Romano, Sal (2016-02-24). "Caligula teaser trailer, Famitsu screenshots". Gematsu. Archived from the original on 2016-02-25. Retrieved 2016-02-27.
External links
- Official website (Japanese)