Conflict: Desert Storm II
Conflict: Desert Storm II | |
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Developer(s) | Pivotal Games |
Publisher(s) | SCi, Gotham Games |
Series | Conflict |
Platform(s) |
PlayStation 2 Xbox Microsoft Windows Nintendo GameCube |
Release date(s) |
PlayStation 2, Xbox & Microsoft Windows Nintendo GameCube |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer (split-screen, cooperative) |
Conflict: Desert Storm II, released as Conflict: Desert Storm II: Back to Baghdad in North America, is a 2003 video game set during the Persian Gulf War. It is the second video game in the Conflict video game series. The game puts the player in command of a special forces squad of four men.
Gameplay
Set during the first Gulf War, the four squad members of either the British 22nd SAS or the US Army Delta Force must battle their way through ten missions.
The player can control one member at a time but can also give remote commands to other squad members. It is possible for two players to play simultaneously, each controlling two soldiers. Up to four can play in the Gamecube and Xbox versions. The player can use different tactics, such as focusing on a head on approach or by using stealth against a variety of forces from the Iraqi military.
The player is not limited to the original arsenal; they may find and appropriate enemy weapons and ammunitions. Different orders, such as "follow me" or "fire at will" can be given to the soldiers not being controlled by the player (who can switch control between them at will).
Storyline
Set during the first Gulf War, the four squad members of either the British 22nd SAS or the US Army Delta Force must battle their way through ten missions and take out Saddam Hussein's men. Starting in Al-Hadar, the squad must link up with a delta team trapped in the city. After rendezvousing with the delta sergeant, two deltas are killed in the mortar strike as the squad heads to the communication bunker. At the communication bunker the squad must protect three deltas from the Iraqi forces before they and the sergeant are evacuated. The squad then escapes with Sgt. Arnold.
The squad is then sent to take out a communication base and are captured, leading to a break out. The squad must then take out a chemical facility where SCUD missiles are being filled with sarin gas. After destroying the chemical threat, the squad must help the 2nd Marine Division secure a refinery which has been taken over and is to be destroyed. The mission ends with an Iraqi ambush of the Marines where a number of men are killed.
The squad then support the securing of Kuwait City via the use of an M2 Bradley Fighting Vehicle, taking out numerous Iraqi infantry along the way, eventually making their way to the nearby artillery shore guns, calling in air strikes to destroy them. The game then ends with Kuwait liberated and the Emir thanking the U.N. coalition for their military assistance.
Red Team
- John Bradley - Team Leader/Rifleman
- Paul Foley - Sniper/Medic
- Mick Connors - Heavy Weapon Specialist
- David Jones - Combat Engineer
Reception
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References
- ↑ "GameCube review". GameSpot.
- ↑ "Windows review". GameSpot.
- ↑ "PlayStation 2 review". GameSpot.
- ↑ "Xbox review". GameSpot.
- ↑ "GameCube review". GameSpy.
- ↑ "Xbox review". GameSpy.
- ↑ "GameCube review". IGN.
- ↑ "PlayStation 2 review at IGN".
- ↑ "Xbox review". IGN.
- ↑ "Aggregate score for GameCube". Game Rankings.
- ↑ "Aggregate score for Windows". Game Rankings.
- ↑ "Aggregate score for PlayStation 2". Game Rankings.
- ↑ "Aggregate score for Xbox". Game Rankings.
- ↑ "Aggregate score for GameCube". Metacritic.
- ↑ "Aggregate score for Windows". Metacritic.
- ↑ "Aggregate score for PlayStation 2". Metacritic.
- ↑ "Aggregate score for Xbox". Metacritic.
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