2K Games
Subsidiary | |
Industry |
Computer and video games Interactive entertainment |
Founded | January 25, 2005 |
Headquarters | Novato, California, United States |
Key people |
Christoph Hartmann (President) David Ismailer (Chief operating officer) |
Products | Video games |
Parent | Take-Two Interactive |
Website |
www |
2K Games, Inc. is an American global developer, marketer, distributor and publisher of video games, like Borderlands, Civilization V, The Darkness, NBA 2K and more recently, WWE 2K.[1] 2K Games is a subsidiary of Take-Two Interactive. It was created on January 25, 2005 after Take-Two acquired developer Visual Concepts and its wholly owned subsidiary Kush Games from Sega for US$24 million.[2]
The name "2K Games" comes from Visual Concepts' sports game lineup typically referred to as the 2K series, which were originally published exclusively for the Dreamcast console. 2K Games was founded in Novato, California. The label publishes a wide variety of console and PC titles developed both internally and externally.
2K Games have been nominated for the BAFTA Awards for their video game Borderlands 2.[3]
Studios
Current
- 2K Games in Novato, California, founded in 2005
- 2K Czech in Brno, Czech Republic, founded in 1997 as Illusion Softworks, acquired in 2007[4]
- 2K Vegas in Las Vegas, Nevada, founded in 2013
- Firaxis Games in Hunt Valley, Maryland, founded in 1996, acquired by Take-Two Interactive on November 7, 2005[5]
- Hangar 13 in Novato, California, founded in December 4, 2014
- Irrational Games in Quincy, Massachusetts, founded in 1997, acquired in 2006
- 2K Play in Ontario, Canada, founded as Global Star Software in 1992, acquired in 1999, name changed September 10, 2007
- 2K Sports in Novato, California, founded in January 2005
- Visual Concepts in Novato, California, acquired from Sega in January 2005
Defunct
- 2K Australia in Canberra, founded in 2006, closed on April 16, 2015[6]
- 2K China in Shanghai, China, founded in 2006,closed on November 4, 2015
- 2K Marin in Novato, California, founded in 2007, closed in 2013 (Replaced by Hangar 13).[7]
- Frog City Software in San Francisco, California, founded in 1995, acquired by Gathering of Developers in 2004, merged into Firaxis Games in 2006[8]
- Indie Built in Salt Lake City, Utah, founded as Access Software in 1983, acquired from Microsoft in 2004, closed on April 28, 2006[9]
- Kush Games in Camarillo, California, acquired in 2005, closed in 2008
- PAM Development in Paris, France, founded in 1995, acquired in 2006, closed in 2008[10]
- PopTop Software in St. Louis, Missouri, founded in 1993, merged into Firaxis Games in 2006[8]
- Venom Games in Newcastle upon Tyne, founded in 2003, acquired in September 2004, closed in July 2008
Games
References
- ↑ "WWE 2K | Games | Take-Two Interactive".
- ↑ Sharma, Dinesh (January 25, 2005). "Take-Two takes Sega's sports-game studios". CNET. Retrieved August 24, 2011.
- ↑ Stuart, Keith (February 13, 2013). "Bafta Video Game Awards 2013 – nominees announced". The Guardian. Retrieved June 26, 2013.
- ↑ Annual report of Illusion Softworks, a.s. for 2007, auditor BDO Prima Audit s.r.o. (at the end of 2007 the sole owner of Illusion Softworks, a.s. was Kush Games, Inc.)
- ↑ "Firaxis Games, Inc.: Private Company Information". BusinessWeek. Bloomberg. Retrieved August 18, 2011.
- ↑ "2K and Gearbox Software Announce Borderlands: The Pre-Sequel". Business Wire. April 9, 2014. Retrieved April 9, 2014.
- ↑ Sinclair, Brandon (October 13, 2013). "2k Marin Shutdown Entirely". Gameindustry.Biz. Retrieved April 30, 2016.
- 1 2 Morris, Chris (June 6, 2006). "Take Two plays it safe, cancels controversial game.". CNNMoney. Retrieved August 18, 2011.
- ↑ Hatfield, Daemon (May 1, 2006). "Take-Two Closes Indie Built". IGN. Retrieved August 18, 2011.
- ↑ "IGN: PAM Development".
External links
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