Doom II RPG
| Doom II RPG | |
|---|---|
| Developer(s) |
Fountainhead Entertainment id Mobile |
| Publisher(s) | JAMDAT Mobile |
| Director(s) | Katherine Anna Kang |
| Producer(s) | Katherine Anna Kang |
| Designer(s) | Matthew C. Ross |
| Programmer(s) | John Carmack |
| Series | Doom |
| Platform(s) | iOS, Java ME, BlackBerry OS, Windows Mobile |
| Release date(s) | November 23, 2009 |
| Genre(s) | First-person shooter, role-playing video game |
| Mode(s) | Single-player |
Doom II RPG is a first-person shooter role-playing video game, the sequel to Doom RPG. It was released for mobile phones on November 23, 2009 and for iPhones on February 8, 2010.[1] It uses the Wolfenstein RPG engine and was developed by id partners Fountainhead Entertainment via the merger id Mobile.
References
- ↑ http://web.archive.org/web/20060208031435/http://www.doomrpg.com/n.x/Doom%20RPG/Home Doom RPG website, pointing out the fact that Doom RPG, Doom I, Doom II, and Doom 3 are in the same universe.
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