Evil Dead: Hail to the King

Evil Dead: Hail to the King

North American PlayStation cover art
Developer(s) Heavy Iron Studios
Publisher(s) THQ
Composer(s) Jack Wall
Platform(s) PlayStation, Dreamcast, Microsoft Windows
Release date(s)

PlayStation

  • NA December 4, 2000
  • EU June 22, 2001

Dreamcast

  • NA December 17, 2000
  • EU June 22, 2001

Windows

  • NA March 27, 2001
  • EU June 22, 2001
Genre(s) Survival horror
Mode(s) Single-player

Evil Dead: Hail to the King is a survival horror video game developed by Heavy Iron Studios and published by THQ released for the PlayStation, Dreamcast and Microsoft Windows.

Gameplay

Evil Dead: Hail to the King functions much like a Resident Evil game, containing similar features such as pre-rendered backgrounds and semi-fixed camera angles, as well as limited ammunition and fuel for the chainsaw. The player controls the character by pushing the d-pad or analog stick left or right to rotate the character and then move the character forward or backwards by the pushing the d-pad up or down.

Enemies the player faces include the Deadites, animated skeletons, and possessed "Hellbillies" and Wolverine scouts.

Plot

The game takes place eight years after the events of Army of Darkness. After regaining his job at S-Mart and beginning a new relationship with fellow employee Jenny, Ashley "Ash" Williams begins suffering from recurring nightmares about the Necronomicon and the Deadites, which haunt him for years. Wanting to help him, Jenny decides to take Ash back to Professor Knowby's old cabin to help him face his demons.

However, shortly after arriving, Ash's possessed severed hand appears and plays Knowby's old cassette containing the Necronomicon's incantation once again. Despite Ash's attempts to stop it, the evil once again awakens in the woods, smashing through the window and kidnapping Jenny. When Ash goes to grab an axe above the mirror, his evil twin, Bad Ash exits the mirror and knocks him unconscious. After awakening, Ash quickly goes out to the workshed and reassembles his chainsaw-hand before going out to stop the Necronomicon and save Jenny.

After reading some of Professor Knowby's notes, Ash learns of a priest named Father Allard, whom Knowby was working with to decipher the Necronomicon and send the evil back to where it came. Upon consulting Father Allard at his church, Ash departs to gather the five missing pages from the Necronomicon and the Kandarian Dagger, the latter of which he obtains from a possessed Annie Knowby in the cabin's fruit cellar. After the two come across a possessed Jenny, Father Allard use the pages and the dagger to create a portal and exorcise the demons from Jenny's body. However, Allard then reveals himself to be Bad Ash in disguise, who promptly kidnaps Jenny and jumps into the portal with Ash in hot pursuit, the two arriving in an Arabian village in the 9th century.

Ash finally catches up with Bad Ash, who intends to let Jenny be consumed by the Dark Ones and cross over into this world while Bad Ash will kill Ash and use him as a 'calling card'. The two fight, with Bad Ash transforming into a giant scorpion-like deadite. Nonetheless, Ash still defeats him and manages to uses the pages of the Necronomicon to pull Bad Ash into the portal. With Jenny now free from possession, Ash uses another of the spells to open a portal and send them back home.

Upon arriving, Ash and Jenny discover to their horror that they've arrived in a version of Dearborn, Michigan that is ruled by the Dark Ones. Seeing several various necronomicon books in a shop window, Ash screams as the game ends.

Critical reception

Reception
Aggregate scores
AggregatorScore
GameRankings(PS) 51.31%[1]
(DC) 49.00%[2]
(PC) 46.19%[3]
Metacritic(PS) 51/100[4]
(DC) 49/100[5]
(PC) 40/100[6]
Review score
PublicationScore
AllGame (DC)[7]

Evil Dead: Hail to the King was met with mixed to negative reviews. Aggregating review website GameRankings and Metacritic gave the PlayStation version 51.31% and 51/100,[1][4] the Dreamcast version 49.00% and 49/100[2][5] and the PC version 46.19% and 40/100.[3][6] AllGame gave the game a one-and-a-half rating, noting that the graphics were "stagnant, still, lifeless" and that the game needed "better control, better combat, a better look and feel"[7]

References

External links

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