Extended Unix Code

Extended Unix Code (EUC) is a multibyte character encoding system used primarily for Japanese, Korean, and simplified Chinese.

The structure of EUC is based on the ISO-2022 standard, which specifies a way to represent character sets containing a maximum of 94 characters, or 8836 (942) characters, or 830584 (943) characters, as sequences of 7-bit codes. Only ISO-2022 compliant character sets can have EUC forms. Up to four coded character sets (referred to as G0, G1, G2, and G3 or as code sets 0, 1, 2, and 3) can be represented with the EUC scheme. G0 is almost always an ISO-646 compliant coded character set (e.g. US-ASCII/KS X 1003/ISO 646:KR in EUC-KR and US-ASCII/the lower half of JIS X 0201 in EUC-JP) that is invoked on GL (i.e. with the most significant bit cleared).

To get the EUC form of an ISO-2022 character, the most significant bit of each 7-bit byte of the original ISO 2022 codes is set (by adding 128 to each of these original 7-bit codes); this allows software to easily distinguish whether a particular byte in a character string belongs to the ISO-646 code or the ISO-2022 (EUC) code.

The most commonly used EUC codes are variable-width encodings with a character belonging to G0 (ISO-646 compliant coded character set) taking one byte and a character belonging to G1 (taken by a 94x94 coded character set) represented in two bytes. The EUC-CN form of GB2312 and EUC-KR are examples of such two-byte EUC codes. EUC-JP includes characters represented by up to three bytes whereas a single character in EUC-TW can take up to four bytes.

Modern applications are more likely to use UTF-8, which supports all of the glyphs of the EUC codes, and more, and is generally more portable with fewer vendor deviations and errors.

EUC-CN

EUC-CN is the usual way to use the GB2312 standard for simplified Chinese characters. Unlike the case of Japanese, the ISO-2022 form of GB2312 is not normally used, though a variant form called HZ was sometimes used on USENET.

EUC-CN can also be used to encode the Unicode-based GB18030 character encoding, which includes traditional characters, although GB18030 is more frequently used without EUC encoding, since GB18030 is already a Unicode encoding. However, GB18030 encoded in EUC-CN is a variable-width encoding, because GB18030 contains more than 8836 (94×94) characters.

Related encoding systems

An encoding related to EUC-CN is the "748" code used in the WITS typesetting system developed by Beijing's Founder Technology (now obsoleted by its newer FITS typesetting system). The 748 code contains all of GB2312, but is not ISO 2022compliant and therefore not a true EUC code. (It uses an 8-bit lead byte but distinguishes between a second byte with its most significant bit set and one with its most significant bit cleared, and is therefore more similar in structure to Big5 and other nonISO 2022compliant DBCS encoding systems.) The non-GB2312 portion of the 748 code contains traditional and Hong Kong characters and other glyphs used in newspaper typesetting.

EUC-JP

EUC-JP is a variable-width encoding used to represent the elements of three Japanese character set standards, namely JIS X 0208, JIS X 0212, and JIS X 0201. 0.3% of all web pages use EUC-JP in January 2016.[1]

This encoding scheme allows the easy mixing of 7-bit ASCII and 8-bit Japanese without the need for the escape characters employed by ISO-2022-JP, which is based on the same character set standards.

In Japan, the EUC-JP encoding is heavily used by Unix or Unix-like operating systems (except for HP-UX), while Shift JIS or its extensions (Windows code page 932 and MacJapanese) are used on other platforms. Therefore, whether Japanese web sites use EUC-JP or Shift_JIS often depends on what OS the author uses.

EUC-JISX0213 is similar to but different from EUC-JP in that two planes of JIS X 0213 take place of JIS-X-0208 and JIS-X-0212. There is a similar relationship between Shift_JIS and Shift-JISX0213.

EUC-KR

EUC-KR is a variable-width encoding to represent Korean text using two coded character sets, KS X 1001 (formerly KS C 5601)[2][3] and KS X 1003 (formerly KS C 5636)/ISO 646:KR/US-ASCII. KS X 2901 (formerly KS C 5861) stipulates the encoding and RFC 1557 dubbed it as EUC-KR. A character drawn from KS X 1001 (G1, code set 1) is encoded as two bytes in GR (0xA1-0xFE) and a character from KS X 1003/US-ASCII (G0, code set 0) takes one byte in GL (0x21-0x7E). 0.3% of all web pages use EUC-KR in April 2016.[4]

It is the most widely used legacy character encoding in Korea on all three major platforms (Unix-like OS, Windows and Mac), but its use has been very slowly decreasing as UTF-8 gains popularity, especially on Linux and Mac OS X. It is usually referred to as Wansung (완성) in Republic of Korea. The default Korean codepage for Windows (code page 949) is a proprietary, but upward compatible extension of EUC-KR referred to as Unified Hangeul Code (통합 완성형, Tonghab Wansunghyung). Mac Korean used in classic Mac OS is also compatible with EUC-KR.

As with most other encodings, UTF-8 is now preferred for new use, solving problems with consistency between platforms and vendors.

EUC-TW

EUC-TW is a variable-width encoding that supports US-ASCII and 16 planes of CNS 11643, each of which is 94x94. It is a rarely used encoding for traditional Chinese characters as used on Taiwan. Big5 is much more common. A character in US-ASCII (G0, code set 0) is encoded as a single byte in GL( 0x21-0x7E) and a character in CNS 11643 plane 1 (code set 1) is encoded as two bytes in GR (0xA1-0xFE). A character in plane 1 through 16 of CNS 11643 (code set 2) is encoded as four bytes with the first byte always being 0x8E(Single Shift 2) and the second byte indicating the plane (the plane number is obtained by subtracting 0xA0 from the second byte). The third and fourth bytes are in GR (0xA1-0xFE). Note that the plane 1 of CNS 11643 is encoded twice as code set 1 and a part of code set 2. UTF-8 is becoming more common than EUC-TW, as with most code pages.

See also

References

  1. http://w3techs.com/technologies/history_overview/character_encoding
  2. "KS X 1001:1992" (PDF).
  3. "KS C 5601:1987" (PDF). 1988-10-01.
  4. http://w3techs.com/technologies/history_overview/character_encoding

External links

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