General purpose technology

General-purpose technologies (GPTs) are technologies that can affect an entire economy (usually at a national or global level). GPTs have the potential to drastically alter societies through their impact on pre-existing economic and social structures. Examples include the steam engine, railroad, interchangeable parts, electricity, electronics, material handling, mechanization, control theory (automation), the automobile, the computer, the Internet, and the blockchain.

Lag

The introduction of a new GPT to an economy may, before improving productivity, actually decrease it:

This initial inability to exploit the benefits of the new technology is known as the Solow Paradox.

Is government investment necessary to develop new general-purpose technologies?

In his book, Is War Necessary for Economic Growth?: Military Procurement and Technology Development, Vernon W. Ruttan, Regents Professor Emeritus in the Department of Applied Economics at the University of Minnesota, examines the impact of military and defense-related procurement on U.S. technology development.[1] Ruttan reviews the development of six general-purpose technologies:

Based on his reading of the histories of these technologies, Ruttan finds that military and defense-related procurement has been a major source of technology development. He believes that the current technological landscape would look very different in the absence of military and defense-related contributions to commercial technology development. However, from his research, Ruttan determines that commercial technology development would have occurred in the absence of military procurement but more slowly, e.g., the aircraft, computer, and Internet industries. He cites nuclear power as an example of a general-purpose technology that would not have developed in the absence of military and defense-related procurement.

New general purpose technologies in energy systems transformation

In the book Global Energy Transformation, author Mats Larsson refers to the work of Professor Ruttan and argues that large scale government programs for energy systems transformation will become necessary to drive the development of new energy technologies. Energy efficient technologies and infrastructures will become necessary to drive economic growth in a future situation after peak oil. The task of developing and implementing these technologies on a large scale will be too complex and demanding in terms of resources, for the market to drive this on its own.

Larsson refers to earlier large scale development programs and projects, to support his argument. One is the transformation of US industry to war production during World War II, the second is the Marshall Plan and the third is the Apollo program. A similar government funded program will become necessary to transform global energy systems on a large scale.

History of GPTs

Economist Richard Lipsey and Kenneth Carlaw suggests that there have only been 24 technologies in history that can be classified as true GPTs.[2] He defines a transforming GPT according to the 4 criteria listed below:

A GPT can be a product, a process or an organisational system.

GPT Spillover Effects Date Classification
Domestication of plants Neolithic Agricultural Revolution 9000-8000 BC Process
Domestication of animals Neolithic Agricultural Revolution, Working animals 8500-7500 BC Process
Smelting of ore Early metal tools 8000-7000 BC Process
Wheel Mechanization, Potter's wheel 4000–3000 BC Product
Writing Trade, Record keeping 3400-3200 BC Process
Bronze Tools & Weapons 2800 BC Product
Iron Tools & Weapons 1200 BC Product
Water wheel Inanimate power, Mechanical systems Early Middle Ages Product
Three-Masted Sailing Ship Discovery of the New World, Maritime trade, Colonialism 15th Century Product
Printing Knowledge economy, Science education, Financial credit 16th Century Process
Factory system Industrial Revolution, Interchangeable parts Late 18th Century Organisation
Steam Engine Industrial Revolution, Machine tools Late 18th Century Product
Railways Suburbs, Commuting, Flexible location of factories Mid 19th Century Product
Iron Steamship Global agricultural trade, International tourism, Dreadnought Battleship Mid 19th Century Product
Internal Combustion Engine Automobile, Airplane, Oil industry, Mobile warfare Late 19th Century Product
Electricity Centralized power generation, Factory electrification, Telegraphic communication Late 19th Century Product
Automobile Suburbs, Commuting, Shopping centres, Long-distance domestic tourism 20th Century Product
Airplane International tourism, International sports leagues, Mobile warfare 20th Century Product
Mass Production Consumerism, Growth of US economy 20th Century Organisation
Computer Digital Revolution 20th Century Product
Lean Production Growth of Japanese economy 20th Century Organisation
Internet Electronic business, Crowdsourcing, Social networking, Information warfare 20th Century Product
Biotechnology Genetically modified food, Bioengineering, Gene therapy 20th Century Process
Nanotechnology Nanomaterials, Nanomedicine 21st Century Process

Steam engine increased labor productivity annually by 0.34%, IT - 0.6% (in 1995-2005), robotics - 0.36% (in 1993-2007).[3]

References

  1. Ruttan, Vernon (2006). Is War Necessary for Economic Growth?: Military Procurement and Technology Development. New York: Oxford University Press. ISBN 0-19-518804-7.
  2. Lipsey, Richard; Kenneth I. Carlaw; Clifford T. Bekhar (2005). Economic Transformations: General Purpose Technologies and Long Term Economic Growth. Oxford University Press. pp. 131–218. ISBN 0-19-928564-0.
  3. https://hbr.org/2015/06/robots-seem-to-be-improving-productivity-not-costing-jobs?utm_source=Socialflow&utm_medium=Tweet&utm_campaign=Socialflow

External links

This article is issued from Wikipedia - version of the Wednesday, March 23, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.