List of WebGL frameworks
Frameworks are available to create WebGL content quickly and easily without building from the ground up.
Note: the following list mixes WebGL libraries with game engines as well as cloud services without any distinctions.
Name | Scripting | Animation | Integrated Audio | Integrated Networking | Integrated Physics | Cloud-Independent | WebGL Implementation | License | Notes and references |
---|---|---|---|---|---|---|---|---|---|
Away3D | TypeScript | Yes | Yes | No | Yes | Yes | Flash transpiled | Apache License 2.0 | TypeScript/JavaScript adaptation of the Away3D engine built in Flash.[1] |
Babylon.js | TypeScript | Yes | Yes | No | Yes | Yes | Native | Apache License 2.0 | JavaScript framework for building 3D games with HTML 5 and WebGL.[2] |
Blend4Web | JavaScript | Yes | Yes | No | Yes | Yes | Native | GPLv3 or commercial | Game content, including graphics, animation, sound and physics, is authored in the 3D modeling and animation suite Blender.[3] |
Clara.io | JavaScript, REST API | Yes | No | No | No | No | Native | Freemium or commercial | Web-based freemium 3D computer graphics software developed by Exocortex, a Canadian software company.[4] |
CopperLicht | JavaScript | Yes | Yes | No | Yes | Yes | Native | Open source based on zlib | An open source JavaScript library/API for creating games and interactive 3D applications using WebGL, developed by Ambiera.[5] |
Goo Create | JavaScript | Yes | Yes | No | Yes | No | Native | Freemium or commercial | WebGL game engine coupled with a browser-based editor (Goo Create).[6] |
Kubity | Not available | No | No | No | Yes | Yes | .NET transpiled | Proprietary | Kubity is an online platform that offers various ways of displaying, exploring and sharing 3D models on Web browser and mobile devices.[7] |
OSG.JS | JavaScript | Yes | No | No | No | Yes | Native | MIT | Open-source WebGL framework based on OpenSceneGraph concepts. |
PlayCanvas | JavaScript | Yes | Yes | Yes | Yes | No | Native | MIT (engine), proprietary (cloud-hosted editor) | Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface.[8] |
SceneJS | JavaScript | Yes | No | No | Yes | Yes | Native | GPLv2 or MIT | SceneJS is an open-source WebGL-based 3D visualization engine from @xeoLabs.[9] |
Sketchfab | Not available | No | No | No | No | No | Native | Proprietary | A website used to display and share 3D content online.[10] |
Three.js | JavaScript | Yes | Yes | No | No | Yes | Native | MIT | A cross-browser JavaScript library/API used to create and display animated 3D computer graphics on a Web browser.[11] |
Unity | UnityScript, C#, Boo | Yes | No in WebGL version | No in WebGL version | Yes | Yes | .NET transpiled | Proprietary | Offers a WebGL build option since version 5.[12] |
Name | Scripting | Animation | Integrated Audio | Integrated Networking | Integrated Physics | Cloud-Independent | WebGL Implementation | License | Notes and references |
References
- ↑ "Away3D Typescript Website". Away3D.com. Retrieved 2015-07-06.
- ↑ "Babylon.js Website". Babylon.com. Retrieved 2015-07-06.
- ↑ "Blend4Web Official Site - About". Blend4Web.com. Retrieved 2015-06-22.
- ↑ "Clara.io: Next-generation web-based 3D creation.". Exocortex.com. Retrieved 2015-07-06.
- ↑ "CopperLicht JavaScript 3D Engine". Ambiera. Retrieved 2015-07-06.
- ↑ "GooCreate.com". Retrieved 2015-07-06.
- ↑ "kubity.com".
- ↑ "PlayCanvas.com". Retrieved 2015-07-06.
- ↑ "SceneJS.org". Retrieved 2016-03-14.
- ↑ "Sketchfab.com". Retrieved 2015-07-06.
- ↑ "Three.js Website". ThreeJS.org. Retrieved 2015-07-06.
- ↑ "Unity 5 Ships and Brings One Click WebGL Export to Legions of Game Developers". The Mozilla Blog. Retrieved 2015-06-16.
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