Mindcraft
Not to be confused with Minecraft.
Industry | Computer and video games |
---|---|
Founded | 1989 |
Headquarters | Torrance, California |
Key people |
Ali Atabek Ed Del Castillo |
Products |
The Magic Candle series (1989–1993) Bloodstone: An Epic Dwarven Tale (1993) Tegel's Mercenaries (1992) |
Owner | Ali Atabek |
Mindcraft Software (or simply Mindcraft) is an American video game developer, founded in 1989 by Ali Atabek. It is best recognized for the award-winning The Magic Candle series.[1] .
History
After Ali Atabek enjoyed Ultima II, he created Rings of Zilfin for SSI. With his wife and business partner Jim Thomas, Atabek formed Mindcraft Software to publish his next game, The Magic Candle. By 1993 the company was publishing six titles a year and had about 30 employees.[2] The company's games were primarily developed for DOS systems, but they also developed games for Apple II, Commodore 64, and Amiga computers. The company developed 15 games between 1989 and 1997.
Games developed
Year | Game | Platform |
---|---|---|
1989 | The Magic Candle | Apple II, Commodore 64, DOS |
1990 | The Keys to Maramon | Amiga, Commodore 64, DOS |
1991 | The Magic Candle II: The Four and Forty | DOS |
Rules of Engagement | Amiga, DOS | |
1992 | The Magic Candle III | DOS |
Siege | DOS | |
Siege Dogs of War | DOS | |
Star Legions | DOS | |
Tegel's Mercenaries | DOS | |
1993 | Ambush at Sorinor | DOS |
Bloodstone: An Epic Dwarven Tale | DOS | |
Strike Squad | DOS | |
Walls of Rome | DOS |
References
- ↑ "Game of the Year Awards", Computer Gaming World, October 1989, pp. 8, 41
- ↑ "Mindcraft: Keeper Of The Magic Candle's Flame". Computer Gaming World. October 1993. pp. 118,120. Retrieved 26 March 2016.
External links
- The History of Computer Role-Playing Games Part 2: The Golden Age (1985–1993)
- Mindcraft Software at Moby Games
- Fan website
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