NFL Quarterback Club 96
NFL Quarterback Club 96 | |
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SNES cover | |
Developer(s) | Iguana Entertainment, Condor Inc. |
Publisher(s) | Acclaim |
Series | NFL Quarterback Club series |
Platform(s) | Sega Saturn, Sega Genesis, Game Boy, Sega Game Gear, Super Nintendo Entertainment System, DOS |
Release date(s) | October 27, 1995 |
Genre(s) | Sports, American football |
Mode(s) | Single player, Multiplayer |
NFL Quarterback Club 96 is an American football video game released in December 1995. The game was released on the Sega Saturn,[1] Sega Genesis,[2] Game Boy,[3] Sega Game Gear,[4] DOS, and Super Nintendo Entertainment System.[5] The game's cover features San Francisco 49ers quarterback Steve Young passing while being tackled by Chicago Bears defensive lineman Chris Zorich and an unidentified defender. The Saturn, SNES and DOS versions were developed by Iguana Entertainment, while the Game Boy edition was developed by Condor Inc.
Gameplay
The game has 32 offensive plays and 16 defensive plays. The simulation modes include Preseason, Playoffs and Season, where one plays a season of 18 games. Another playable mode is the Quarterback Challenge, where players take control of a quarterback and compete against other quarterbacks in the league in various competitions, such as distance, mobility, obstacle, and accuracy.[6] Players can save their game via passcodes.[1] As the game has the National Football League license, all 30 teams are represented in the game, and players can perform transactions between teams, as well as player substitutions. The game also features the no huddle offense, three camera angles, penalties, three possible clock speeds, weather conditions, player reports, replays, and pre-game shows.[7][8]
Reception
The game received mixed to positive reviews. Sega Saturn Magazine gave the Saturn version an 84%. They praised the multiple camera angles and the multi-player mode, criticized the miraculously perfect enemy teams in one-player mode, and concluded "while it sticks trenchantly to the familiar 16-bit formula, it is nevertheless an expansive and entertaining game."[9] Maximum gave the Saturn version 4 out of 5 stars, commenting that the graphics are significantly improved from the "16-bit versions" and that the historic mode is very innovative. They concluded that "you can't deny that Acclaim have managed to include just about everything needed to make American football, well, American football. It also plays very smoothly too, and manages to be entertaining without being too fussy."[10] Allgame gave the Genesis version 3 stars out of 5, praising the Quarterback Challenge, but criticized the simulation modes, commenting that the graphics, design and point of view are very weak.[6]
References
- 1 2 "NFL Quarterback Club 96 – Saturn". IGN. January 16, 1996. Retrieved 2012-08-14.
- ↑ "NFL Quarterback Club 96 – Genesis". IGN. December 18, 1995. Retrieved 2012-08-14.
- ↑ "NFL Quarterback Club 96 – Game Boy". IGN. October 1, 1995. Retrieved 2012-08-14.
- ↑ "NFL Quarterback Club 96 – Game Gear". IGN. Retrieved 2012-08-14.
- ↑ Alan, Brett (October 3, 2010). "NFL Quarterback Club 96 – Overview". allgame. Retrieved 2012-08-15.
- 1 2 Baize, Anthony (October 3, 2010). "NFL Quarterback Club 96 – Review". allgame. Retrieved 2012-08-15.
- ↑ Alan, Brett (October 3, 2010). "NFL Quarterback Club 96 – Overview". allgame. Retrieved 2012-08-14.
- ↑ "NFL Quarterback Club 96 (SNES)". Neoseeker.com. Retrieved 2012-08-14.
- ↑ Allsetter, Rob (March 1996). "Review: NFL Quarterback Club 96". Sega Saturn Magazine (5) (Emap International Limited). pp. 78–79.
- ↑ "Maximum Reviews: NFL Football". Maximum: The Video Game Magazine (Emap International Limited) (4): 144. March 1996.
External links
- NFL Quarterback Club 96 at GameSpot
- NFL Quarterback Club 96 at SNES Guide
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