Rendezvous with Rama (video game)
Rendezvous with Rama | |
---|---|
Developer(s) | Telarium |
Publisher(s) | Telarium |
Designer(s) | Ron Martinez |
Platform(s) | Apple II, Commodore 64, DOS, MSX |
Release date(s) | 1984 |
Genre(s) | Interactive fiction |
Mode(s) | Single player |
Rendezvous with Rama is an interactive fiction[1] computer game with graphics.
Summary
The game was published by Telarium (formerly known as Trillium), a subsidiary of Spinnaker Software, in the year 1984. The game was developed in cooperation with Arthur C. Clarke and based upon his science fiction novel Rendezvous with Rama.
German reviewers recognized the complexity of the storyline and the various possibilities of interaction with non-player characters.[2]
See also
- Fahrenheit 451 (video game)
- Rama, 1996 computer game also based on Clarke's novel
Notes
- ↑ Murphy, Jamie (May 13, 2013). Reported by Cristina Garcia. "Stepping into the Story: Players participate in 'interactive fiction'". Time 125 (19): 64.
A version of Rendezvous with Rama is available in interactive form on a floppy disk (Telarium $39.95).
- ↑ Boris Schneider-Johne, Heinrich Lenhardt: Science Fiction-Adventures, Happy Computer 5/1985, p.145ff.
External links
- Rendezvous with Rama at Allgame
- Rendezvous with Rama at Museum of Computer Adventure Game History by Howard Feldman
- Rendezvous with Rama at Adventureland by Hans Persson and Stefan Meier
- Rendezvous with Rama at MobyGames
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