SWAT: Global Strike Team
| SWAT: Global Strike Team | |
|---|---|
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| Developer(s) | Argonaut Games |
| Publisher(s) | Sierra Entertainment |
| Producer(s) | Sefton Hill |
| Designer(s) | Paul Crocker |
| Programmer(s) | Matthew Porter |
| Artist(s) | Jean-François Vanelle |
| Writer(s) | Mike Kitson |
| Composer(s) | Nick Arundel |
| Series | Police Quest and SWAT |
| Engine | BRender |
| Platform(s) | PlayStation 2, Xbox |
| Release date(s) | |
| Genre(s) | Tactical shooter |
| Mode(s) | Single-player, multiplayer |
SWAT: Global Strike Team is a tactical shooter video game developed by Argonaut Games and published by Sierra Entertainment for the PlayStation 2 and Xbox. It was released on 28 October 2003 in North America and 5 December 2003 in Europe.
Reception
SWAT: Global Strike Team received mixed reviews from critics. Aggregating review websites GameRankings and Metacritic gave the Xbox version 73.00% and 69/100[1][2] and the PlayStation 2 version 71.03% and 69/100.[3][4]
References
- ↑ "SWAT: Global Strike Team (Xbox)". GameRankings. Retrieved 19 August 2013.
- ↑ "SWAT: Global Strike Team for Xbox Reviews, Ratings, Credits, and More". Metacritic. Retrieved 19 August 2013.
- ↑ "SWAT: Global Strike Team (PlayStation 2)". GameRankings. Retrieved 19 August 2013.
- ↑ "SWAT: Global Strike Team for PlayStation 2 Reviews, Ratings, Credits, and More". Metacritic. Retrieved 19 August 2013.
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