SilhouetteFX
Developer(s) | SilhouetteFX LLC |
---|---|
Stable release | 5.2 |
Operating system | Linux, Windows, Mac OS X |
License | Proprietary |
Website | SilhouetteFX |
SilhouetteFX began as a rotoscoping tool for the visual effects industry. SilhouetteFX has been expanded to include capabilities facilitating paint, warping and morphing, 2D to 3D conversion and alternative matting methods.
Version history
Version 1 was demonstrated at the January 2005 Motion Graphics LA (MGLA) meeting.[1]
Versions 1 and 2 were broken into separate rotoscoping and paint products. Version 3 (released May 2008)[2] and beyond combined all core features (roto and paint) into a single product. With the release of Version 3 in May 2008,[2] SilhouetteFX gained a stereoscopic workflow plus keying and compositing capabilities.
As a paint package, SilhouetteFX can be used for wire, rig, dust and blemish removal.[3] Advanced cloning features were added in Version 4.[4] A hybrid vector / raster paint system was added in Version 5.[5]
Beginning in Version 4, SilhouetteFX could be used to convert 2D motion pictures to 3D.[4][6][7]
The mocha planar tracking system was licensed from Imagineer Systems and integrated into Version 5.[5]
Version 5 added a high speed advanced shape driven warping and morphing system.[5][8] Company partner, Perry Kivolowitz, is the co-inventor of shape driven warping and morphing and is a recipient of a 1996 Scientific and Technical Achievement from the Academy of Motion Picture Arts and Sciences.[9]
Context
SilhouetteFX is named for the art form associated with Étienne de Silhouette (July 8, 1709 – 1767). The fundamental output of a rotoscoping program is a matte which when viewed appears as a silhouette of an object to be treated in isolation of the remainder of an image. The image density of the matte determines how a compositing operation effect will be applied. Image pixels corresponding to brighter pixels in the matte will be treated differently than image pixels corresponding to darker pixels in the matte.
Company structure
The developer, SilhouetteFX LLC, was formed as a partnership between principals from Digital Film Tools and Profound Effects, Inc.. Partners include Perry Kivolowitz, Paul Miller, Peter Moyer and Marco Paolini.
Partial list of notable films
- King Kong (2005): Weta
- Eragon (2006): Weta
- X-Men: The Last Stand (2006): Weta
- 30 Days of Night (2007): Weta
- Bridge to Terabithia (2007): Weta
- Enchanted (2007): Tippett Studio
- Fantastic Four: Rise of the Silver Surfer (2007): Weta
- The Golden Compass (2007): Tippett Studio
- The Water Horse: Legend of the Deep (2007): Weta
- Cloverfield (2008): Tippett Studio
- Jumper (2008): Weta
- The Spiderwick Chronicles (2008): Tippett Studio
- Red Cliff (2008): Tippett Studio
- Beverly Hills Chihuahua (2008): Tippett Studio
- Bedtime Stories (2008): Tippett Studio
- The Chronicles of Narnia: Prince Caspian (2008): Weta
- The Dark Knight (2008): Double Negative
- The Day the Earth Stood Still (2008): Weta
- Avatar[10] (2009): Framestore
- Coraline (2009): Laika
- District 9 (2009): Weta
- Drag Me to Hell (2009): Tippett Studio
- The Lovely Bones (2009): Weta
- The Twilight Saga: New Moon (2009): Tippett Studio
- Where the Wild Things Are (2009): Framestore
- Clash of the Titans (2010): Framestore
- Harry Potter and the Deathly Hallows: Part 1 (2010): Rising Sun Pictures, Framestore
- Knight and Day (2010): Weta
- Nanny McPhee Returns (2010): Framestore
- The Twilight Saga: Eclipse (2010): Tippett Studio
- Cats & Dogs: The Revenge of Kitty Galore (2010): Tippett Studio
- Gulliver's Travels (2010): Weta
- Piranha (2010): Tippett Studio
- Predators (2010): Weta
- Salt (2010): Framestore
- The A-Team (2010): Weta
- Season of the Witch (2011): Tippett Studio
- Priest (2011): Tippett Studio
- Harry Potter and the Deathly Hallows: Part 2 (2011): Rising Sun Pictures, Tippett Studio
- The Smurfs (2011): Tippett Studio
- The Twilight Saga: Breaking Dawn - Part 1 (2011): Tippett Studio
- Immortals (2011): Tippett Studio
- Rise of the Planet of the Apes (2011): Weta
- The Adventures of Tintin (2011): Weta
- X-Men: First Class (2011): Weta
- Abraham Lincoln: Vampire Hunter (2012): Weta
- John Carter (2012): Double Negative
- Mirror Mirror (2012): Tippett Studio
- Prometheus (2012): Weta
- Skyfall (2012): Double Negative
- Ted (2012): Tippett Studio
- The Avengers (2012): Weta
- Total Recall (2012): Double Negative
- The Hobbit: An Unexpected Journey (2012): Weta
- The Twilight Saga: Breaking Dawn - Part 2 (2012): Tippett Studio
- Titanic 3D (2012): StereoD
- Jack the Giant Killer (2013): Image Engine
- Man of Steel (2013): Weta
References
- ↑ "MGLA Meeting Summary: 01/18/05". Mgla.org. 2005-01-18. Retrieved 2013-05-02.
- 1 2 "Step by Step: Eagle Eye". www.creativeplanetnetwork.com. 2012-02-12. Retrieved 2013-05-02.
- ↑ "Frame-byframe Painting". Conrad Olson. 2011-01-06. Retrieved 2014-06-29.
- 1 2 "Silhouette: A versatile tool for VFX work". NYC Production and Post News. 2012-01-03. Retrieved 2014-07-02.
- 1 2 3 "SilhouetteFX Silhouette". Computer Graphics World. 2013-09-01. Retrieved 2014-06-29.
- ↑ "Madison software company has Titanic connection to Hollywood". madison.com. 2012-05-04. Retrieved 2014-07-13.
- ↑ "2D to 3D Conversion". Post Magazine. 2012-05-01. Retrieved 2014-06-29.
- ↑ "Silhouette V5: Much More than Just Rotoscoping". NYC Production and Post News. 2014-02-10. Retrieved 2014-06-29.
- ↑ "Oscar-winning computer graphics pioneer reveals tricks in new course (Feb. 24, 1998)". News.wisc.edu. 1998-02-24. Retrieved 2013-05-02.
- ↑ "Q&A: FRAMESTORE’S MARC RICE ON AVATAR".
External links
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