Sword of the Stars II: Lords of Winter

Sword of the Stars II: Lords of Winter
Developer(s) Kerberos Productions
Publisher(s) Paradox Interactive
Engine MARS 2 Engine
Platform(s) Microsoft Windows
Release date(s) October 28, 2011
Genre(s) Turn-based strategy, real-time tactics
Mode(s) Single player, multiplayer

Sword of the Stars II: Lords of Winter is a science fiction strategy video game developed by Kerberos Productions. It is the sequel to the 2006 game Sword of the Stars and is published by Paradox Interactive.[1] It features the same six races as the original game along with a new enemy, the Suul'ka.[2] On October 19, 2012, Kerberos gave the 'all-clear' rating, stating the game is now in an acceptable state and support for the project will continue indefinitely.[3] In late 2012, the End of Flesh expansion was made available for free to all owners of the game, simultaneous with the release of the Enhanced Edition which bundles the original game with the expansion.[4]

Reception

At the 2011 release, Game Informer summarized the game as "A Total Disaster", explaining that "This might be a decent game after six more months of twice-weekly patching. Right now, it’s a failure on every level."[5] Kerberos released multiple updates following release, including an all-clear patch and the late 2012 End of Flesh expansion.

Nonetheless, impressions remain generally negative: the expansion earned a score of 55/100 in PCGamer, which found it "hobbled by bizarre design decisions."[6] Gamestar gave it 68/100, recommending it only "for diehard fans of the genre."[7] It holds a Metacritic score of 44 out of 100 and a GameRankings score of 43.12%.[8][9]

Project Continuum

In early April 2016 an independent open source game project, called "Project Continuum", inspired heavily by the Sword of the Stars 2 game was started on GitHub.[10] Also there is an organized group on Steam available for this project.[11] According to its project founder the future random map generator part of the new "neptune" called engine is fairly advanced now. The generated maps of the new game wont be compatible with the old sots 2 binaries. Also it wont be multiplayer compatible with previous existing steam versions of sword of the stars 2.[12] First public accessible alpha release of the games sources is planned in late may to early June of 2016.[13]

References

External links


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