Total War: Warhammer

Total War: Warhammer
Developer(s) Creative Assembly
Publisher(s) Sega
Director(s) Mike Simpson
Ian Roxburgh
Writer(s) Andy Hall
Series Total War
Platform(s) Microsoft Windows
OS X
Linux
Release date(s) May 24, 2016
Genre(s) Turn-based strategy, real-time tactics
Mode(s) Single-player, multiplayer

Total War: Warhammer is an upcoming turn-based strategy real-time tactics video game in development by the Creative Assembly and published by Sega. The game features the gameplay of the Total War series with factions of Games Workshop's Warhammer series. It will be the 10th title in the Total War series and will be the first title to be released in the Total War: Warhammer trilogy. The title is set to be released on May 24, 2016.

Gameplay

Total War: Warhammer is a real-time tactics video game with turn-based strategy element. Unlike its predecessors, which feature historical settings, Warhammer introduces a fantasy setting as well as characters from the Warhammer universe. These characters, which include monsters, warriors, and heroes, can be controlled by the player. The game will also feature four playable factions at launch, which are the Empire, the Greenskins, the Dwarfs and the Vampire Counts.[1]

Each faction will have access to their own unique units. For instance, the Greenskins faction features units such as Trolls, Giants and Arachnarok spiders. The Empire is a human faction, which features units like Steam Tanks. Each faction will have their own unique campaign element. For example, a "Waaagh" system, which pushes the player to be constantly on the warpath, is unique to the Greenskins faction. A new quest mode featuring battles such as the "The Battle of Blackfire Pass" tasks players to complete missions and battles to receive unlockable items and abilities, will be one of the new game modes offered in Warhammer. Flying creatures, such as dragons, will also make appearances in the game. The campaign map is somewhat similar to the one in Attila with the exception being the diversity in physical terrain and climate as one moves from a particular point in the map to another. The campaign map spans from the Chaos wastes in the north to the Greenskin-infested badlands in the south and from the Great Ocean in the west to the Dwarven realms in the World's Edge mountains to the east.[2] Magic will also be one of the elements introduced in Warhammer with most of the factions such as the Empire and Vampire Counts having access to the various lores of magic and certain factions such as the Dwarves and some non-Playable AI controlled factions having absolutely none or limited access to magic.[3]

Unlike other Total War games, agents such as Karl Franz will be featured in battles as well as the campaign map. Named agents can get injured in battles, while the unnamed ones could be killed and cannot be revived and used again.[4] Total War: Warhammer features a wider variety of animations. For example, 30 types of different skeletons and body types will be introduced in the game, instead of only five to six types as in its predecessors, as well as flying units. Other gameplay features from the Total War series, such as city-building, diplomacy and unit-building, will remain unchanged in Warhammer.[5]

Corruption will also feature in the game, although somewhat altered as it will be more of an external element caused by the presence of Vampire Count and Chaos armies rather than internal factors.[6]

Development

In December 6, 2012, publisher Sega announced a partnership with Games Workshop to develop multiple titles for the Warhammer series.[7] Sega tasked The Creative Assembly, the creator of the Total War series, to develop these titles. The first game in the series was set to be released "beyond 2013".[8] At the time of the announcement, Creative Assembly had five titles in development, which included 2013's Total War: Rome II and 2014's Alien: Isolation. On January 13, 2015, the game was leaked through an artbook called "The Art of Total War".[9] The game was teased again in a video released by The Creative Assembly to celebrate its 15th anniversary.[10] However, the game was not officially announced until April 22, 2015, in which Sega released a cinematic debut trailer for the game.[11] Total War: Warhammer is set to be the first title in a trilogy, with expansions and standalone titles to be released in the future.[12] Total War: Warhammer was due to be released for Microsoft Windows, OS X and Linux on April 28, 2016.[13] However, on March 3, 2016, Creative Assembly announced that the game was delayed to May 24, 2016.[14]

Downloadable content

The Chaos Warriors DLC is the first DLC to be released for Total War: Warhammer made available to purchase alongside its initial release. It is also currently available as a pre-order DLC.[15] This has been received with widespread criticism from the gaming community and from Warhammer fans in particular, with Creative Assembly, the developer of the game, stating they were 'disheartened' by the pre-order DLC reaction.[16] On April 29, 2016 it was announced that the Chaos Warrior DLC would be available for free a week after its release.[17] Additionally a number of post release content has been announced for the game consisting of a wide range of DLCs and campaign packs.[18]

In May 2016, Creative Assembly announced that mods and Steam Workshop's features would be supported. Creative Assembly have developed several mods that will be released alongside the game, while players can create their own mods through official mod tools after the game's launch.[19]

References

  1. Scammell, David (April 22, 2015). "Total War: Warhammer is official; 'coming soon' to PC". VideoGamer.com. Retrieved June 4, 2015.
  2. "New Video Shows Off The Grand Campaign In Total War: Warhammer".
  3. Tack, Daniel (June 4, 2015). "Total War: Warhammer Shows Off Its Epic Battles". Game Informer. Retrieved June 4, 2015.
  4. Campbell, Colin (June 4, 2015). "Total War: Warhammer brings big fantasy to a respected battle sim". Polygon. Retrieved June 4, 2015.
  5. Griliopoulos, Dan (June 4, 2015). "Total War: Warhammer brings heroes and monsters to battle". PC Gamer. Retrieved June 4, 2015.
  6. Senior, Tom (April 22, 2015). "Total War: Warhammer—the factions, the units, the heroes". PC Gamer. Retrieved December 14, 2015.
  7. Phillips, Tom (December 6, 2012). "Total War developer announces multi-game Warhammer deal". Eurogamer. Retrieved June 5, 2015.
  8. O'Corner, Alice (December 6, 2012). "Total War dev making Warhammer Fantasy games". Shacknews. Retrieved June 4, 2015.
  9. Te, Zorine (January 13, 2015). "Total War: Warhammer Leaked Ahead of Announcement". GameSpot. Retrieved April 6, 2015.
  10. Starkey, Daniel (March 10, 2015). "Total War: Warhammer Game Teased (Again)". GameSpot. Retrieved June 4, 2015.
  11. Karmali, Luke (April 22, 2015). "Total War: Warhammer Officially Revealed With Trailer". IGN. Retrieved June 4, 2015.
  12. Shreidan, Conner (April 22, 2015). "Total War: Warhammer is just the start of a new strategy trilogy". GamesRadar. Retrieved June 4, 2015.
  13. "Total War: Warhammer release date set, first DLC adds Chaos Warriors". PC Gamer. October 22, 2015. Retrieved October 22, 2015.
  14. Morrison, Angus (March 8, 2015). "Total War: Warhammer delayed into May, system requirements released". PC Gamer. Retrieved March 8, 2015.
  15. Bratt, Chris (October 22, 2015). "You can play as Chaos in Total War: Warhammer". Eurogamer. Retrieved December 12, 2015.
  16. Bratt, Chris (December 3, 2015). "Total War: Warhammer developer "disheartened" by pre-order DLC reaction". Eurogamer. Retrieved April 15, 2016.
  17. Bratt, Chris (April 29, 2016). "Total War: Warhammer dev backtracks over controversial Chaos Warriors DLC". Eurogamer. Retrieved April 29, 2016.
  18. Finnegan, Liz (April 13, 2016). "Creative Assembly Details Total War: Warhammer's Post-Launch Content". The Escapist. Retrieved April 29, 2016.
  19. Bratt, Chris (May 5, 2016). "Total War: Warhammer will have official mod support". Eurogamer. Retrieved May 5, 2016.

External link

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