Tremors: The Game

Tremors
Developer(s) Rock Solid Studios
Publisher(s) Conspiracy Entertainment Corporation
Platform(s) Xbox, GameCube, PlayStation 2, Microsoft Windows
Release date(s) Cancelled
Genre(s) Survival horror, action
Mode(s) Single-player
This article is about the cancelled Tremors video game. For the 2004 flash computer game based on the film Tremors 4, see Dirt Dragons.

Tremors is a cancelled video game, that was based on the Tremors films. The game was announced in August 2002 by Rock Solid Studios,[1] who had been working on the game since April/May 2002.[2] The game was to take place in the desert community of Golden Rock. Tremors was going to be a third-person action game for the Xbox, Nintendo GameCube, PlayStation 2, and PC.[3] The game was scheduled for release during the fall of 2003.[4] However, the game was quietly canceled in the summer of 2003.[1]

Gameplay

Very little is known about what the game was going to be like; however, it is known that it was supposed to be a single-player, third person, survival-horror action game. The main concept of the game was battling various types of Graboids[1](Graboids and Shriekers were confirmed[2]) with ranged and melee weapons. While finding creative methods to avoid walking on the ground and hiding character's body heat signatures.[1]

Story

As with game play, very little information about the story was ever released; yet it was announced that the game, while containing references to the films (and TV series), would have an independent story line.[2]

References

  1. 1 2 3 4 "Tremors". gamespy. Retrieved 5 October 2013.
  2. 1 2 3 Sundberg, Christofer (August 1, 2003). Christofer Sundberg Talks to UK Tremors. Interview with UK Tremors. Retrieved January 4, 2014.
  3. Marriott, Scott A. "Tremors [Canceled]". allgame. Archived from the original on November 16, 2014. Retrieved 5 October 2013.
  4. http://web.archive.org/web/20021006222735/http://www.rocksolidstudios.com/projects/tremors.htm
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