Wyst: Alastor 1716

Wyst: Alastor 1716

First edition cover
Author Jack Vance
Cover artist Eric Ladd
Country United States
Language English
Series Alastor
Genre Science fiction novel
Published 1978 (DAW SF Books)
Media type Print (Hardback), mass-market paperback
Pages 222 pp
ISBN 0-87997-593-8
Preceded by Marune: Alastor 933

Wyst: Alastor 1716 (1978) is a science fiction novel by Jack Vance first published by DAW Books. It is the third and last novel set in the Alastor Cluster, a group of thousands of stars and planets ruled by the mysterious Connatic, which is a part of Vance’s Gaean Reach.

Setting

Arrabus on the planet Wyst is an "egalistic" nation, where everyone is supposedly equal to everyone else. Arrabins work only two hours per week ("drudge"), assigned at random each week. In return, they receive a ration of synthetic food, and are housed in gigantic block tenements. Natural food ("bonter") is very rare, resulting in a flourishing black market trade with the "Weirdlands", the lands beyond Arrabus. An executive committee of four, selected at random and known as the Whispers, governs Arrabus.

Plot summary

Jantiff Ravensroke, a restless young artist from the planet Zeck (Alastor 503), wins an art contest and receives a round-trip voucher and three hundred ozols to any planet of his choosing. Jantiff decides on Wyst, having read of its "glorious light, where every surface quivers with its true and just color."

Uncibal

He arrives in the city of Uncibal in Arrabus and is assigned a room in Block 17-882, where his roommate is Skorlet, a middle-aged woman. He is introduced to her lover Esteban and their young daughter Tanzel, as well as the peculiarities of the Arrabin mindset. It is not long before Jantiff learns of the darker side of Arrabin culture. His camera, art supplies, and other belongings are stolen the first day, making him more equal to the other inhabitants.

Soon after meeting the beautiful Kedidah, Jantiff is invited on a forage, an expedition into the Weirdlands for real food. However, the resident farmers combat the thievery of the Arrabins with traps and guard dogs, and Jantiff returns to the city empty-handed.

Later, Esteban announces that he is arranging a bonterfest catered by Weirdland gypsies, but that each person must pay 500 tokens. Jantiff, Skorlet, Kedidah and Tanzel make tentative plans to attend. Skorlet gets Jantiff to pay for Tanzel by arranging for Kedidah's current roommate, an old man named Sarp, to switch with Jantiff.

By chance, Jantiff overhears a conversation between Skorlet, Esteban, Sarp and an unknown individual about a mysterious plan; it is evident that this plan hinges somehow on Jantiff's drawings. The talking ends suddenly when Skorlet discovers Jantiff in the bedroom. Jantiff reports the suspicious conversation to the Cursar, the Connatic's representative on Wyst. The Cursar, without tangible proof, can only enjoin Jantiff to do all he can to uncover the plot.

Upon switching rooms, Jantiff learns that Kedidah has become the sheirl (somewhat more than a mascot) for a hussade sports team. The team wins its first game, resulting in glory for Kedidah, but on the eve of the bonterfest, the team loses, resulting in Kedidah being publicly defiled by Claubus, a twelve-foot wooden effigy. She commits suicide at the Pier of Departure.

The Bonterfest

Distraught but still wanting to uncover Skorlet's plot, Jantiff attends the bonterfest. As requested by Skorlet, he brings his camera, although he replaces the matrix (the film) with a newer one, putting the other in a safe location in his room. The bonterfest participants are flown to the Weirdlands by Booch, an aide to the Contractor Shubart. Oddly, when Esteban discovers that Jantiff has replaced the camera's matrix, he becomes agitated. Later, Jantiff notices Esteban talking to the gypsies.

The meal is enjoyed by all, but after the gypsies depart, Skorlet becomes distraught when she discovers that Tanzel is missing. It is implied that the gypsies have kidnapped her to become an ingredient in their next bonterfest. Jantiff overhears Esteban lamenting the misunderstanding with the gypsies; he was the intended victim.

Jantiff returns to Uncibal to retrieve the camera matrix, which he now realizes must contain an image of the mysterious fourth member of the cabal. After being intercepted and pursued by Esteban, Jantiff leaves the matrix for the Connatic's Cursar with the clerk, Clode Morre. Several days later, he returns to the Cursar's office and learns that the clerk has been murdered and the matrix is missing. At the current clerk's urging, Jantiff tries to reach the spaceport at Balad in the southern part of Wyst, hoping to return to Zeck.

Balad

Jantiff attempts to stow away on a transporter, but is discovered. The conductor agrees to take him as far as the edge of Blale, though he learns that no passengers are taken on at the Balad spaceport. Jantiff makes his way to Balad on foot, encountering strange witches along the way.

Lacking funds, Jantiff finds work at the Old Groar Inn. He meets Eubanq, Balad's port agent and an employee of Contractor Shubart. In return for 100 ozols, Eubanq would arrange a flight from Balad to Uncibal and its spaceport. Booch, the pilot who flew the bonterfesters to the Weirdlands, is also in residence at Balad, but fails initially to recognize Jantiff. Jantiff works diligently to earn the 100 ozols. He rescues a mute young witch woman, who he later names Glisten, from Booch, and nurses her back to health.

At the Balad Fair some weeks later, Eubanq observes that Jantiff's hands have the "yellows", which are believed to be caused by eating witches' food, and hurries off to tell Booch. Jantiff returns to his hut and discovers that all his ozols have been stolen and Glisten is missing. Jantiff returns to town and confronts Eubanq, but the townspeople decide to punish Jantiff for exposing them to the yellows. Fleeing into Contractor Shubart's mansion, he discovers Skorlet, Esteban, and Sarp. The townspeople smash his "yellowed" fingers and blind him. Afterward, Booch comes looking for Jantiff's money and to kill him; he is interrupted by Ryl Schermatz, a high-ranking official sent by the Connatic. Booch tries a ruse to kill Schermatz, but is slain for his efforts.

Jantiff tells Schermatz what he has deduced about the plot: Esteban noticed a physical similarity between himself, Skorlet, Sarp, and Contractor Shubart, and the current Whispers. The cabal disposed of the real Whispers and took their places, even journeying through space to meet with the Connatic.

Schermatz returns to Balad with Jantiff, whose vision is somewhat restored, and arrests Eubanq. He reveals that a harmless, easily cured fungus causes the yellows, and that the persecution of the witches is to end. Then, he and Jantiff return to Uncibal.

Conclusion

At Uncibal, they learn that the false Whispers plan a Grand Rally to celebrate the anniversary of the founding of Arrabus. Jantiff realizes just barely in time that it is a scheme to eliminate everyone who knows the plotters. It comes too late to save the guests, who are blown up, but Schermatz and Jantiff survive. Schermatz has the four impostors arrested and sentenced to death.

The original Whispers had recognized that Arrabus was falling apart economically and had intended to appeal to the Connatic for help. The fake Whispers had taken an entirely different tone with the Connatic, raising his suspicions and causing Schermatz (who may actually be the Connatic in disguise) to investigate. He intimates to Jantiff that the Arrabin society will have to change drastically.

Jantiff returns to Zeck, where some months later, a cured, speaking Glisten arrives at his door.

External links

This article is issued from Wikipedia - version of the Monday, January 18, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.