Gaknulak
Game background | |
---|---|
Home plane | Bleak Eternity of Gehenna |
Power level | Demigod |
Alignment | Lawful Evil (NE tendencies) |
Portfolio | Protection, stealth, trickery, traps |
Domains | Dream, Evil, Law, Protection, Trickery |
Superior | Kurtulmak |
Design details |
In many campaign settings for the Dungeons & Dragons fantasy role-playing game, Gaknulak is the kobold deity of Protection, Stealth, Trickery, and Traps. His symbol is a cauldron with whirling ellipses.
Publication history
Gaknulak was first detailed in the book Monster Mythology (1992), including details about his priesthood.[1]
Description
Gaknulak's avatar takes the form of a small, dark-skinned, white-haired kobold. He wears a cloak with bulging pockets, and wields a +3 hand axe. He also has two ioun stones of his choice at any time, and carries an assortment of magic items related to spying, escape, and detections such as: boots of speed, wand of magic detection, ring of chameleon power, and a wand of polymorphing that he uses to turn opponents into piglets for eating.[1]
Relationships
Gaknulak is subordinate to Kurtulmak.
Realm
Gaknulak's realm of Aknuthrak is located on the plane of Gehenna.
Worshippers
Priests of Gankulak serve as spies and scouts, but are the defenders of lairs and homelands above all else. They are experts in setting any kind of trap or ambush, and in the construction of defenses.[1]
Clergy
Gaknulak's favored weapon is the battleaxe.
References
- 1 2 3 Sargent, Carl. Monster Mythology (TSR, 1992)
External links
- Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online: