List of Brøderbund products
Brøderbund was a large software developer and publisher most active in the 1980s and '90s. Though most of their products were video games, they also published a number of home productivity software titles.
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Name | Year | Platforms | Description |
---|---|---|---|
A.E. | 1982 | AppII, ATR, MSX, PC88 | An arcade game reminiscent of the challenge stages of Galaga[1] |
Airheart | 1986 | AppII | An action/strategy video game with innovative graphics |
The Ancient Art of War | 1984 | AppIIe, Mac, DOS | A real-time strategy video wargame |
The Ancient Art of War at Sea | 1987 | AppII, Mac, DOS | A real-time strategy video wargame focussing on naval warfare |
Apple Panic | 1981 | AppII, ATR, DOS, VIC20 | A platform game |
Arcade Game Construction Kit | 1988 | C64 | An arcade game construction program |
Arcade Machine | 1982 | AppII | An arcade game construction program. Winner of a Certificate of Merit in the category of "Most Innovative Computer Game" at the 4th annual Arkie Awards.[2]:33 |
The Battle of Olympus | 1988 | NES | An action-adventure game set in Ancient Greece |
Banner Mania | 1989 | DOS | Banner making program. Released by Brøderbund; developed for Pixellite Group by Presage Software Development. |
Calendar Creator, last version 12 | 1995-now | Win | Create calendars |
Captain Goodnight and the Islands of Fear | 1985 | AppII | A side-scrolling action-adventure game where you fly a plane, drive a tank, steer a jeep, pilot a sub, and ride a tram. |
Capitalism Plus | 1996 | Win9X | Business simulation game |
Carmen Sandiego series | 1985 | AppII, C64, DOS, Mac, PCD, SMS | A series of edutainment games that spanned over a decade and spawned a media franchise |
The Castles of Dr. Creep | 1984 | C64 | A platform/puzzle game set in medieval castles |
Centauri Alliance | 1990 | AppII, C64 | A science fiction role-playing video game[3] |
Championship Lode Runner | 1983 | AppII, C64, DOS, NES | A platform/puzzle game, the sequel to Lode Runner |
Choplifter | 1982 | AppII, ATR, ATR52, ATR78, C64, CLV, FM7, MSX, NES, SMS, VIC20 | An action game; player is helicopter pilot attempting to save hostages being held in prisoner of war camps |
The Dark Heart of Uukrul | 1988 | ||
David's Midnight Magic | 1982 | AppII | A pinball video game |
Dazzle Draw[4][5] | 1984 | AppIIc, AppIIe | Paint program to create bitmapped image files |
Drol | 1983 | AppII, ATR, C64, PC88, SG1K | A platform game with a cartoon robot hero |
Galactic Empire | 1980 | AppII, ATR, TRS80 | Brøderbund's first game; a science fiction strategy space conquest game |
The Guardian Legend | 1988 | NES | A hybrid action-adventure/shoot 'em up game; a.k.a. Guardic Gaiden |
Gumball | 1983 | AppII, C64 | |
In the 1st Degree | 1995 | Mac, Win3X, Win9X | An interactive legal drama adventure game |
Karateka | 1984 | CPC, AppII, ATR, ATR78, C64, DOS, FDS, GB, ST, ZX | An action game with influentional, pioneering animation |
Koala Lumpur: Journey to the Edge | 1997 | Win, Win3X | A comedy adventure game |
The Last Express | 1997 | DOS, Mac, Win | An adventure game set right before the start of World War I |
Living Books series | 1992–1998 | Mac, Win | A series of edutainment titles based on popular children's books |
Lode Runner | 1983 | AppII, ATR, BBC, C64, CPC, DOS (PC booter), iPod, Lynx, Mac, NES, PS1, PSN, SG1K, SNES, VC, VIC20, Win, XBLA, ZX | A very popular platform game |
Logical Journey of the Zoombinis | 1996 | Mac, Win | An educational puzzle computer game created by Chris Hancock and Scot Osterweil of TERC |
Moebius: The Orb of Celestial Harmony | 1985 | Ami, AppII, ATR, C64, DOS, Mac SE, ST | A top-down tile-based role-playing video game with some action sequences |
Myst | 1993 | 3DO, Ami, CDI, iOS, Jag, Mac, NDS, PS1, PSP, Sat, Win | An adventure game with ground-breaking 3D graphics |
Orly's Draw-A-Story | 1999 | DOS, Mac, Win | An edutainment game where the user draws pictures for inclusion in a story |
PlayMaker Football | 1989 | DOS, Mac, Palm, Win | An American football simulation |
The Playroom | 1991 | Ami, AppII, DOS, Mac | An early childhood education system |
Prince of Persia | 1989 | Ami, AppII, CPC, DOS, GB, GBC, GG, iOS, Mac, NES, PCD, PSN, SAM, SCD, SMD, SMS, SNES, ST, X68K, X360 (XBLA), ZX | A platform game with breakthrough animation; started a media franchise |
Prince of Persia 2: The Shadow and the Flame | 1993 | DOS, Mac, SNES, Xbox | A platform game, sequel to the original Prince of Persia |
The Print Shop | 1984[6] | AppII, ATR, C64, DOS, Mac | A desktop publishing title for home users. |
Raid on Bungeling Bay | 1984 | C64, MSX, NES | A warzone shoot 'em up; first game designed by noted designer Will Wright |
Serpentine | 1982 | AppII, ATR, C64, DOS, VIC20 | A maze game featuring an ever-growing player-controlled snake |
Spellcraft: Aspects of Valor | 1992 | DOS, SNES | A fantasy strategy video game |
Spare Change | 1983 | AppII, ATR, C64 | An action game |
Spelunker | 1983 | ATR, C64, MSX, NES, VC, PSN | A platform game with a cave exploration theme |
Star Blazer | 1982 | AppII | A space-themed shoot 'em up. Winner of a Certificate of Merit in the category of "Best Arcade/Action Computer Games" at the 4th annual Arkie Awards.[2]:32 |
Star Wars | 1983 | AppII, C64, DOS, Mac | A sci-fi space combat video game based on the Star Wars media franchise; port of original arcade video game |
Stunts | 1990 | Ami, DOS, NEC | A racing game with special track areas featuring early 3D computer graphics |
The Treehouse | 1991 | DOS, Mac, Win | A point-and-click edutainment title with minigames and minimal encyclopedic information |
Typhoon Thompson | 1988 | Ami, ST | An action game; an enhanced remake of Airheart |
WarBreeds | 1998 | Win | A science fiction, real-time strategy, resource management video game |
Where in Time Is Carmen Sandiego? | 1989 | Ami, AppII, C64, DOS, SMS, NES, SMD, SNES | A time travelling video game based on the Carmen Sandiego media franchise |
Wings of Fury | 1987 | Ami, AppII, C64, CPC, DOS, GBC | A World War II fighter plane action game with some simulation aspects |
Wolfpack | 1990 | Ami, DOS, Mac, ST | A World War II submarine simulator |
Write, Camera, Action | 2005(?)[7] | Mac, Win | An edutainment game where the user has to help complete a Hollywood film |
See also
- Red Orb Entertainment — Broderbund's game publishing division
References
- ↑ A.E. at MobyGames
- 1 2 Kunkel, Bill; Katz, Arnie (March 1983). "Arcade Alley: The Best Computer Games". Video (Reese Communications) 6 (12): 32–33. ISSN 0147-8907.
- ↑ Centauri Alliance at MobyGames
- ↑ "Dazzle Draw". Gamervision. Retrieved August 14, 2014.
- ↑ "Dazzle draw". WorldCat. Retrieved August 14, 2014.
- ↑
- ↑ Write, Camera, Action review
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