Lord of the Rings: Game One
For the 2002 game, see The Lord of the Rings: The Fellowship of the Ring (video game).
Lord of the Rings: Game One | |
---|---|
Commodore 64 cover art | |
Developer(s) | Beam Software |
Publisher(s) | Melbourne House |
Designer(s) | Philip Mitchell |
Platform(s) | ZX Spectrum, Commodore 64, Amstrad CPC, Amstrad PCW, BBC Micro, Dragon 32/64, Apple II, Apple Macintosh, MS-DOS.[1] |
Release date(s) | 1985 |
Genre(s) | Text adventure |
Mode(s) | Single player |
Lord of the Rings: Game One (released in North America as The Fellowship of the Ring: A Software Adventure) is a computer game released in 1985 and based on the book The Fellowship of the Ring, by J. R. R. Tolkien. It was the follow-up to the 1982 game The Hobbit, although did not reach the same level of critical and commercial success as its predecessor, and is considered inferior by the gaming community, with many complaining about the removal of the real-time aspects and complex AI patterns of the previous game, and puzzles that lacked coherent solutions.
See also
- The Hobbit
- Shadows of Mordor: Game Two of Lord of the Rings
- The Crack of Doom
References
External links
- Lord of the Rings: Game One at MobyGames
- http://www.lysator.liu.se/tolkien-games/entry/lotr-gameone.html
- Lord of the Rings: Game One at World of Spectrum
This article is issued from Wikipedia - version of the Wednesday, October 07, 2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.