Team 3D (esports)

For defunct Halo team formerly part of Team 3D, see Final Boss (Halo team).
Team 3D
Location Dallas, Texas, United States
New York City, New York
Founded 2002
Dissolution 2009
Manager(s) Craig "Torbull" Levine
Sponsors Intel, SteelSeries
Divisions Counter-Strike: Source, Warcraft 3, and Dead or Alive 4 competitions, and formerly fielded teams in Counter-Strike, Halo 2, Painkiller, and Call of Duty
Website team3d.net
New York 3D
Founded 2002
League Championship Gaming Series
Team history Team 3D
3D.NY
2007 - 2008
Based in New York, NY
General Manager Dave "moto" Geffon / Scott "JirO" Fredricks
Franchise player Matt "Wizakor" Wood
Website

Team 3D was an American electronic sports organization with teams that formerly had teams in Counter-Strike: Source, Warcraft 3, and Dead or Alive 4, Counter-Strike, Halo 2, Painkiller, and Call of Duty. Team 3D was one of the most successful North American Counter-Strike teams and briefly became a part of the Championship Gaming Series (CGS). The owner Craig "Torbull" Levine decided not to continue the team after the demise of the CGS in 2009.

History

Team 3D was formed in 2002 by Craig "Torbull" Levine while a student at New York University in New York City, New York, United States.[1] In 2004 it became one of the first professional eSports teams in the world when it began paying its players.[1][2] Team3D won Counter-Strike at World Cyber Games 2004.[3]

Tylenol was a sponsor for Team 3D for a period during 2005.[4] In 2005 3D won the WCG US finals in both CS and Halo 2, qualifying for the World Cyber Games 2005 grand finals.

Team 3D was a founding member of the G7 teams.[5] For parts of 2005 and 2006 3D sponsored Halo 2 Major League Gaming Pro Circuit team Shoot to Kill. In April 2006 3D dropped its sponsorship of its Halo 2 team in the team became known as Final Boss. In 2007 3D became an inaugural member of the Championship Gaming Series and became known as NY.3D.

In the first season of the CGS, NY.3D came in 4th place out of 16 teams.[6]

After the demise of the Championship Gaming Series, Levine reacquired team3d but the team soon dissolved. 3D stands for Desire — Discipline — Dedication.[1] Levine went on to co-found the ESEA League. Sponsors of the team at various points in time included Intel and SteelSeries.[1]

Former rosters

Player Alias Game
United States Josh Sievers Dominator Counter-Strike: Source
United States Dave Geffon moto Counter-Strike: Source
Canada Billy Bouris sH1fty Counter-Strike: Source
United States Jonathan Mumm juan Counter-Strike: Source
United States Nick Nowakowski nickn0it Counter-Strike: Source
United States Mikey So method Counter-Strike: Source
United States Sal Garozzo Volcano Counter-Strike: Source
United States Kyle Miller Ksharp Counter-Strike: Source
United States Cardell Thomas DaveCheppelle Dead or Alive 4
United States Tanya Underwood coolsvilla Dead or Alive 4
Canada Nic Brownrigg Dark-Storm Forza Motorsport 2
United States Dan Otto ComeBackDan Forza Motorsport 2

Notable achievements

Zonerank Standings
Current standing Highest standing
11th 5th
Counter-Strike Tournaments
Year Competition Standings
2000 Cyberathlete Professional League Third
2002 Cyberathlete Professional League First
2003 Cyber X Games First
2003 Cyberathlete Professional League Third
2004 World Cyber Games First
2005 World Cyber Games First
2006 World Series of Video Games Second
2006 Electronic Sports World Cup Fourth
Warcraft III tournaments
Year Competition Standings
2006 World Series of Video Games Fourth
Dead or Alive 4 tournaments
Year Competition Standings
2002 Cyberathlete Professional League First
Call of Duty tournaments
Year Competition Standings
2004 Cyberathlete Professional League Second

References

  1. 1 2 3 4 Kane, Michael (2009). Game Boys: Triumph, Heartbreak, and the Quest for Cash in the Battleground of Competitive Videogaming. Penguin Books.
  2. Shields, Duncan 'Thorin' (April 2, 2012). "Classic teams: 3D 2002-2003 (with steel)". SK Gaming. Retrieved June 16, 2015.
  3. "World gaming triumph for UK team". BBC. October 11, 2004. Retrieved October 28, 2015.
  4. Walker, Rob (2008). Buying In: The Secret Dialogue Between What We Buy and Who We Are. Random House. p. 123.
  5. G7 FEDERATION (April 20, 2006). "G7 teams launched". Fnatic. Retrieved June 12, 2015.
  6. Malone, Michael (March 30, 2008). "Gearing Up to Dominate the World, and Prove Parents Wrong". New York Times. Retrieved October 28, 2015.
This article is issued from Wikipedia - version of the Sunday, April 03, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.