SIE Worldwide Studios

SIE Worldwide Studios
Division
Industry Interactive entertainment, computer and video games
Founded September 14, 2005
Number of locations
United States,
United Kingdom,
Netherlands,
Japan
Key people
Shawn Layden
(Chairman)
Shuhei Yoshida
(President)
Parent Sony Interactive Entertainment
Subsidiaries Naughty Dog
Sucker Punch Productions
Media Molecule
SIE Bend Studio
SIE Japan Studio
SIE Santa Monica Studio
SIE San Diego Studio
SIE Foster City Studio
SIE London Studio
Polyphony Digital
Guerrilla Games
Guerrilla Cambridge
PixelOpus
Website Worldwidestudios.net

Sony Interactive Entertainment Worldwide Studios, officially abbreviated SIE Worldwide Studios, is a group of video game developers owned by Sony Interactive Entertainment which was established in 2005.[1] It is a single internal entity overseeing all wholly owned development studios within SIE. It is responsible for the creative and strategic direction of development and production of all computer entertainment software by all SIE-owned studios, all of which is produced exclusively for the PlayStation family of consoles.

History

The old logos of Sony Computer Entertainment logo

2005

2006

2007

2009

2010

2011

2012

2014

2015

2016

Studios

Studio name Headquarters Founded Notes Current
status
SIE Japan Studio Tokyo, Japan 1993 Includes J.S.E.D.D., PlayStation C.A.M.P, Team Ico and Team Gravity. Games developed include Ape Escape, Soul Sacrifice, Tokyo Jungle, Siren, Gravity Rush, Patapon, Loco Roco, Ico and Shadow of Colossus Active
Polyphony Digital Tokyo, Japan 1992 Originally a development group within Sony Computer Entertainment known as Polys Entertainment. Games developed include the Gran Turismo series Active
Bend Studio Bend, Oregon, USA 1993 Originally named Blank, Berlyn and Co. and Eidetic, it was acquired by Sony in 2000. Games developed include the Syphon Filter series Active
Foster City Studio Foster City, California, US 1998 Responsible for overseeing the development of first-party games by external developers. Active
Naughty Dog Santa Monica, California, US 1984 Originally named as Jam Software, the studio was acquired in 2001. Games developed include Crash Bandicoot, Jak and Daxter, Uncharted and The Last of Us. It also houses the ICE. Team Active
North West Studio Manchester, UK 2015 Games for PlayStation VR Active
San Diego Studio San Diego, California, US 2001 Games developed include the MLB: The Show series and The Mark of Kri Active
SIE Santa Monica Studio Playa Vista, Los Angeles, US 1999 Games developed include the God of War franchise. It has an external development branch that funds and provides support for a wide variety of games Active
Sucker Punch Productions Bellevue, Washington, USA 1999 Acquired by Sony in 2011. Games developed include Sly Cooper and Infamous. Active
London Studio London, UK 1993 Formed in 2012 by the merger of Psygnosis and Team Soho. Games developed include the SingStar franchise. Active
Guerrilla Games Amsterdam, Netherlands 2000 Acquired by Sony in 2005. Games developed include the Killzone series and Horizon: Zero Dawn Active
Guerrilla Cambridge Cambridge, UK 1997 Founded as SCE Cambridge Studio. In 2012 it became the sister studio of Guerrilla Games. Games developed include the MediEvil series. Active
Media Molecule Guildford, UK 2006 Acquired in 2010. Games developed include the LittleBigPlanet series and Tearaway. Active
989 Studios Los Angeles, United States 1995 Closed in 2005. Developed numerous sport titles and several games in the Twisted Metal franchise. Defunct
BigBig Studios Warwickshire, UK 2001 Closed in 2012. Games developed include Pursuit Force. Defunct
Evolution Studios Cheshire, UK 1999 Acquired in 2007, closed in 2016. Games developed include the MotorStorm series, the WRC series and Driveclub Defunct
Incognito Entertainment Salt Lake City, US 1999 Closed in 2009. Games developed include the Twisted Metal series and Warhawk. Defunct
Studio Liverpool Liverpool, UK 1984 Acquired in 1993, closed in 2012. Games developed include the Wipeout series and Formula One video game series. Defunct
Zipper Interactive Redmond, Washington, USA 1995 Acquired in 2006, closed in 2012. Games developed include the SOCOM series. Defunct

Other studios and associates

ICE Team

Naughty Dog is home to the ICE Team, one of Sony's Worldwide Studios central technology groups. The term ICE originally stands for Initiative for a Common Engine which describes the original purpose of the group.[15] The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools. The ICE Team also supports third party developers with a suite of engine components, and a graphics analysis, profiling, and debugging tool for the RSX. Both enable developers to get better performance out of PlayStation hardwares.[16][17]

XDev

Sony XDev Europe collaborates with independent development studios across Europe and other PAL territories to publish content to PlayStation platforms all over the world. The Studio Liverpool-based XDev has helped to create and publish, titles such as the LittleBigPlanet, Buzz!, MotorStorm and Invizimals series, Super Stardust HD, Heavenly Sword, Heavy Rain, Beyond: Two Souls, Tearaway and Resogun. Partners include independent developers such as Quantic Dream, Magenta Software, Housemarque, Climax Studios, Novarama, Supermassive Games and Sumo Digital, as well as SCE subsidiaries such as Media Molecule and Guerrilla Games. In addition to funding projects, XDev offer full production, project management and game design support. Titles are also supported with community management, online production and dedicated outsourcing management facilities. XDev work directly with Marketing and PR teams in all Sony territories to promote and publish games worldwide.[18][19]

List of video games produced by Sony XDev Europe

SN Systems

SN Systems is a provider of Windows development tools for all the PlayStation-brand platforms since the original. SN Systems was acquired by Sony Computer Entertainment Inc. in 2005,[25] to provide tools for the PlayStation 3, and future consoles.

SCEE R&D

SCEE R&D are technical experts on topics relating to any of the PlayStation platforms. The group is unique in that they report directly to both SCEE Central as well the Tokyo-based SCEI R&D Organization that designs PlayStation hardware. They do not create games; however, they supply the raw technical materials that game developers utilize to create games.

References

  1. "SCE Establishes SCE Worldwide Studios" (PDF) (Press release). Sony Computer Entertainment. September 14, 2005. Retrieved September 14, 2005.
  2. "Sony Computer Entertainment Acquires Guerrilla Games" (PDF) (Press release). London: Sony Computer Entertainment. December 8, 2005. Retrieved March 23, 2010.
  3. "Sony Computer Entertainment Acquires Zipper Interactive" (PDF) (Press release). Foster City: Sony Computer Entertainment. January 24, 2006. Retrieved March 23, 2010.
  4. "Sony Computer Entertainment Acquires Evolution Studios and Bigbig Studios" (Press release). Tokyo: Sony Computer Entertainment. September 20, 2007. Retrieved March 23, 2010.
  5. "Sony Computer Entertainment Acquires Media Molecule." (Press release). London: Sony Computer Entertainment. March 2, 2010. Retrieved March 23, 2010.
  6. "Sony Computer Entertainment Acquires Sucker Punch Productions" (Press release). Sony Computer Entertainment. August 2, 2011.
  7. Sony closes and restructures two UK studios. Develop-online.net
  8. Sony closes and restructures two UK studios. Develop-online.net
  9. Happy holidays from Guerrilla!. PlayStation.Blog.Europe
  10. Confirmed Sony Closes Zipper Interactive. IGN.com
  11. Sony closes WipEout developer Sony Liverpool. Eurogamer.net
  12. http://blog.us.playstation.com/2014/06/09/entwined-announced-out-now-on-ps4/
  13. Sony Launching New First Party Studio for Project Morpheus VR Games. Hardcoregamer.com
  14. Brightman, James (March 22, 2016). "Sony confirms closure of Evolution Studios". GamesIndustry.biz. Retrieved March 22, 2016.
  15. Mark Cerny's "Road to the PS4" @ Gamelab 2013. YouTube (June 27, 2013). Retrieved on 2013-07-16.
  16. Naughty Dog Careers. Naughtydog.com. Retrieved on July 16, 2013.
  17. Sony’s Secret Super Development Team. PS3 Attitude (June 5, 2009). Retrieved on 2013-07-16.
  18. Sony XDev Europe. Official Site
  19. Worldwide Studios/XDev. XDev on Worldwidestudios.net
  20. PS Vita's BigFest is also coming to PS4 and PS3. PlayStation.Blog.Europe
  21. Invizimals: The Resistance - E3 Trailer. YouTube.com
  22. Platformer Run Sackboy! Run! announced for PS Vita and mobile devices. PlayStation.Blog.Europe
  23. Control the undead in The Hungry Horde on PS Vita. PlayStation.Blog.Europe
  24. Introducing WiLD a PS4 exclusive from Rayman creator Michel Ancel. PlayStation.Blog.Europe
  25. "SONY COMPUTER ENTERTAINMENT TO START PROVIDING PRODG TOOLS FOR PLAYSTATION ® 3 GAME CONTENT DEVELOPMENT" (PDF). Sony Computer Entertainment Inc. Retrieved September 27, 2005.

External links

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