Shinobi III: Return of the Ninja Master
Shinobi III: Return of the Ninja Master | |
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North American cover art | |
Developer(s) | Megasoft |
Publisher(s) | Sega |
Director(s) |
Tomoyuki Ito Takeshi Matsuhashi |
Producer(s) |
Tomio Takami Tokinori Kaneyasu |
Designer(s) | Naohisa Nakazawa |
Programmer(s) |
Tsukasa Aoki Toshiaki Yajima Akio Oi |
Artist(s) |
Kazuyuki Iwasawa Katsuhiko Ogikubo Hiroyuki Hirama |
Composer(s) |
Hirofumi Murasaki Morihiko Akiyama Masayuki Nagao |
Series | Shinobi |
Platform(s) | Mega Drive/Genesis, Virtual Console, Microsoft Windows, iPhone, Nintendo eShop |
Release date(s) |
Mega Drive[1]
Virtual Console[2]
Nintendo 3DS[3]
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Genre(s) | Platform, hack and slash |
Mode(s) | Single player |
Shinobi III: Return of the Ninja Master, released in Japan as The Super Shinobi II (ザ・スーパー忍II Za Sūpā Shinobu II), is an action game developed and published by Sega for the Mega Drive/Genesis console that was released in 1993. It is the direct sequel to the previous The Revenge of Shinobi. The game was originally intended to be released in 1992, and to be very different from the final version of the game in terms of levels and storyline.
Shinobi III was included on the Sega Genesis Collection for the PlayStation 2 and PlayStation Portable and Sonic's Ultimate Genesis Collection for the Xbox 360 and PlayStation 3. It was also released for the Wii's Virtual Console service in 2007, for the PC on the download service Steam in 2010, on the iPhone in 2011[4] and for the Nintendo 3DS eShop in 2013.
Gameplay
Compared to its predecessor, the action is considerably smoother, with less emphasis on difficulty and more on speed. In addition to the ability to run from place to place, the player character comes equipped with a new array of moves and techniques, including a mid-air dashkick, the ability to jump-scale walls and a powerful running slash that renders him temporarily invincible.
Besides his regular assortment of moves and attacks, the player has the ability to perform four special ninjitsu techniques. Only one can be used in each level, unless the Shinobi finds additional ninjitsu bonuses throughout hidden spots in most levels. The four ninjitsu techniques involve engulfing lightning as a temporary shield, summon fire-dragons, boosting his vertical leap and self-sacrificing, the latter costing one life to destroy common enemies or damage bosses.
Plot
Neo Zeed is threatening the world once more. The evil crime syndicate - thought to have been vanquished two years earlier - has returned, headed by a man known only as the Shadow Master. Joe Musashi has felt their presence, and descends from the lonely mountaintops of Japan to face his nemesis once more. As the Shinobi, stronger than steel and faster than a whirlwind, the last keeper of the Oboro Ninjitsu techniques, only he can stop Neo Zeed.
Development
Shinobi III was originally set to be released in 1992. Several gaming magazines (including GamePro, Mean Machines SEGA and Computer & Video Games) gave previews and even reviews of the game, showing pictures of levels, enemies, artwork and special moves which were not seen in the final version at all. Because of being unsatisfied with the result, Sega had put the game back into development to heavily improve it and delayed its release until 1993. When Shinobi III was finally released, many game features seen earlier were missing, with new ones taking their place. A beta-version of the original version of the game has been leaked and is now widely available as a ROM image.
Reception
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Shinobi III: Return of the Ninja Master received critical acclaim. MegaTech magazine praised the game's new attacks and moves, but criticised that it was "not as hard as The Revenge of Shinobi."[12] Mega said that "beyond the tricky bosses, this is far too easy."[13] An IGN review by Levi Buchanan called it "a legit Genesis great, one of the better action games for the 16-bit console of yesteryear," even if the iPhone version was deemed just "okay".[11]
Complex rated it the third best game on the Sega Genesis, stating: "The only drawback? The last level was freaking impossible!"[14] ScrewAttack ranked it sixth on their top list of Genesis games[15] and Retro Gamer included it among the top ten Mega Drive games.[16]
References
- ↑ Mega Drive release dates. GameFAQs. Retrieved on February 4, 2008.
- ↑ Wii release dates. GameFAQs. Retrieved on February 4, 2008.
- ↑ "News: US Nintendo eShop update: Shinobi, Streets of Rage, Castlevania". ComputerAndVideoGames.com. Retrieved 2013-12-22.
- ↑ "Shinobi III released on Steam". Valve Corporation. Retrieved September 14, 2010.
- ↑ "Shinobi III: Return of the Ninja Master for Genesis". GameRankings. 1993-07-22. Retrieved 2013-12-22.
- ↑ "Shinobi III: Return of the Ninja Master for iPhone/iPod". GameRankings. 2011-01-25. Retrieved 2013-12-22.
- ↑ VonSeux. "Shinobi III: Return of the Ninja Master for iPhone/iPad Reviews". Metacritic. Retrieved 2013-12-22.
- ↑ Whitehead, Dan (2007-08-06). "Virtual Console Roundup Review Page 1 Reviews Wii". Eurogamer.net. Retrieved 2013-12-22.
- ↑ "Shinobi III: Return of the Ninja Master Review". GameSpot. Retrieved 2013-12-22.
- ↑ "Shinobi III: Return of the Ninja Master Review - IGN". Uk.ign.com. Retrieved 2013-12-22.
- 1 2 "Shinobi III: Return of the Ninja Master iPhone Review - IGN". Uk.ign.com. 2011-01-27. Retrieved 2013-12-22.
- 1 2 MegaTech review, EMAP, issue 21.
- 1 2 Mega review, issue 13, page 34, October 1993.
- ↑ "#3. Shinobi III: Return Of The Ninja Master (1993) / Sega Anything: The 25 Best Genesis Games". Complex. 2010-11-29. Retrieved 2013-12-22.
- ↑ "ScrewAttack's Top Ten Video - Top 20 Genesis Games (10-1)". GameTrailers. Retrieved 2013-12-22.
- ↑ http://www.retrogamer.net/top_10/top-ten-mega-drive-games/
External links
- Official website (Japanese)
- Shinobi III: Return of the Ninja Master at MobyGames
- Hardcore Gaming 101: Shinobi
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