Street Fighter X Tekken
Street Fighter X Tekken | |
---|---|
Developer(s) |
Dimps, Capcom QLOC (PC) |
Publisher(s) | Capcom |
Director(s) | Taisaku Okada |
Producer(s) | Yoshinori Ono |
Designer(s) |
Taketoshi Sano Yukiko Hokao Tetsunosuke Seki |
Programmer(s) |
Masahiro Taguchi Takuo Katsura |
Artist(s) |
Akira Toba Kazuma Teshigahara Toshio Ohashi Jun Watanabe Hiroyuki Seshita Yukinori Kanda |
Writer(s) |
Emiko Kawasaki Keisuke Sumiyoshi |
Composer(s) | Hideyuki Fukasawa |
Platform(s) | PlayStation 3, PlayStation Vita, Xbox 360, Microsoft Windows,[1] iOS |
Release date(s) |
PlayStation 3, Xbox 360 Microsoft Windows iOS |
Genre(s) | Fighting |
Street Fighter X Tekken (ストリートファイター X 鉄拳 Sutorīto Faitā Kurosu Tekken) is a crossover fighting game developed by Capcom and released in March 2012 for the PlayStation 3 and Xbox 360, in May for the PC and in October for the PlayStation Vita. The game features characters from both the Street Fighter franchise and Namco's Tekken series. In the game, players select two characters and face other duos in tag team fighting matches, in which the objective is to knock out one of the members from the opposing team. In addition to the game's multiplayer modes, the game also features a single-player Story mode with a plot revolving around a mysterious object called the "Pandora".
The game is the product of a partnership between Namco and Capcom that previously produced the role-playing game Namco × Capcom. As Street Fighter X Tekken was made by Capcom, with Namco being involved more in the licensing of the Tekken cast, the gameplay is based on the 2D gameplay of Street Fighter, with projectile moves such as the Hadouken, as opposed to the Tekken series. Namco is currently producing their own take on the crossover, Tekken X Street Fighter, which will follow their 3D style of gameplay. Unique features in Street Fighter X Tekken include the Gem System, which allows players to equip special gems to power-up various character attributes and Pandora Mode, in which a character's strength and abilities are temporarily augmented.
The game was well received by critics, who complimented the roster and deep game mechanics. Nevertheless, it fell short of Capcom's sales expectations. In addition, Capcom's release of downloadable content (DLC) for the game was met with criticism when it was revealed that the company was charging for access to characters that were already on the game disc.
Gameplay
Being developed by Capcom, the core gameplay is similar to that of the Street Fighter series, incorporating elements such as Super Combos and EX Attacks. Players each choose two fighters from the Street Fighter and Tekken series. Both sets of characters are controlled using the Street Fighter six-button system, but the Tekken characters are able to perform Tekken style combos using the primary four buttons in a similar fashion to the Tekken four-button system.[5] These fighters can be switched out normally, or during certain combos. As fights go on, players build up power in a three-sectioned meter at the bottom of the screen referred to as the Cross Gauge, which allow the player to perform various techniques depending on how much of the gauge is filled, such as EX Attacks, Cancels, Super Arts and various Cross techniques detailed below. Additionally, each fighter possesses one special attack that can be charged into an EX Attack or Super Art without any cost to the Cross Gauge. As opposed to the other crossover fighting games released by Capcom, in which the player must eliminate all the opponent's fighters to win, victory conditions are more similar to Tekken Tag Tournament, in which the first player to have one of their fighters' health bars reduced to zero loses the round, thereby the player who wins the most rounds wins the match.
The tag team element of the game is heavily emphasized, with players being able to switch between the two characters in their team in a variety of manners.[6] Switch Cancel allows players to switch partners in the middle of a combo, whilst Cross Rush combos involve launching the opponent into the air before swapping partners and continuing the combo. Cross Arts, which require a full Cross Gauge, allows players to chain together each character's Super Combo in one straight attack, whilst the Cross Assault mechanic allows players to simultaneously control both characters in their team until the Cross Gauge runs out.
The game also has two new game mechanics: the Gem System and Pandora Mode. Players equip up to three gems to their characters, which provide different stat boosts depending on the type of gem. Six varieties of gems exist: attack, defense, speed, vitality, assist, and Cross Gauge. Each gem and its effects are designated by a specific color, and will activate as the players fulfill certain conditions during battle. When a character on a player's team has less than 25% health remaining, that character can be sacrificed in order to activate Pandora Mode, which gives the remaining fighter increased strength and an infinite Cross Gauge. However, this state has a time limit and the player automatically loses if he/she cannot defeat the opponent before the Pandora state runs out.[7]
The game features various online options. Two players can battle on the same team, one controlling each character, and face off in four player matches. Scramble mode allows four players to fight simultaneously in pairs of two. The game also supported online training modes which can be played competitively or cooperatively with two players, as well as support the Fight Request feature.
Plot
The center of the conflict between the Street Fighter and Tekken universes is a cubical object that crash-lands in Antarctica. The object is of a mysterious origin and researchers worldwide are unable to determine what purpose it serves. The only thing that can be understood is that when beings come into conflict around this object, it releases a water-like energy that brings more power to the combatants. Due to the object's tendency to react to conflict between beings, they name it "Pandora".[8] Whilst a standard story is given to most combinations of fighters, specific teams, such as Ryu and Ken or Kazuya and Nina, receive their own unique story elements and rival battles.
Characters
The following characters are available as playable characters in the game. The PlayStation 3 and PlayStation Vita versions feature five exclusive playable characters, including Cole MacGrath from Sucker Punch's Infamous series; Sony mascots Toro Inoue and his rival Kuro, who dress up as Ryu and Kazuya respectively; Bandai Namco's mascot Pac-Man, who pilots a Mokujin-style mech; and Capcom's mascot Mega Man, who takes his appearance from the North American box art for the first game.[9][10][11][12][13] Both Mega Man and Pac-Man became available as free downloadable content (DLC) for the PlayStation 3 version on March 13, 2012.[14]
Street Fighter's Dan, seen in the initial Street Fighter X Tekken reveal trailer, makes a non-playable appearance as the instructor in the game's tutorial mode.[15] Yoshinori Ono stated that there is no exclusive character for the Xbox 360 version, stating: "We do have the exclusive characters for the Sony platform. We have Cole, the two Sony cats, Kuro and Toro. But basically for the Xbox 360, we were in discussions with them (Microsoft) for which character to put in as an exclusive, but we weren't able to decide on a character because of differences in timing and things like that."[16]
The PS Vita version includes a code to download 12 additional fighters, six from each side.[17][18] All 12 characters were released as DLC for the PlayStation 3 and Xbox 360 on July 31, 2012, and for the PC on February 6, 2013.[19] The owners of the PlayStation 3 version are able to obtain the characters for free if they download them through the Vita version.[20] All together, the Sony versions have 55 playable fighters available.
- Notes
^1 On-Disc Downloadable Content AKA Disc-Locked-Content for the PlayStation 3, Xbox 360, and PC. They're default on PlayStation Vita
^2 Exclusively for the PlayStation 3 and PlayStation Vita
^3 Playable in iOS version
Development
Prior to tournament EVO 2010 at Las Vegas, Nevada, Street Fighter IV producer Yoshinori Ono was teasing a yet announced game which was initially believed to be a new Darkstalkers entry.[21] Before EVO 2010's Super Street Fighter IV finals, Ono was confronted by Tekken producer Katsuhiro Harada on stage after teasing more of the game that would officially be announced at the 2010 Comic-Con. During the Super Street Fighter IV panel at Comic-Con, Harada appeared out of the crowd and went towards the stage while handing out free copies of Tekken 6, which was met with cheers and boos. Ono and Harada then confirmed the existence of Street Fighter X Tekken.[22] Both the teaser trailer and early gaming footage of Street Fighter X Tekken was also shown at Comic-Con.[22] During the announcement, Harada also revealed that he has a related project under way, which is being developed by Namco and which the gameplay will be similar to that of Tekken.[22] Other Capcom games are referenced in Street Fighter X Tekken, such as Dino Crisis, which has a stage based around one of its levels.[23]
The PC port of Street Fighter X Tekken was developed by Polish studio QLOC.[24] A portable version of the game was announced for the PlayStation Vita at the Electronic Entertainment Expo 2011.[25] Downloadable content is cross-compatible between both the PlayStation 3 and Vita versions of the game.[26]
Marketing
Prior to the release of Street Fighter X Tekken, Capcom allowed players to try the game at several Fight Night events. At one such event, Capcom raised over £5,000 for UK charity GamesAid.[27] The music featured in cinematic trailers included "Honest Eyes" by Black Tide,[28] "Knock Me Out" by Street Drum Corps,[29] "In Love With You" by Jared Evan,[30] "My Town" by Hollywood Undead,[31] and "From Heads Unworthy" by Rise Against.[32]
In collaboration with fighting game production groups iPlayWinner and Team Spooky, Capcom announced a special reality show titled Cross Assault, broadcast live via Twitch.tv. The show had ten players chosen by video submission to participate for either Team Street Fighter or Team Tekken in challenges based on Street Fighter X Tekken. The final four players earned Evo Championship Series seeding points for the game's appearance at Evo 2012 with the last player standing winning a $25,000 grand prize. The show ran from February 22–28 with the final taking place at Road to Evo Tournament Season event, Final Round on March 3, 3 days before the game's release.[33][34][35] The series received criticism for featuring sexual harassment of a female player, particularly from team coach Aris Bakhtanians.[36]
In PlayStation Home, the PlayStation 3's online social gaming platform, users could pre-order Street Fighter X Tekken directly from Home and receive the in-game bonus, "Boost Gem Trial Pack 1", as part of Home's Total Game Integration. In addition, a portion of The Hub (North America's central meeting point) was redesigned featuring a Street Fighter X Tekken fighting game where users could use their Home avatars to fight each other and unlock Ryu and Kazuya costumes for their avatars (which allow users to throw fireballs and perform custom jump kick attacks) by completing all ten challenges.[37] On July 25, 2012, the Total Game Integration received its own dedicated game space.[38]
Release
The Special Edition features a "build-it-yourself arcade cabinet bank" (approximately five inches high), prequel comic book by UDON and 36 gems, which includes all pre-order DLC packs ("World Warrior", "Iron Curtain" and "Lightning Legs") plus an exclusive Special Edition DLC pack ("King of Iron Fist").[39] The Special Edition also comes with nine exclusive gems ("Cross Arts" DLC) only available as a pre-order bonus for the edition, making it total of 45 gems if the edition is pre-ordered.[40] The Collectors Edition features the "World Warrior" DLC, which includes nine gems, all of which provide characters with different attributes and properties. Also included is a 46 track original soundtrack spanning two discs and a 44-page art book.[41]
In the Asian market the special edition includes DLC for a complete pack of gems, a two-disc soundtrack, 41 character cards with art on one side and move details on the other, and Bobble Budds bobble heads modeled after Street Fighter producer Yoshinori Ono and Tekken producer Katsuhiro Harada.[42] The three big game retailers in Australia, EB Games, JB Hi-Fi and Game shared three pre-order bonuses. EB Games offers the exclusive Special Edition, JB Hi-Fi offered the standard edition, along with a 60 cm x 90 cm wall scroll featuring Ryu and Kazuya Mishima, while Game offered the standard edition bundled with a Kazuya and Ken T-shirt.[43]
Capcom senior VP Christian Svensson stated that there would be no North American retail release for the PC version and that it would instead be sold digitally through Steam. However, Asia and Europe would receive a retail box release of the PC version. Ono stated that the reason is that he does not want an on-disc DLC for the PC version and fears that hackers may create mods to crack the game and access the DLC.[44][45]
Reception
Reception | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Both console versions of Street Fighter X Tekken received positive reviews from critics. The game received an aggregated score of 84 from Metacritic for both its PlayStation 3 version and for its Xbox 360 version, and a little lower scores at GameRankings. It was also one of the four games nominated at the 2012 Spike TV Video Game Awards in the category Best Fighting Game,[65] losing to Persona 4 Arena.[66]
IGN's Steven Hopper called it "a fantastic fighting game that nails the basic fighting mechanics while daring to take a few risks with the formula as we know it."[60] GameSpot stated it is "fun for a wide range of players while still offering the complexity serious fighting fans have come to expect."[57] GamesRadar called it "another fast, fun, and technical Capcom fighting experience."[58] Game Informer claimed that "moderate to hardcore players are going to find a lot to absorb in Street Fighter X Tekken, and players with patience will be rewarded for it."[56] Simon Parkin of Eurogamer wrote: "This ripped, boisterous crossover game arrives in a blaze of creativity, one of an intensity rarely seen in Japanese game output of late. A fierce, passionate marriage then – but one that just might last."[54]
According to PlayStation Official Magazine, "SFXT offers finely tuned and emergent action and a positively regal rumble of the genre's celebrated a-listers."[62] The Official Xbox Magazine stated: "The tag mechanic is brilliantly robust, there are loads of new moves to master and the Tekken characters slot in more comfortably than a bum in a favourite armchair."[63]
The PlayStation Vita version, however, received lesser reviews than its console counterparts. IGN's Vincent Ingenito liked everything from the console version (including the DLC characters) are in the version, but criticized the graphics, saying that they lost their luster when transitioning to the portable, long loading times, the controls were a bit clunky to get used to, and its "poor competitive balance."[61]
Sales
By two months after its release, Street Fighter x Tekken sold over 1 million copies.[67] However, this was about 40% short of Capcom's expectations.[68]
Initially, as of March 31, 2012, Street Fighter X Tekken had sold 1.4 million units worldwide, in contrast to Capcom's expectations that it would sell 2 million units (though sales have since continued to rise to 1.7 million as of March 31, 2014). [69][70] Capcom has stated that the game's poor performance may be in part due to "cannibalism" of the fighting game genre, meaning too many fighting games were released in too short a time.[71] The PlayStation Vita version received a lukewarm response, selling only 5,420 copies during its first week in Japan.[72]
Controversy
The inclusion of characters on the disc that can only be used by paying more resulted in criticism by fans and publishers as gamers would pay an additional amount of money for something that was completed before release and on disc.[73][74] Capcom responded stating they intended to add the characters locked in the retail versions to save hard drive space. Play UK criticized the response saying "But this is absolute bollocks. Absolute shit."[73] ScrewAttack included this on their 2012 list of top ten Capcom mistakes.[75]
Another subject of criticism has been that online tag-team matches are not available for the Xbox 360 version although the feature was advertised and printed in the manual. Capcom stated this will not be fixed with a patch.[76]
See also
- Capcom vs. SNK, a previous fighting game featuring Capcom characters against a rival company.
- Street Fighter EX3, a previous tag-team game featuring Street Fighter characters.
- Namco × Capcom, a crossover role-playing video game featuring Capcom and Namco characters.
- Marvel vs. Capcom, Capcom's crossover fighting series consisting of Marvel characters.
- Tekken 7, the seventh installment of the Tekken series which featured Akuma as a guest character.
- Super Smash Bros. for Nintendo 3DS and Wii U, a crossover fighting game featuring Ryu.
- PlayStation All-Stars Battle Royale, a crossover fighting game featuring Heihachi Mishima.
References
- ↑ SFxT confirmed for March, PC version announced – details. VG247 (2011-10-15). Retrieved on 2012-01-18.
- ↑ Mike Jackson. "Street Fighter X Tekken out before April 2012". ComputerAndVideoGames.
- ↑ "Capcom's Street Fighter X Tekken releasing March 9th in Europe". Retrieved 2011-10-17.
- ↑ "Street Fighter X Tekken on Steam". Store.steampowered.com. 2012-05-11. Retrieved 2012-05-30.
- ↑ Stephen Totilo. "How Street Fighter X Tekken Controls And Why It’s Not Street Fighter Vs. Tekken". Kotaku.
- ↑ "Street Fighter X Tekken Gameplay". Capcom.
- ↑ "Street Fighter X Tekken Video Game, TGS 11: Pandora Mechanic Walkthrough | Video Clip | Game Trailers & Videos". GameTrailers.com. 2011-09-15. Retrieved 2011-10-11.
- ↑ Ishaan (2011-09-13). "Street Fighter X Tekken Screens Show New Characters And A Very Angry Ryu". Siliconera. Retrieved 2011-09-19.
- ↑ Fahey, Mike. "Street Fighter X Tekken Comes to the PlayStation Vita with an Infamous Addition". Kotaku.
- ↑ Toro and Kuro to appear in Street Fighter x Tekken!. Capcom-europe.com (2011-09-14). Retrieved on 2012-01-18.
- ↑ Ishaan . September 14, 2011 . 1:07am (2011-09-14). "Sony Mascots Toro And Kuro Bring The Pain In New Street Fighter X Tekken Screens". Siliconera. Retrieved 2011-10-11.
- ↑ "See Mecha Pac-Man and Fat Mega Man Beat Ass Galore in Street Fighter X Tekken". Kotaku.com. 2012-01-27. Retrieved 2012-05-30.
- ↑ "Two more PS3/Vita exclusive characters revealed for Street Fighter X Tekken". Capcom-Unity. January 26, 2012. Retrieved January 26, 2012.
- ↑ "Super Street Fighter Iv & Street Fighter X 鉄拳|オフィシャルブログ". Capcom.co.jp. Retrieved 2012-05-30.
- ↑ "Saikyo X Kobusi Blog". Capcom. 2011-12-26. Retrieved 2011-12-26.
- ↑ Jackson, Mike (2012-01-23). "Xbox News: Street Fighter X Tekken Xbox has no exclusive fighters". ComputerAndVideoGames.com. Retrieved 2012-05-30.
- ↑ "Street Fighter X Tekken Comes to PS Vita This Fall With 12 New Fighters from Side Mission Gaming News". GameTrailers.com. 2012-02-21. Retrieved 2012-05-30.
- ↑ "Cover art for Street Fighter X Tekken on the PS Vita, screens of new fighters – Oct. 23, 2012 release date". Eventhubs.com. Retrieved 2012-08-05.
- ↑ Mallory, Jordan (2013-02-02). "Street Fighter X Tekken PC gets character DLC on Wednesday, temporarily $5". Joystiq. Retrieved 2014-01-16.
- ↑ SFilp (2012-03-05). "Capcom explains why Street Fighter X Tekken's 12 DLC characters were on disc, fighters available in the fall". Eventhubs.com. Retrieved 2012-05-30.
- ↑ Michael McWhertor (July 12, 2010). "Street Fighter IV Creator Teases Comic-Con Timed Game Reveal". Kotaku. Retrieved September 7, 2010.
- 1 2 3 Michael McWhertor (July 24, 2010). "Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con". Kotaku. Retrieved July 24, 2010.
- ↑ Stephen Totillo (April 12, 2011). "See The Battles Of Street Fighter X Tekken, Plus A Dino Crisis Wink". Kotaku. Retrieved April 12, 2011.
- ↑ Devil May Cry PC Port Is Going to Take Some Time, The Escapist, 21 September 2012
- ↑ E3 2011: Street Fighter X Tekken crossing to Vita – GameSpot.com
- ↑ "PS3, Vita versions of Street Fighter X Tekken will share DLC". Capcom-Unity. September 26, 2011. Retrieved January 26, 2011.
- ↑ Parfitt, Ben (2011-11-23). "Industry Fight Club smashes targets". Market for Home Computing and Video Games. Retrieved 2011-12-15.
- ↑ Street Fighter X Tekken Cinematic Trailer – Episode 1 | CapcomUnityVideos on YouTube
- ↑ Street Fighter X Tekken gets a new cinematic trailer – MCM Buzz
- ↑ “In Love With You” Street Fighter Vs. Tekken Trailer | Jared Evan
- ↑ Street Fighter X Tekken Comic Con 2011 Cinematic Trailer | CapcomUnityVideos on YouTube
- ↑ Street Fighter x Tekken – New Characters Trailer | CapcomEuro on YouTube
- ↑ Crisan, Neidel (2012-01-23). "Capcom Announces Street Fighter x Tekken Live Reality Show "Cross Assault" On Latest Episode of X the Line, Produced by IPW x TS". iPlayWinner. Retrieved 2012-02-02.
- ↑ "Street Fighter x Tekken "Cross Assault"". Capcom. 2012-01-23. Retrieved 2012-02-02.
- ↑ "Cross Assault Announces Seeding Points for Evolution 2012; Submissions Extended Until February 8th". shoryuken.com. 2012-01-03. Retrieved 2012-02-27.
- ↑ "The PA Report – Sexual harassment as ethical imperative: how Capcom’s fighting game reality show turned ugly". Penny-arcade.com. 2012-02-28. Retrieved 2012-05-30.
- ↑ Locust_Star (2012-02-13). "Street Fighter x Tekken Hits PlayStation Home". SCEA. Retrieved 2012-04-28.
- ↑ Peterson, Cade (2012-07-24). "PS Home Weekly Update: Street Fighter Total Game Integration Comes Back Home". SCEA. Retrieved 2012-07-27.
- ↑ Pre-Order Special Edition – Street Fighter X Tekken. Streetfighter.com. Retrieved on 2012-01-18.
- ↑ News: Street Fighter X Tekken release date, PC version confirmed. ComputerAndVideoGames.com (2011-10-15). Retrieved on 2012-01-18.
- ↑ News: Street Fighter x Tekken Collectors Edition detailed. ComputerAndVideoGames.com (2011-12-16). Retrieved on 2012-01-18.
- ↑ Street Fighter And Tekken Producers Bundled With Street Fighter X Tekken. siliconera.com. Retrieved on 2012-03-07.
- ↑ Xbox News: Australian pre-order offers announced for Street Fighter X Tekken. ComputerAndVideoGames.com (2012-01-13). Retrieved on 2012-01-18.
- ↑ Capcom Copying Street Fighter X Tekken From Xbox 360 To PC, Problems And All. cinemablend.com {2012-3-29}. Retrieved on 2012-3-29.
- ↑ Capcom Removing On-Disc DLC From PC Version Of Street Fighter X Tekken cinemablend.com {2012-4-09} Retrieved on 2012-4-09.
- ↑ "Street Fighter X Tekken for PlayStation 3". GameRankings. 2012-03-06. Retrieved 2012-05-30.
- ↑ "Street Fighter X Tekken for Xbox 360". GameRankings. 2012-03-06. Retrieved 2012-05-30.
- ↑ "Street Fighter X Tekken for PlayStation Vita". GameRankings. 2012-10-23. Retrieved 2012-12-31.
- ↑ "Street Fighter X Tekken for PlayStation 3 Reviews, Ratings, Credits, and More". Metacritic. 2012-03-06. Retrieved 2012-05-30.
- ↑ "Street Fighter X Tekken for Xbox 360 Reviews, Ratings, Credits, and More". Metacritic. 2012-03-06. Retrieved 2012-05-30.
- ↑ "Street Fighter X Tekken for PlayStation Vita Reviews, Ratings, Credits, and More". Metacritic. 2012-10-23. Retrieved 2012-12-31.
- ↑ Otero, Jose. "Street Fighter X Tekken Review for PS3, 360 from". 1UP.com. Retrieved 2012-05-30.
- ↑ "EGM Review: Street Fighter X Tekken". EGMNOW. 2012-03-06. Retrieved 2012-05-30.
- 1 2 Parkin, Simon (2012-03-05). "Street Fighter x Tekken Review • Reviews • Xbox 360 •". Eurogamer.net. Retrieved 2012-05-30.
- ↑ Maniago, Daniel (2012-03-06). "Street Fighter X Tekken Review for Xbox 360". G4. Retrieved 2012-03-06.
- 1 2 "Street Fighter X Tekken Review: More Than Just A Mash-Up – Street Fighter X Tekken – Xbox 360". www.GameInformer.com. 2012-03-06. Retrieved 2012-05-30.
- 1 2 March 5, 2012 12:06AM PST (2012-03-06). "Street Fighter X Tekken Review". GameSpot.com. Retrieved 2012-05-30.
- 1 2 "Street Fighter X Tekken review". GamesRadar. 2012-03-05. Retrieved 2012-05-30.
- ↑ "Street Fighter X Tekken: Reviews, Trailers, and Interviews". Gametrailers.com. Retrieved 2012-05-30.
- 1 2 Steven Hopper (2012-03-05). "Street Fighter X Tekken Review – Xbox 360 Review at IGN". Xbox360.ign.com. Retrieved 2012-05-30.
- 1 2 Vincent Ingenito (2012-10-29). "Street Fighter X Tekken Vita Review". IGN. Retrieved 2012-12-31.
- 1 2 "Street Fighter X Tekken PS3 review". Official PlayStation Magazine. 2012-05-25. Retrieved 2012-05-30.
- 1 2 "Official XBOX Magazine | Street Fighter X Tekken review". Oxmonline.com. Retrieved 2012-05-30.
- ↑ "Street Fighter X Tekken Review for PS3". VideoGamer.com. Retrieved 2012-05-30.
- ↑ "2012 Spike TV Video Game Awards nominees announced". Warp Zoned. 2012-11-16. Retrieved 2012-11-18.
- ↑ Persona 4 Arena Edges Out Dead or Alive 5, Street Fighter x Tekken, and Tekken Tag Tournament 2 for Best Fighting Game Award at VGAs, Shoryken, December 9th, 2012
- ↑ Larck, Adam. "Street Fighter X Tekken Falls Short of Expectations". 411MANIA. Retrieved 10 April 2016.
- ↑ "Street Fighter X Tekken 600,000 Units Short Of Sales Expectations". Siliconera. Retrieved 10 April 2016.
- ↑ http://www.capcom.co.jp/ir/english/business/million.html. Missing or empty
|title=
(help) - ↑ "Street Fighter X Tekken 600,000 Units Short Of Sales Expectations". Siliconera. May 7, 2012. Retrieved May 7, 2012.
- ↑ Yin, Wesley (2012-05-15). "Capcom: sales of Street Fighter x Tekken "have fallen short of our plan" • News •". Eurogamer.net. Retrieved 2012-05-30.
- ↑ SFilp (October 31, 2012). "Street Fighter X Tekken PS Vita sales in Japan very low". Eventhubs. Retrieved November 27, 2012.
- 1 2 Dransfield, Ian. "Capcom Includes Paid DLC On The Disc, Hilariously". Play. Retrieved March 16, 2012.
- ↑ Sinclair, Brendan (March 16, 2012). "On-Disc DLC Outrage Is Off the Mark". GameSpot. Retrieved March 16, 2012.
- ↑ ScrewAttack, Top 10 Capcom Mistakes, GameTrailers.com, 09/05/2012.
- ↑ Ciolek, Todd (March 7, 2012). "The X Button Gaiden Guided". Anime News Network. Retrieved March 16, 2012.
External links
Wikimedia Commons has media related to Street Fighter X Tekken. |
- Street Fighter X Tekken entry at Street Fighter's official website
- Street Fighter X Tekken entry at Capcom
- Street Fighter X Tekken entry at Capcom (Japanese)
- Street Fighter X Tekken at MobyGames
- Street Fighter X Tekken at TV Tropes
|
|
|
|
|